Player Matchup

Khepri
Khepri
DaddyOfOlympus
Khepri
Level 187
God Stats
6W - 5L
1,653 SR
Queue Stats
330W - 313L
1,585 Elo+
Solo
Skadi
Skadi
NeonFrontier
Skadi
Level 123
God Stats
3W - 3L
1,527 SR
Queue Stats
64W - 52L
1,530 Elo+
Party 2
Anubis
Anubis
RlDeath
Anubis
Level 85
God Stats
68W - 42L
1,650 SR
Queue Stats
69W - 46L
1,579 Elo+
Solo
Camazotz
Camazotz
Yvo_Gangster
Camazotz
Level 138
God Stats
1W - 1L
1,374 SR
Queue Stats
50W - 47L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
hopsie2000
Sylvanus
Level 129
God Stats
3W - 2L
1,557 SR
Queue Stats
58W - 54L
1,514 Elo+
Party 2
Team Averages
Level 132
1,552 SR
1,537 Elo+

VS

Team Averages
Level 128
1,621 SR
1,535 Elo+
Nut
Nut
CarbiYo
Nut
Level 129
God Stats
13W - 15L
1,495 SR
Queue Stats
222W - 219L
1,481 Elo+
Solo
Nemesis
Nemesis
Rebsquit
Nemesis
Level 107
God Stats
7W - 5L
1,646 SR
Queue Stats
181W - 156L
1,581 Elo+
Solo
Sylvanus
Sylvanus
Sarkayn
Sylvanus
Level 159
God Stats
3W - 2L
1,664 SR
Queue Stats
219W - 204L
1,570 Elo+
Party 1
Chaac
Chaac
SeshMoth98
Chaac
Level 104
God Stats
12W - 14L
1,595 SR
Queue Stats
201W - 197L
1,547 Elo+
Solo
Nu Wa
Nu Wa
Suchkadrobilka
Nu Wa
Level 141
God Stats
19W - 13L
1,708 SR
Queue Stats
844W - 843L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
9,183
574
7,993
13,015
10,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 5 / 0
9,706
607
10,036
12,264
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
RlDeath
Anubis
16
6 / 2 / 6
9,927
620
15,128
12,282
5,763
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Yvo_Gangster
Camazotz
17
5 / 0 / 5
9,306
582
5,562
12,040
4,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
hopsie2000
Sylvanus
16
0 / 1 / 5
9,444
590
8,081
13,915
11,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
16
3 / 3 / 3
9,582
599
11,715
12,541
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Nemesis
Rebsquit
Nemesis
16
4 / 1 / 1
8,869
554
10,053
11,766
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Sarkayn
Sylvanus
11
0 / 6 / 4
7,122
445
4,893
16,693
11,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
16
1 / 2 / 1
9,027
564
8,121
15,251
12,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

12
1 / 8 / 2
7,046
440
10,142
9,929
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
20
Kills
9
9
Deaths
20
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nut
3
3
3
1.5
W
3
1
10
8
W
6
5
0
1.2
L
Nemesis
Rebsquit
Nemesis
4
1
1
4.5
W
Anubis
RlDeath
Anubis
6
2
6
4.5
L
Sylvanus
Sarkayn
Sylvanus
0
6
4
0.33
L
Chaac
1
2
1
0.75
L
1
8
2
0.25
W
Camazotz
Yvo_Gangster
Camazotz
5
0
5
7.5
W
Sylvanus
hopsie2000
Sylvanus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,800
Damage
44,924
63,516
Taken
66,180
36,424
Mitigated
35,719
26,308
Healing
21,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
11,715
6,101
0
5,423
12,541
4,724
837
2,194
10,347
0
84,143
W
7,993
862
3,847
3,751
13,015
10,384
0
2,857
9,955
32,508
1,081
W
10,036
4,242
0
705
12,264
3,963
213
2,136
10,038
0
75,726
L
Nemesis
Rebsquit
Nemesis
10,053
2,753
0
6,486
11,766
4,776
0
2,796
8,970
0
78,796
W
Anubis
RlDeath
Anubis
15,128
824
0
4,772
12,282
5,763
628
6,298
5,546
85,555
0
L
Sylvanus
Sarkayn
Sylvanus
4,893
1,021
1,032
3,934
16,693
11,528
0
8,324
8,369
21,937
2,088
L
Chaac
8,121
395
0
4,100
15,251
12,780
0
9,128
6,123
0
69,402
L
10,142
2,163
0
440
9,929
1,911
0
7,523
2,406
43,858
546
W
Camazotz
Yvo_Gangster
Camazotz
5,562
1,098
0
7,482
12,040
4,945
0
1,180
10,643
0
75,323
W
Sylvanus
hopsie2000
Sylvanus
8,081
2,748
416
5,335
13,915
11,369
0
913
12,738
55,910
20,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,566
Gold Earned
41,646
577
Minions Killed
506
0
Camps Cleared
0
1,659,683
Distance Traveled
1,602,663
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
9,582
599
148
9
0
298,070
0
W
Khepri
9,183
574
58
4
0
369,086
6
W
Skadi
9,706
607
127
8
0
318,449
4
L
Nemesis
8,869
554
125
8
0
380,620
3
W
Anubis
9,927
620
136
9
0
303,405
0
L
Sylvanus
7,122
445
37
2
0
327,101
2
L
Chaac
9,027
564
128
8
0
312,750
0
L
Nu Wa
7,046
440
68
4
0
284,122
0
W
Camazotz
9,306
582
124
8
0
391,616
3
W
Sylvanus
9,444
590
132
8
0
277,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role