Player Matchup

Tsukuyomi
Tsukuyomi
Diamond V
AhnvI
Tsukuyomi
Diamond V
Level 163
God Stats
10W - 12L
1,646 SR
Queue Stats
239W - 220L
1,956 MMR
Solo
Susano
Susano
Diamond III
JuztDino
Susano
Diamond III
Level 155
God Stats
5W - 3L
1,689 SR
Queue Stats
259W - 243L
2,214 MMR
Solo
Anhur
Anhur
Diamond V
Kellyburbery
Anhur
Diamond V
Level 177
God Stats
27W - 37L
1,692 SR
Queue Stats
445W - 427L
1,961 MMR
Solo
Nu Wa
Nu Wa
Platinum II
NickLavorre
Nu Wa
Platinum II
Level 148
God Stats
5W - 7L
1,631 SR
Queue Stats
128W - 114L
1,927 MMR
Solo
Apollo
Apollo
Platinum I
sharkbait359
Apollo
Platinum I
Level 144
God Stats
0W - 2L
1,084 SR
Queue Stats
116W - 100L
2,000 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,549 SR
2,011 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,722 SR
2,011 MMR
Ne Zha
Ne Zha
Platinum I
AlatumCross
Ne Zha
Platinum I
Level 151
God Stats
27W - 20L
1,661 SR
Queue Stats
418W - 391L
1,923 MMR
Solo
Ix Chel
Ix Chel
Diamond III
BentoSalesboy
Ix Chel
Diamond III
Level 129
God Stats
17W - 11L
1,747 SR
Queue Stats
178W - 153L
2,136 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Edward0122
Xbalanque
Diamond V
Level 159
God Stats
8W - 5L
1,656 SR
Queue Stats
205W - 185L
1,920 MMR
Solo
Ares
Ares
Platinum I
FarwaySama
Ares
Platinum I
Level 159
God Stats
5W - 0L
1,884 SR
Queue Stats
151W - 142L
1,972 MMR
Solo
Maman Brigitte
Maman Brigitte
Diamond V
SkollNidas45
Maman Brigitte
Diamond V
Level 165
God Stats
19W - 13L
1,661 SR
Queue Stats
311W - 303L
2,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AhnvI
Tsukuyomi
15
3 / 6 / 0
8,789
517
10,962
21,457
11,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Susano
JuztDino
Susano
14
6 / 7 / 2
8,593
505
6,686
14,204
5,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 7
8,203
483
8,877
17,155
11,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
1 / 7 / 3
8,844
520
6,993
9,365
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
17
2 / 2 / 3
9,604
565
5,492
7,189
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Cu ChulainnCliodhnaThanatos

VS

Bans
KuzenboLokiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
3 / 2 / 4
10,918
642
13,330
16,693
18,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ix Chel
16
9 / 4 / 4
10,458
615
14,114
10,664
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Edward0122
Xbalanque
18
3 / 1 / 5
11,002
647
7,522
7,690
2,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 2
9,347
550
3,141
12,374
9,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Maman Brigitte
SkollNidas45
Maman Brigitte
17
9 / 3 / 5
10,555
621
13,141
16,309
5,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
13
Kills
27
27
Deaths
13
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AhnvI
Tsukuyomi
3
6
0
0.5
W
Ne Zha
3
2
4
2.5
W
Ix Chel
9
4
4
2.75
W
Xbalanque
Edward0122
Xbalanque
3
1
5
5.5
W
3
3
2
1.33
L
Susano
JuztDino
Susano
6
7
2
1
L
1
5
7
0.9
L
1
7
3
0.36
W
Maman Brigitte
SkollNidas45
Maman Brigitte
9
3
5
3.83
L
Apollo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,010
Damage
51,248
69,370
Taken
63,730
34,101
Mitigated
39,794
17,884
Healing
25,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AhnvI
Tsukuyomi
10,962
3,208
0
8,633
21,457
11,332
0
4,768
16,647
0
55,507
W
Ne Zha
13,330
3,481
0
8,475
16,693
18,364
0
606
16,017
1,425
73,018
W
Ix Chel
14,114
1,779
1,812
2,162
10,664
3,446
717
2,644
7,814
78,807
0
W
Xbalanque
Edward0122
Xbalanque
7,522
4,125
0
2,941
7,690
2,872
3,417
384
7,256
0
90,726
W
3,141
260
0
2,331
12,374
9,521
0
1,610
10,554
32,932
427
L
Susano
JuztDino
Susano
6,686
1,498
0
1,262
14,204
5,497
0
7,714
6,312
0
60,567
L
8,877
3,977
0
3,667
17,155
11,795
74
8,876
8,056
0
39,173
L
6,993
944
38
1,200
9,365
2,653
0
7,634
1,475
54,726
888
W
Maman Brigitte
SkollNidas45
Maman Brigitte
13,141
180
0
8,076
16,309
5,591
0
1,331
14,838
80,126
0
L
Apollo
5,492
3,861
0
3,084
7,189
2,824
0
1,557
5,632
0
87,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,033
Gold Earned
52,280
507
Minions Killed
559
0
Camps Cleared
0
1,617,020
Distance Traveled
1,761,633
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,789
517
84
5
0
327,168
2
W
Ne Zha
10,918
642
121
7
0
339,815
1
W
Ix Chel
10,458
615
143
8
0
358,184
3
W
Xbalanque
11,002
647
157
9
0
307,217
2
W
Ares
9,347
550
33
2
0
342,342
0
L
Susano
8,593
505
95
6
0
317,856
0
L
Anhur
8,203
483
51
3
0
288,294
0
L
Nu Wa
8,844
520
122
7
0
337,333
6
W
Maman Brigitte
10,555
621
105
6
0
414,075
5
L
Apollo
9,604
565
155
9
0
346,369
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role