Player Matchup

Ishtar
Ishtar
Adrical
Ishtar
Level 108
God Stats
3W - 6L
1,336 SR
Queue Stats
56W - 46L
1,535 Elo+
Party 1
Ne Zha
Ne Zha
Alexgamer9824
Ne Zha
Level 106
God Stats
5W - 10L
1,351 SR
Queue Stats
43W - 46L
1,445 Elo+
Party 2
Tyr
Tyr
AlphaLynox
Tyr
Level 143
God Stats
5W - 3L
1,577 SR
Queue Stats
163W - 150L
1,518 Elo+
Solo
Sobek
Sobek
BC OnixFor
Sobek
Level 118
God Stats
5W - 1L
1,862 SR
Queue Stats
40W - 39L
1,468 Elo+
Party 2
Chronos
Chronos
CarryDk-
Chronos
Level 148
God Stats
1W - 1L
1,326 SR
Queue Stats
330W - 305L
1,564 Elo+
Party 1
Team Averages
Level 125
1,490 SR
1,506 Elo+

VS

Team Averages
Level 137
1,415 SR
1,512 Elo+
Fenrir
Fenrir
LaughnCoffin533
Fenrir
Level 148
God Stats
16W - 19L
1,623 SR
Queue Stats
319W - 324L
1,431 Elo+
Solo
Nu Wa
Nu Wa
Legionpayload
Nu Wa
Level 125
God Stats
10W - 22L
1,400 SR
Queue Stats
621W - 604L
1,509 Elo+
Solo
Terra
Terra
PretzelTitan
Terra
Level 142
God Stats
0W - 1L
1,257 SR
Queue Stats
49W - 37L
1,557 Elo+
Solo
Shiva
Shiva
Roasterrr
Shiva
Level 146
God Stats
67W - 43L
1,659 SR
Queue Stats
261W - 221L
1,581 Elo+
Solo
Nemesis
Nemesis
SaltyNutters
Nemesis
Level 125
God Stats
0W - 3L
1,135 SR
Queue Stats
146W - 135L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Adrical
Ishtar
15
3 / 4 / 3
8,774
585
7,626
12,563
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 3 / 6
8,739
583
6,930
16,589
6,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 4
9,172
611
10,516
10,864
9,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
11
1 / 1 / 4
7,569
505
4,811
9,857
7,922
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
CarryDk-
Chronos
17
10 / 0 / 3
10,495
700
13,113
11,695
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 4
7,015
468
5,081
14,666
13,833
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 7 / 2
6,846
456
8,255
10,393
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 0
7,640
509
8,690
14,796
11,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shiva
Roasterrr
Shiva
13
4 / 3 / 1
7,456
497
8,886
10,103
3,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nemesis
SaltyNutters
Nemesis
13
1 / 4 / 1
7,298
487
6,316
14,837
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
23
Kills
8
8
Deaths
23
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Adrical
Ishtar
3
4
3
1.13
W
5
3
6
2.67
W
4
0
4
6
W
Sobek
1
1
4
3
W
Chronos
CarryDk-
Chronos
10
0
3
11.5
L
2
5
4
0.8
L
1
7
2
0.29
L
0
4
0
0
L
Shiva
Roasterrr
Shiva
4
3
1
1.5
L
Nemesis
SaltyNutters
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,996
Damage
37,228
61,568
Taken
64,795
32,289
Mitigated
36,746
22,183
Healing
18,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Adrical
Ishtar
7,626
5,354
0
5,814
12,563
3,581
390
616
11,947
0
62,705
W
6,930
3,162
0
5,075
16,589
6,627
0
4,913
11,549
0
61,154
W
10,516
2,600
0
4,635
10,864
9,889
188
5,463
4,655
0
59,985
W
Sobek
4,811
241
0
3,806
9,857
7,922
0
2,093
7,724
17,291
3,043
W
Chronos
CarryDk-
Chronos
13,113
4,350
0
2,853
11,695
4,270
284
2,852
8,843
90,854
2,206
L
5,081
721
0
1,740
14,666
13,833
0
3,765
10,901
0
17,585
L
8,255
1,500
0
780
10,393
2,461
40
6,825
3,568
47,085
0
L
8,690
1,391
133
5,893
14,796
11,762
0
489
14,307
52,931
1,558
L
Shiva
Roasterrr
Shiva
8,886
1,945
220
1,768
10,103
3,806
0
799
9,304
0
48,753
L
Nemesis
SaltyNutters
Nemesis
6,316
1,334
0
7,731
14,837
4,884
0
5,526
9,311
0
62,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,749
Gold Earned
36,255
460
Minions Killed
359
0
Camps Cleared
0
1,625,092
Distance Traveled
1,503,270
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
8,774
585
109
7
0
291,815
2
W
Ne Zha
8,739
583
75
5
0
319,486
0
W
Tyr
9,172
611
97
6
0
331,256
0
W
Sobek
7,569
505
30
2
0
339,774
6
W
Chronos
10,495
700
149
10
0
342,761
2
L
Fenrir
7,015
468
17
1
0
313,263
0
L
Nu Wa
6,846
456
72
5
0
263,957
0
L
Terra
7,640
509
103
7
0
305,702
4
L
Shiva
7,456
497
69
5
0
273,357
3
L
Nemesis
7,298
487
98
7
0
346,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role