Player Matchup

Shiva
Shiva
Bapho-met-
Shiva
Level 114
God Stats
3W - 1L
1,702 SR
Queue Stats
188W - 195L
1,525 Elo+
Solo
Medusa
Medusa
Larry085940
Medusa
Level 107
God Stats
1W - 4L
1,341 SR
Queue Stats
241W - 264L
1,520 Elo+
Solo
Ishtar
Ishtar
Meisterlich1
Ishtar
Level 66
God Stats
1W - 2L
1,294 SR
Queue Stats
222W - 212L
1,538 Elo+
Solo
Skadi
Skadi
MononcleHubert
Skadi
Level 108
God Stats
0W - 1L
1,608 SR
Queue Stats
8W - 8L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
TheLordTyrant
Ao Kuang
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,451 Elo+
Solo
Team Averages
Level 101
1,489 SR
1,499 Elo+

VS

Team Averages
Level 153
1,405 SR
1,537 Elo+
Morgan Le Fay
Morgan Le Fay
Coolcarlballhog
Morgan Le Fay
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 82L
1,578 Elo+
Party 1
Heimdallr
Heimdallr
NocturneLion
Heimdallr
Level 159
God Stats
21W - 38L
1,402 SR
Queue Stats
778W - 854L
1,446 Elo+
Solo
Ares
Ares
OG_LINXSTER
Ares
Level 145
God Stats
1W - 0L
1,429 SR
Queue Stats
25W - 10L
1,678 Elo+
Solo
Hera
Hera
SwiftCalf197754
Hera
Level 153
God Stats
1W - 1L
1,258 SR
Queue Stats
341W - 335L
1,490 Elo+
Solo
Hun Batz
Hun Batz
Towlie4208555
Hun Batz
Level 143
God Stats
8W - 6L
1,436 SR
Queue Stats
236W - 231L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
0 / 5 / 6
7,424
675
12,212
17,143
12,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
6
0 / 2 / 1
6,050
550
1,398
1,974
554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
16
3 / 2 / 1
8,476
771
8,562
7,463
2,774
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

16
3 / 6 / 4
8,886
808
12,176
13,285
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ao Kuang
TheLordTyrant
Ao Kuang
13
2 / 7 / 3
7,527
684
4,720
11,702
6,391
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Coolcarlballhog
Morgan Le Fay
17
7 / 2 / 12
10,298
936
9,719
9,261
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
NocturneLion
Heimdallr
16
3 / 1 / 13
9,626
875
5,896
7,351
2,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 1 / 16
10,455
950
9,982
15,451
19,605
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 12
9,196
836
9,288
7,786
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Towlie4208555
Hun Batz
15
4 / 4 / 14
9,111
828
10,108
12,205
6,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
8
Kills
22
22
Deaths
9
15
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Shiva
0
5
6
0.6
W
Morgan Le Fay
Coolcarlballhog
Morgan Le Fay
7
2
12
6.5
L
Medusa
0
2
1
0.25
L
Ishtar
3
2
1
1.75
L
3
6
4
0.83
W
Heimdallr
NocturneLion
Heimdallr
3
1
13
9.5
W
5
1
16
13
W
3
1
12
9
L
Ao Kuang
TheLordTyrant
Ao Kuang
2
7
3
0.5
W
Hun Batz
Towlie4208555
Hun Batz
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,068
Damage
44,993
51,567
Taken
52,054
26,409
Mitigated
36,894
12,737
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
12,212
663
1,032
3,602
17,143
12,143
0
9,232
7,911
0
19,751
W
Morgan Le Fay
Coolcarlballhog
Morgan Le Fay
9,719
502
1,244
2,065
9,261
4,832
1,565
370
8,732
19,949
938
L
Medusa
1,398
351
0
0
1,974
554
0
1,393
581
0
3,028
L
Ishtar
8,562
3,376
1,691
1,380
7,463
2,774
0
4,154
3,309
0
25,121
L
12,176
3,551
289
2,645
13,285
4,547
30
6,979
6,306
0
30,727
W
Heimdallr
NocturneLion
Heimdallr
5,896
1,108
575
3,002
7,351
2,894
1,461
426
6,809
0
26,822
W
9,982
432
3,799
4,355
15,451
19,605
988
2,164
12,934
14,324
0
W
9,288
1,986
905
862
7,786
3,108
1,081
1,240
6,458
23,155
0
L
Ao Kuang
TheLordTyrant
Ao Kuang
4,720
735
509
1,589
11,702
6,391
0
6,729
4,973
8,584
857
W
Hun Batz
Towlie4208555
Hun Batz
10,108
970
656
1,391
12,205
6,455
1,541
285
11,692
0
16,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
48,686
98
Minions Killed
128
0
Camps Cleared
0
867,221
Distance Traveled
1,002,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,424
675
9
1
0
246,607
0
W
Morgan Le Fay
10,298
936
30
3
0
208,388
0
L
Medusa
6,050
550
4
0
0
39,492
0
L
Ishtar
8,476
771
39
4
0
195,781
0
L
Skadi
8,886
808
38
3
0
205,868
0
W
Heimdallr
9,626
875
44
4
0
193,805
0
W
Ares
10,455
950
12
1
0
218,560
0
W
Hera
9,196
836
27
2
0
187,308
0
L
Ao Kuang
7,527
684
8
1
0
179,473
0
W
Hun Batz
9,111
828
15
1
0
194,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role