Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
KurT4iK
Merlin
Level 31
God Stats
1W - 7L
1,263 SR
Queue Stats
56W - 121L
1,307 Elo+
Party 2
Danzaburou
Danzaburou
PISTRUN4IK
Danzaburou
Level 14
God Stats
2W - 14L
1,168 SR
Queue Stats
3W - 22L
1,130 Elo+
Party 2
Arachne
Arachne
ReapzSenpai
Arachne
Level 14
God Stats
10W - 4L
1,764 SR
Queue Stats
12W - 6L
1,600 Elo+
Party 1
Terra
Terra
skulpix
Terra
Level 63
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 6L
1,600 Elo+
Party 1
Team Averages
Level 55
1,482 SR
1,428 Elo+

VS

Team Averages
Level 135
1,564 SR
1,484 Elo+
Raijin
Raijin
 
Raijin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Apotropeik
Terra
Level 144
God Stats
4W - 1L
1,420 SR
Queue Stats
8W - 5L
1,484 Elo+
Party 3
Medusa
Medusa
HolyShirk
Medusa
Level 154
God Stats
3W - 0L
1,808 SR
Queue Stats
5W - 3L
1,468 Elo+
Party 3
Cabrakan
Cabrakan
flavourdave1986
Cabrakan
Level 160
God Stats
235W - 185L
1,541 SR
Queue Stats
531W - 495L
1,483 Elo+
Solo
Thanatos
Thanatos
ntarcankurt
Thanatos
Level 87
God Stats
4W - 3L
1,550 SR
Queue Stats
5W - 3L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 2 / 2
7,349
525
4,364
12,229
7,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Merlin
KurT4iK
Merlin
12
1 / 4 / 1
6,655
475
4,467
6,634
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
PISTRUN4IK
Danzaburou
10
1 / 3 / 0
6,191
442
4,298
10,410
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arachne
ReapzSenpai
Arachne
14
7 / 4 / 1
8,150
582
9,605
16,122
5,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Terra
skulpix
Terra
10
0 / 3 / 0
5,909
422
696
13,306
5,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
5 / 3 / 0
8,943
639
5,815
7,299
2,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Terra
12
0 / 0 / 9
7,820
559
6,186
6,378
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
HolyShirk
Medusa
13
6 / 1 / 2
7,650
546
13,677
5,301
2,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
14
3 / 3 / 1
8,057
576
6,983
8,650
5,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
ntarcankurt
Thanatos
12
2 / 4 / 1
6,759
483
4,152
9,112
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
11
Kills
16
16
Deaths
11
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
2
2
1.5
W
Raijin
 
Raijin
5
3
0
1.67
W
Terra
0
0
9
4.5
W
Medusa
HolyShirk
Medusa
6
1
2
7
L
Merlin
KurT4iK
Merlin
1
4
1
0.38
L
Danzaburou
PISTRUN4IK
Danzaburou
1
3
0
0.33
L
Arachne
ReapzSenpai
Arachne
7
4
1
1.88
W
Cabrakan
3
3
1
1.17
W
Thanatos
ntarcankurt
Thanatos
2
4
1
0.63
L
Terra
skulpix
Terra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,430
Damage
36,813
58,701
Taken
36,740
24,094
Mitigated
20,202
17,104
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,364
476
0
2,067
12,229
7,986
0
4,055
8,130
42,822
2,663
W
Raijin
 
Raijin
5,815
231
0
919
7,299
2,491
0
4,467
2,832
55,281
2,189
W
Terra
6,186
233
370
2,886
6,378
6,198
29
591
5,748
14,270
1,676
W
Medusa
HolyShirk
Medusa
13,677
4,104
0
1,173
5,301
2,578
420
384
4,917
0
67,037
L
Merlin
KurT4iK
Merlin
4,467
41
0
516
6,634
1,171
0
4,005
1,999
36,280
0
L
Danzaburou
PISTRUN4IK
Danzaburou
4,298
2,030
0
1,882
10,410
3,527
0
2,298
8,112
0
35,605
L
Arachne
ReapzSenpai
Arachne
9,605
6,046
0
6,183
16,122
5,444
0
4,535
11,529
0
58,780
W
Cabrakan
6,983
498
0
2,508
8,650
5,502
217
2,756
5,490
53,831
2,311
W
Thanatos
ntarcankurt
Thanatos
4,152
1,250
0
5,140
9,112
3,433
0
458
8,616
0
37,676
L
Terra
skulpix
Terra
696
217
2,629
3,827
13,306
5,966
0
2,366
10,940
17,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,254
Gold Earned
39,229
338
Minions Killed
418
0
Camps Cleared
0
1,298,905
Distance Traveled
1,359,686
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,349
525
77
6
0
226,890
0
W
Raijin
8,943
639
125
9
0
248,309
0
W
Terra
7,820
559
23
2
0
303,607
7
W
Medusa
7,650
546
109
8
0
267,908
2
L
Merlin
6,655
475
74
5
0
247,226
0
L
Danzaburou
6,191
442
69
5
0
257,429
0
L
Arachne
8,150
582
91
7
0
298,313
2
W
Cabrakan
8,057
576
98
7
0
239,214
0
W
Thanatos
6,759
483
63
5
0
300,648
0
L
Terra
5,909
422
27
2
0
269,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role