Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
MR-0_0-3MAR
Tsukuyomi
Bronze III
Level 136
God Stats
0W - 1L
1,878 SR
Queue Stats
1W - 2L
1,555 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
Q-ohg
Zhong Kui
Bronze III
Level 88
God Stats
0W - 1L
1,522 SR
Queue Stats
1W - 2L
1,555 MMR
Party 1
Agni
Agni
Bronze III
ix-GOLD-FURY
Agni
Bronze III
Level 68
God Stats
1W - 1L
1,547 SR
Queue Stats
1W - 3L
1,381 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,649 SR
1,497 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 78
1,498 SR
1,394 MMR
Zeus
Zeus
Bronze III
Notoriae
Zeus
Bronze III
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,438 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Rhalor
Ne Zha
Gold IV
Level 125
God Stats
7W - 3L
1,698 SR
Queue Stats
31W - 34L
1,417 MMR
Solo
Xing Tian
Xing Tian
Silver II
kal1yan
Xing Tian
Silver II
Level 69
God Stats
1W - 1L
1,296 SR
Queue Stats
14W - 23L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MR-0_0-3MAR
Tsukuyomi
19
1 / 4 / 4
11,997
750
10,028
15,360
15,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Zhong Kui
Q-ohg
Zhong Kui
19
4 / 3 / 1
12,860
804
15,340
16,389
10,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 1
11,781
736
10,313
12,053
3,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BakasuraSobekMedusaAthenaAnubis

VS

Bans
Baron SamediSylvanusNu WaGebHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
2 / 3 / 8
13,189
824
14,195
10,105
3,432
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ne Zha
Rhalor
Ne Zha
19
3 / 3 / 9
12,966
810
12,622
16,170
6,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Xing Tian
kal1yan
Xing Tian
20
7 / 1 / 5
14,087
880
10,626
19,565
22,788
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
12
12
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
MR-0_0-3MAR
Tsukuyomi
1
4
4
0.75
W
Zeus
2
3
8
2
L
Zhong Kui
Q-ohg
Zhong Kui
4
3
1
1.5
W
Ne Zha
Rhalor
Ne Zha
3
3
9
2.5
L
2
5
1
0.5
W
Xing Tian
kal1yan
Xing Tian
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,681
Damage
37,443
43,802
Taken
45,840
29,335
Mitigated
32,390
15,577
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
MR-0_0-3MAR
Tsukuyomi
10,028
1,142
623
4,524
15,360
15,398
243
7,742
7,618
0
41,254
W
Zeus
14,195
1,620
0
1,690
10,105
3,432
665
4,751
4,871
66,700
80
L
Zhong Kui
Q-ohg
Zhong Kui
15,340
1,625
0
7,298
16,389
10,311
1,147
10,638
5,751
55,208
160
W
Ne Zha
Rhalor
Ne Zha
12,622
2,920
0
5,027
16,170
6,170
2,430
9,861
5,519
0
68,364
L
10,313
459
0
3,132
12,053
3,626
220
5,870
6,183
28,644
672
W
Xing Tian
kal1yan
Xing Tian
10,626
691
0
3,656
19,565
22,788
364
9,251
8,488
24,692
2,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,638
Gold Earned
40,242
174
Minions Killed
218
0
Camps Cleared
0
866,449
Distance Traveled
901,140
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,997
750
47
3
0
298,821
4
W
Zeus
13,189
824
118
7
0
281,376
1
L
Zhong Kui
12,860
804
83
5
0
289,873
0
W
Ne Zha
12,966
810
61
4
0
305,438
2
L
Agni
11,781
736
44
3
0
277,755
0
W
Xing Tian
14,087
880
39
2
0
314,326
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role