Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BX K MASTER
Jormungandr
Level 207
God Stats
15W - 17L
1,427 SR
Queue Stats
203W - 199L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
BulkSpring5
Baron Samedi
Level 124
God Stats
8W - 11L
1,498 SR
Queue Stats
101W - 95L
1,584 Elo+
Solo
Surtr
Surtr
Ediablo94
Surtr
Level 85
God Stats
40W - 32L
1,625 SR
Queue Stats
431W - 417L
1,508 Elo+
Solo
Charybdis
Charybdis
Kaesuhdeeuh
Charybdis
Level 144
God Stats
9W - 3L
1,669 SR
Queue Stats
222W - 209L
1,516 Elo+
Solo
Team Averages
Level 144
1,544 SR
1,519 Elo+

VS

Team Averages
Level 79
1,487 SR
1,495 Elo+
Jing Wei
Jing Wei
Bigbjohn
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 122L
1,579 Elo+
Solo
Bellona
Bellona
DenizenChoppa
Bellona
Level 31
God Stats
3W - 4L
1,553 SR
Queue Stats
8W - 11L
1,476 Elo+
Solo
Poseidon
Poseidon
InboundYard188
Poseidon
Level 103
God Stats
13W - 14L
1,534 SR
Queue Stats
188W - 215L
1,460 Elo+
Party 1
Hades
Hades
Zakarel
Hades
Level 56
God Stats
0W - 3L
1,232 SR
Queue Stats
123W - 117L
1,528 Elo+
Solo
Thanatos
Thanatos
miyyura
Thanatos
Level 102
God Stats
5W - 6L
1,618 SR
Queue Stats
272W - 320L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 2 / 4
6,352
529
3,532
7,632
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
BX K MASTER
Jormungandr
15
8 / 1 / 2
8,960
747
9,460
7,349
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
BulkSpring5
Baron Samedi
14
5 / 2 / 2
8,268
689
6,792
9,251
3,908
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Surtr
Ediablo94
Surtr
12
3 / 0 / 11
7,107
592
8,236
9,376
7,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Kaesuhdeeuh
Charybdis
13
8 / 2 / 4
7,983
665
11,570
8,804
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bigbjohn
Jing Wei
10
1 / 3 / 1
6,090
508
5,002
9,415
2,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
9
0 / 5 / 1
5,469
456
3,298
10,968
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
11
1 / 6 / 1
6,634
553
3,946
7,968
2,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Zakarel
Hades
8
2 / 8 / 1
6,047
504
5,514
13,857
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
miyyura
Thanatos
11
3 / 3 / 2
6,436
536
5,594
8,835
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
25
Kills
7
7
Deaths
25
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
2
4
1.5
W
Jormungandr
BX K MASTER
Jormungandr
8
1
2
9
L
Jing Wei
Bigbjohn
Jing Wei
1
3
1
0.5
W
Baron Samedi
BulkSpring5
Baron Samedi
5
2
2
3
L
Bellona
0
5
1
0.1
W
Surtr
Ediablo94
Surtr
3
0
11
8.5
L
Poseidon
1
6
1
0.25
W
Charybdis
Kaesuhdeeuh
Charybdis
8
2
4
5
L
Hades
Zakarel
Hades
2
8
1
0.31
L
Thanatos
miyyura
Thanatos
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,590
Damage
23,354
42,412
Taken
51,043
23,162
Mitigated
24,159
14,448
Healing
14,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,532
999
0
2,286
7,632
2,473
0
1,568
6,064
0
36,952
W
Jormungandr
BX K MASTER
Jormungandr
9,460
3,250
0
1,784
7,349
5,842
0
0
7,349
56,057
14,143
L
Jing Wei
Bigbjohn
Jing Wei
5,002
3,682
0
2,054
9,415
2,700
488
397
9,018
0
37,132
W
Baron Samedi
BulkSpring5
Baron Samedi
6,792
677
52
3,476
9,251
3,908
67
2,634
6,617
63,290
2,066
L
Bellona
3,298
973
0
1,864
10,968
6,345
0
7,500
3,468
0
20,466
W
Surtr
Ediablo94
Surtr
8,236
3,366
0
2,474
9,376
7,858
0
2,208
7,168
551
33,874
L
Poseidon
3,946
568
0
1,697
7,968
2,391
18
5,430
2,538
45,655
0
W
Charybdis
Kaesuhdeeuh
Charybdis
11,570
5,741
0
4,376
8,804
3,081
570
2,740
6,064
0
60,331
L
Hades
Zakarel
Hades
5,514
549
359
3,372
13,857
9,053
0
679
13,178
18,841
1,957
L
Thanatos
miyyura
Thanatos
5,594
1,822
0
4,735
8,835
3,670
0
1,941
6,894
0
42,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,670
Gold Earned
30,676
433
Minions Killed
306
0
Camps Cleared
0
1,202,243
Distance Traveled
1,206,701
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,352
529
59
5
0
283,731
0
W
Jormungandr
8,960
747
110
9
0
218,252
0
L
Jing Wei
6,090
508
64
5
0
274,479
0
W
Baron Samedi
8,268
689
115
10
0
234,608
0
L
Bellona
5,469
456
35
3
0
207,338
1
W
Surtr
7,107
592
50
4
0
251,946
1
L
Poseidon
6,634
553
94
8
0
233,174
0
W
Charybdis
7,983
665
99
8
0
213,706
2
L
Hades
6,047
504
31
3
0
202,333
0
L
Thanatos
6,436
536
82
7
0
289,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role