Player Matchup

King Arthur
King Arthur
Joao 360RJ
King Arthur
Level 85
God Stats
82W - 81L
1,538 SR
Queue Stats
576W - 573L
1,516 Elo+
Solo
Thanatos
Thanatos
LeoSec2001
Thanatos
Level 105
God Stats
14W - 16L
1,625 SR
Queue Stats
360W - 373L
1,442 Elo+
Solo
Ares
Ares
Lokazo
Ares
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,568 Elo+
Solo
Lancelot
Lancelot
PeepnTracy1110
Lancelot
Level 69
God Stats
22W - 27L
1,394 SR
Queue Stats
385W - 389L
1,438 Elo+
Solo
Ra
Ra
Redrum6736
Ra
Level 101
God Stats
4W - 3L
1,716 SR
Queue Stats
360W - 373L
1,538 Elo+
Solo
Team Averages
Level 84
1,555 SR
1,500 Elo+

VS

Team Averages
Level 101
1,542 SR
1,510 Elo+
Martichoras
Martichoras
 
Martichoras
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Demo Dee
Hun Batz
Level 95
God Stats
12W - 12L
1,428 SR
Queue Stats
358W - 381L
1,418 Elo+
Party 1
Mulan
Mulan
SaintStorm35
Mulan
Level 133
God Stats
67W - 61L
1,513 SR
Queue Stats
678W - 692L
1,445 Elo+
Solo
Discordia
Discordia
Snysta
Discordia
Level 84
God Stats
19W - 7L
1,703 SR
Queue Stats
47W - 26L
1,712 Elo+
Solo
Baron Samedi
Baron Samedi
jayson187290
Baron Samedi
Level 145
God Stats
20W - 15L
1,567 SR
Queue Stats
285W - 292L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Joao 360RJ
King Arthur
12
1 / 2 / 3
7,509
1,073
3,590
10,490
8,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
LeoSec2001
Thanatos
12
0 / 1 / 2
6,936
991
1,004
3,559
1,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
Lokazo
Ares
12
0 / 3 / 1
6,803
972
1,539
5,952
3,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
12
1 / 6 / 3
7,347
1,050
1,543
9,950
9,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

12
2 / 2 / 2
7,869
1,124
5,122
8,579
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

252

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
13
3 / 1 / 8
8,196
1,171
7,950
3,085
967
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Demo Dee
Hun Batz
13
1 / 2 / 8
8,041
1,149
5,448
4,860
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 7
8,233
1,176
4,690
3,943
2,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Snysta
Discordia
14
6 / 0 / 8
8,998
1,285
13,972
1,328
434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
jayson187290
Baron Samedi
14
0 / 0 / 6
7,582
1,083
3,681
2,695
1,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
4
Kills
14
14
Deaths
4
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
3
1
8
7
W
Hun Batz
Demo Dee
Hun Batz
1
2
8
2.5
L
King Arthur
Joao 360RJ
King Arthur
1
2
3
1.25
L
Thanatos
LeoSec2001
Thanatos
0
1
2
1
L
Ares
Lokazo
Ares
0
3
1
0.17
L
Lancelot
1
6
3
0.42
L
2
2
2
1.5
W
4
1
7
7.5
W
Discordia
Snysta
Discordia
6
0
8
10
W
Baron Samedi
jayson187290
Baron Samedi
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,798
Damage
35,741
38,530
Taken
15,911
25,804
Mitigated
7,018
2,513
Healing
2,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
7,950
2,632
0
72
3,085
967
0
1,611
1,474
0
15,252
W
Hun Batz
Demo Dee
Hun Batz
5,448
803
0
0
4,860
1,913
0
2,107
2,753
0
21,833
L
King Arthur
Joao 360RJ
King Arthur
3,590
38
0
0
10,490
8,800
0
4,251
6,171
849
15,176
L
Thanatos
LeoSec2001
Thanatos
1,004
128
0
545
3,559
1,206
0
1,848
1,672
0
5,702
L
Ares
Lokazo
Ares
1,539
221
0
490
5,952
3,813
0
1,865
4,054
3,112
0
L
Lancelot
1,543
224
326
273
9,950
9,555
0
3,999
5,717
0
9,507
L
5,122
337
586
293
8,579
2,430
0
5,294
3,212
24,028
0
W
4,690
633
0
991
3,943
2,331
0
1,951
1,938
0
11,099
W
Discordia
Snysta
Discordia
13,972
80
0
0
1,328
434
0
349
979
25,860
533
W
Baron Samedi
jayson187290
Baron Samedi
3,681
77
307
678
2,695
1,373
0
1,285
1,410
17,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,464
Gold Earned
41,050
108
Minions Killed
124
4
Camps Cleared
8
535,335
Distance Traveled
699,373
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
8,196
1,171
16
2
2
140,710
0
W
Hun Batz
8,041
1,149
41
6
3
137,831
0
L
King Arthur
7,509
1,073
44
6
1
124,366
0
L
Thanatos
6,936
991
7
1
1
89,816
0
L
Ares
6,803
972
1
0
1
48,029
0
L
Lancelot
7,347
1,050
12
2
0
141,882
0
L
Ra
7,869
1,124
44
6
1
131,242
2
W
Mulan
8,233
1,176
24
3
1
133,173
0
W
Discordia
8,998
1,285
25
4
0
158,756
0
W
Baron Samedi
7,582
1,083
18
3
2
128,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role