Player Matchup

Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
HagaR-E-N
Ganesha
Level 158
God Stats
4W - 0L
1,867 SR
Queue Stats
195W - 204L
1,459 Elo+
Solo
Xbalanque
Xbalanque
Schoko_Tornado
Xbalanque
Level 177
God Stats
2W - 2L
1,444 SR
Queue Stats
623W - 603L
1,494 Elo+
Solo
Cabrakan
Cabrakan
ZeusAboose
Cabrakan
Level 138
God Stats
8W - 1L
1,850 SR
Queue Stats
152W - 131L
1,585 Elo+
Solo
Team Averages
Level 150
1,632 SR
1,508 Elo+

VS

Team Averages
Level 132
1,563 SR
1,535 Elo+
He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BlunaXtreme
Ganesha
Level 159
God Stats
4W - 4L
1,513 SR
Queue Stats
330W - 331L
1,474 Elo+
Solo
Hou Yi
Hou Yi
CloseThisGamePls
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,675 Elo+
Solo
Atlas
Atlas
M1kabosh1
Atlas
Level 152
God Stats
1W - 1L
1,733 SR
Queue Stats
50W - 48L
1,520 Elo+
Solo
King Arthur
King Arthur
amy roundhouse
King Arthur
Level 183
God Stats
3W - 3L
1,567 SR
Queue Stats
239W - 234L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
5 / 2 / 5
8,985
899
4,122
11,408
11,508
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
 
Tiamat
15
3 / 1 / 12
8,460
846
9,547
6,123
4,678
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
HagaR-E-N
Ganesha
13
0 / 2 / 10
7,434
743
4,465
7,821
7,178
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Schoko_Tornado
Xbalanque
15
5 / 1 / 7
8,655
866
17,013
6,315
3,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cabrakan
ZeusAboose
Cabrakan
13
2 / 1 / 11
8,592
859
5,531
12,362
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 3 / 2
6,702
670
5,868
7,615
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
BlunaXtreme
Ganesha
12
0 / 3 / 3
7,037
704
3,690
8,655
7,981
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 1 / 1
7,448
745
12,095
5,086
2,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atlas
M1kabosh1
Atlas
13
1 / 4 / 5
7,751
775
5,359
9,877
7,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
amy roundhouse
King Arthur
13
1 / 4 / 3
7,143
714
4,801
14,131
8,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
15
Kills
7
7
Deaths
15
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
2
5
3.75
W
Tiamat
 
Tiamat
3
1
12
9
L
He Bo
 
He Bo
1
3
2
0.67
L
Ganesha
BlunaXtreme
Ganesha
0
3
3
0.5
L
4
1
1
4.5
W
Ganesha
HagaR-E-N
Ganesha
0
2
10
2.5
L
Atlas
M1kabosh1
Atlas
1
4
5
0.88
W
Xbalanque
Schoko_Tornado
Xbalanque
5
1
7
8.5
W
Cabrakan
ZeusAboose
Cabrakan
2
1
11
7.5
L
King Arthur
amy roundhouse
King Arthur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,678
Damage
31,813
44,029
Taken
45,364
36,497
Mitigated
29,503
18,825
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,122
421
2,159
1,933
11,408
11,508
473
3,441
7,967
7,456
0
W
Tiamat
 
Tiamat
9,547
181
359
2,559
6,123
4,678
386
2,223
3,900
23,499
0
L
He Bo
 
He Bo
5,868
438
193
2,738
7,615
3,041
0
4,566
3,049
13,788
0
L
Ganesha
BlunaXtreme
Ganesha
3,690
44
437
1,175
8,655
7,981
0
3,701
4,954
9,908
117
L
12,095
2,848
1,294
1,499
5,086
2,006
0
2,238
2,848
0
20,552
W
Ganesha
HagaR-E-N
Ganesha
4,465
283
452
1,658
7,821
7,178
166
1,376
6,445
10,262
485
L
Atlas
M1kabosh1
Atlas
5,359
1,708
307
2,013
9,877
7,892
0
5,459
4,418
11,989
0
W
Xbalanque
Schoko_Tornado
Xbalanque
17,013
5,791
1,488
1,118
6,315
3,188
1,465
2,513
3,802
0
34,752
W
Cabrakan
ZeusAboose
Cabrakan
5,531
595
1,023
6,076
12,362
9,945
169
5,328
7,034
10,155
2,375
L
King Arthur
amy roundhouse
King Arthur
4,801
0
647
4,599
14,131
8,583
0
6,861
7,270
0
15,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,126
Gold Earned
36,081
111
Minions Killed
85
0
Camps Cleared
0
972,483
Distance Traveled
801,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,985
899
11
1
0
194,917
0
W
Tiamat
8,460
846
31
3
0
227,154
0
L
He Bo
6,702
670
19
2
0
176,436
0
L
Ganesha
7,037
704
0
0
0
112,163
0
L
Hou Yi
7,448
745
29
3
0
173,898
0
W
Ganesha
7,434
743
1
0
0
174,051
0
L
Atlas
7,751
775
11
1
0
147,787
0
W
Xbalanque
8,655
866
53
5
0
181,683
0
W
Cabrakan
8,592
859
15
2
0
194,678
0
L
King Arthur
7,143
714
26
3
0
191,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role