Player Matchup

Cerberus
Cerberus
BurkeDaddy11
Cerberus
Level 170
God Stats
2W - 4L
1,454 SR
Queue Stats
521W - 517L
1,514 Elo+
Solo
Artemis
Artemis
Glauden
Artemis
Level 122
God Stats
26W - 23L
1,559 SR
Queue Stats
269W - 255L
1,453 Elo+
Party 1
Anubis
Anubis
Magistabro2
Anubis
Level 86
God Stats
3W - 2L
1,576 SR
Queue Stats
100W - 98L
1,514 Elo+
Party 1
Loki
Loki
STS_scump
Loki
Level 73
God Stats
7W - 11L
1,505 SR
Queue Stats
34W - 44L
1,431 Elo+
Party 1
Tiamat
Tiamat
ScorpionReapR
Tiamat
Level 123
God Stats
26W - 31L
1,499 SR
Queue Stats
378W - 368L
1,483 Elo+
Solo
Team Averages
Level 115
1,519 SR
1,479 Elo+

VS

Team Averages
Level 105
1,658 SR
1,438 Elo+
Anubis
Anubis
Anubis1Anpu
Anubis
Level 50
God Stats
83W - 83L
1,550 SR
Queue Stats
83W - 83L
1,504 Elo+
Solo
Chaac
Chaac
JaSoN_DaE_TeAm
Chaac
Level 134
God Stats
4W - 0L
1,854 SR
Queue Stats
138W - 140L
1,520 Elo+
Solo
Chang'e
Chang'e
Kirkianaa
Chang'e
Level 114
God Stats
5W - 1L
1,809 SR
Queue Stats
28W - 26L
1,458 Elo+
Party 2
Heimdallr
Heimdallr
Kooties-_-
Heimdallr
Level 92
God Stats
2W - 0L
1,779 SR
Queue Stats
7W - 7L
1,302 Elo+
Party 2
Pele
Pele
Temptressgammer
Pele
Level 133
God Stats
1W - 0L
1,300 SR
Queue Stats
33W - 55L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BurkeDaddy11
Cerberus
8
2 / 0 / 2
5,119
512
3,374
7,410
3,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Glauden
Artemis
11
2 / 2 / 1
6,014
601
4,278
4,751
1,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
10
0 / 3 / 0
5,333
533
1,766
5,612
2,295
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
11
1 / 1 / 1
5,519
552
1,718
5,979
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 0
4,982
498
2,354
5,227
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 1 / 0
6,720
672
3,013
6,268
2,412
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
2 / 2 / 3
5,662
566
4,306
7,444
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Kirkianaa
Chang'e
11
2 / 0 / 1
6,144
614
3,271
3,616
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Kooties-_-
Heimdallr
9
0 / 2 / 2
5,270
527
2,781
6,509
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 1
6,424
642
3,945
4,297
1,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
10
10
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
1
0
3
L
Cerberus
BurkeDaddy11
Cerberus
2
0
2
3
L
Artemis
Glauden
Artemis
2
2
1
1.25
W
2
2
3
1.75
W
Chang'e
Kirkianaa
Chang'e
2
0
1
2.5
W
Heimdallr
Kooties-_-
Heimdallr
0
2
2
0.5
L
Anubis
0
3
0
0
L
Loki
1
1
1
1.5
L
0
4
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,490
Damage
17,316
28,979
Taken
28,134
10,196
Mitigated
9,987
8,817
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
3,013
292
0
3,311
6,268
2,412
0
1,800
4,468
38,858
1,652
L
Cerberus
BurkeDaddy11
Cerberus
3,374
242
0
3,063
7,410
3,642
0
0
7,410
15,369
0
L
Artemis
Glauden
Artemis
4,278
1,932
0
500
4,751
1,303
0
0
4,751
0
36,878
W
4,306
784
153
2,125
7,444
3,672
0
1,627
5,817
0
25,897
W
Chang'e
Kirkianaa
Chang'e
3,271
59
91
2,849
3,616
847
330
1,178
2,438
33,598
0
W
Heimdallr
Kooties-_-
Heimdallr
2,781
1,848
0
3,194
6,509
1,644
0
2,026
4,483
0
26,470
L
Anubis
1,766
55
0
1,616
5,612
2,295
0
2,565
3,047
34,570
469
L
Loki
1,718
252
0
2,966
5,979
1,456
0
1,377
4,602
0
36,280
L
2,354
95
0
672
5,227
1,500
0
2,270
2,957
22,222
0
W
3,945
644
0
238
4,297
1,412
0
697
3,600
0
53,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,967
Gold Earned
30,220
275
Minions Killed
336
0
Camps Cleared
0
991,731
Distance Traveled
1,113,370
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,720
672
82
8
0
183,393
4
L
Cerberus
5,119
512
34
3
0
160,083
0
L
Artemis
6,014
601
69
7
0
205,782
1
W
Chaac
5,662
566
43
4
0
219,727
6
W
Chang'e
6,144
614
65
7
0
221,054
2
W
Heimdallr
5,270
527
49
5
0
221,860
2
L
Anubis
5,333
533
64
6
0
198,174
0
L
Loki
5,519
552
59
6
0
256,181
0
L
Tiamat
4,982
498
49
5
0
171,511
3
W
Pele
6,424
642
97
10
0
267,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role