Player Matchup

Ne Zha
Ne Zha
Blakelee19
Ne Zha
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
119W - 133L
1,385 Elo+
Party 1
Artio
Artio
funnybonesDWR
Artio
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 175L
1,405 Elo+
Party 1
Bakasura
Bakasura
itsmafia12
Bakasura
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,360 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,383 Elo+

VS

Team Averages
Level 72
1,606 SR
1,433 Elo+
Bakasura
Bakasura
D_Shipcrusher
Bakasura
Level 68
God Stats
0W - 1L
1,712 SR
Queue Stats
109W - 119L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
PouyaFullHD
Cthulhu
Level 66
God Stats
2W - 2L
1,740 SR
Queue Stats
165W - 175L
1,437 Elo+
Party 2
Ra
Ra
rodrigopipo
Ra
Level 82
God Stats
9W - 17L
1,366 SR
Queue Stats
441W - 424L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blakelee19
Ne Zha
16
4 / 0 / 4
8,886
889
5,290
3,823
1,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 1 / 7
7,476
748
1,266
5,686
3,463
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
itsmafia12
Bakasura
14
4 / 0 / 3
8,762
876
8,355
10,417
5,286
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D_Shipcrusher
Bakasura
12
0 / 3 / 0
7,034
703
3,505
5,708
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Cthulhu
PouyaFullHD
Cthulhu
12
0 / 3 / 0
6,632
663
3,304
6,944
3,177
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 2 / 0
7,192
719
2,394
4,193
1,208
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
1
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Blakelee19
Ne Zha
4
0
4
6
L
Bakasura
D_Shipcrusher
Bakasura
0
3
0
0
L
Cthulhu
PouyaFullHD
Cthulhu
0
3
0
0
W
0
1
7
3.5
W
Bakasura
itsmafia12
Bakasura
4
0
3
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,911
Damage
9,203
19,926
Taken
16,845
9,994
Mitigated
6,582
7,771
Healing
3,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Blakelee19
Ne Zha
5,290
623
0
1,076
3,823
1,245
370
1,204
2,560
0
30,042
L
Bakasura
D_Shipcrusher
Bakasura
3,505
2,246
0
855
5,708
2,197
0
440
4,980
0
14,828
L
Cthulhu
PouyaFullHD
Cthulhu
3,304
304
120
626
6,944
3,177
0
687
5,895
13,191
0
W
1,266
185
96
463
5,686
3,463
300
1,811
3,574
8,636
0
W
Bakasura
itsmafia12
Bakasura
8,355
6,490
0
6,136
10,417
5,286
591
3,270
7,061
0
34,264
L
2,394
274
406
1,425
4,193
1,208
0
158
3,955
24,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,124
Gold Earned
20,858
125
Minions Killed
115
0
Camps Cleared
0
586,539
Distance Traveled
559,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,886
889
48
5
0
207,408
0
L
Bakasura
7,034
703
43
4
0
194,564
0
L
Cthulhu
6,632
663
10
1
0
188,081
0
W
Artio
7,476
748
9
1
0
183,290
0
W
Bakasura
8,762
876
68
7
0
195,841
0
L
Ra
7,192
719
62
6
0
176,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role