Player Matchup

Kumbhakarna
Kumbhakarna
ANDYRO16
Kumbhakarna
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,666 Elo+
Party 1
Anubis
Anubis
JERO0230
Anubis
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,666 Elo+
Party 1
Mulan
Mulan
xResists
Mulan
Level 106
God Stats
87W - 95L
1,509 SR
Queue Stats
312W - 308L
1,513 Elo+
Solo
Team Averages
Level 62
1,503 SR
1,615 Elo+

VS

Team Averages
Level 125
1,668 SR
1,521 Elo+
Nemesis
Nemesis
OoHardwelloO
Nemesis
Level 139
God Stats
6W - 3L
1,646 SR
Queue Stats
25W - 24L
1,496 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Pukelips
Morgan Le Fay
Level 102
God Stats
10W - 5L
1,664 SR
Queue Stats
166W - 153L
1,514 Elo+
Solo
Hercules
Hercules
YT-iConic_LoKo
Hercules
Level 134
God Stats
2W - 0L
1,694 SR
Queue Stats
15W - 12L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ANDYRO16
Kumbhakarna
16
0 / 2 / 0
9,016
644
3,349
11,769
10,030
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
JERO0230
Anubis
14
0 / 4 / 0
8,882
634
4,314
8,965
3,631
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
xResists
Mulan
16
0 / 2 / 0
9,289
664
11,133
16,809
15,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OoHardwelloO
Nemesis
18
3 / 0 / 5
11,538
824
9,659
11,731
8,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Pukelips
Morgan Le Fay
19
3 / 0 / 5
12,031
859
20,962
9,833
3,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
14
2 / 0 / 3
9,689
692
1,890
6,510
4,469
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
8
8
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ANDYRO16
Kumbhakarna
0
2
0
0
L
Anubis
JERO0230
Anubis
0
4
0
0
W
Nemesis
OoHardwelloO
Nemesis
3
0
5
5.5
W
Morgan Le Fay
Pukelips
Morgan Le Fay
3
0
5
5.5
W
Hercules
2
0
3
3.5
L
Mulan
xResists
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,796
Damage
32,511
37,543
Taken
28,074
28,718
Mitigated
16,803
3,998
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ANDYRO16
Kumbhakarna
3,349
94
0
250
11,769
10,030
0
7,425
4,335
18,248
0
L
Anubis
JERO0230
Anubis
4,314
229
0
652
8,965
3,631
0
5,876
3,089
20,492
0
W
Nemesis
OoHardwelloO
Nemesis
9,659
1,966
0
2,793
11,731
8,825
0
3,135
8,596
0
50,683
W
Morgan Le Fay
Pukelips
Morgan Le Fay
20,962
1,225
0
5,664
9,833
3,509
760
4,158
5,675
64,127
1,946
W
Hercules
1,890
324
0
2,945
6,510
4,469
62
1,424
5,086
0
17,268
L
Mulan
xResists
Mulan
11,133
1,682
0
3,096
16,809
15,057
0
7,562
9,238
994
40,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,187
Gold Earned
33,258
127
Minions Killed
205
0
Camps Cleared
0
721,372
Distance Traveled
726,511
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,016
644
33
2
0
257,570
0
L
Anubis
8,882
634
28
2
0
207,558
1
W
Nemesis
11,538
824
73
5
0
300,501
0
W
Morgan Le Fay
12,031
859
98
7
0
260,482
1
W
Hercules
9,689
692
34
2
0
165,528
0
L
Mulan
9,289
664
66
5
0
256,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role