Player Matchup

Cthulhu
Cthulhu
Gold II
ArchBacchus5456
Cthulhu
Gold II
Level 109
God Stats
53W - 38L
1,612 SR
Queue Stats
161W - 162L
1,454 MMR
Solo
Serqet
Serqet
Gold III
Skynado
Serqet
Gold III
Level 109
God Stats
18W - 15L
1,558 SR
Queue Stats
248W - 254L
1,509 MMR
Solo
Charybdis
Charybdis
Gold V
TMAN109
Charybdis
Gold V
Level 142
God Stats
6W - 5L
1,503 SR
Queue Stats
247W - 266L
1,453 MMR
Solo
Geb
Geb
Gold II
TheCritik
Geb
Gold II
Level 152
God Stats
2W - 2L
1,389 SR
Queue Stats
126W - 118L
1,449 MMR
Solo
The Morrigan
The Morrigan
Platinum V
ijmoody14
The Morrigan
Platinum V
Level 128
God Stats
8W - 5L
1,674 SR
Queue Stats
199W - 192L
1,499 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 128
1,547 SR
1,473 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,638 SR
1,478 MMR
Xing Tian
Xing Tian
Gold III
 
Xing Tian
Gold III
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
PsychoKingIVV
Chernobog
Gold IV
Level 120
God Stats
11W - 9L
1,672 SR
Queue Stats
55W - 57L
1,418 MMR
Solo
Mercury
Mercury
Gold II
Slayer x LG
Mercury
Gold II
Level 157
God Stats
3W - 3L
1,560 SR
Queue Stats
497W - 513L
1,499 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
WavveyTV
Kuzenbo
Silver II
Level 128
God Stats
0W - 1L
1,701 SR
Queue Stats
6W - 8L
1,458 MMR
Solo
Ra
Ra
Gold III
xxDarkAngelww
Ra
Gold III
Level 143
God Stats
8W - 3L
1,758 SR
Queue Stats
269W - 285L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,772
677
8,245
6,791
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Serqet
Skynado
Serqet
11
1 / 0 / 1
5,980
598
2,717
6,605
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
TMAN109
Charybdis
10
6 / 0 / 2
6,560
656
6,687
5,541
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
2 / 0 / 6
6,770
677
3,451
8,680
5,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
ijmoody14
The Morrigan
13
2 / 0 / 2
7,272
727
3,326
4,064
1,227
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangAchillesLancelot

VS

Bans
ArachneAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 0 / 0
5,671
567
4,771
14,668
6,757
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chernobog
PsychoKingIVV
Chernobog
9
0 / 3 / 0
4,891
489
3,670
5,083
1,269
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Slayer x LG
Mercury
10
0 / 0 / 0
5,218
522
1,021
6,936
2,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
WavveyTV
Kuzenbo
8
0 / 4 / 0
5,021
502
3,158
8,881
7,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 4 / 0
5,527
553
3,190
5,662
1,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
11
Kills
1
1
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
0
0
1
W
0
1
0
0
L
Chernobog
PsychoKingIVV
Chernobog
0
3
0
0
W
Serqet
Skynado
Serqet
1
0
1
1.5
L
Mercury
Slayer x LG
Mercury
0
0
0
0
W
Charybdis
TMAN109
Charybdis
6
0
2
7
W
2
0
6
5
L
Kuzenbo
WavveyTV
Kuzenbo
0
4
0
0
W
The Morrigan
ijmoody14
The Morrigan
2
0
2
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,426
Damage
15,810
31,681
Taken
41,230
14,464
Mitigated
19,349
11,102
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,771
530
0
5,301
14,668
6,757
0
7,066
6,740
35,713
2,353
W
8,245
1,628
0
2,178
6,791
2,960
0
4,335
2,456
42,848
0
L
Chernobog
PsychoKingIVV
Chernobog
3,670
2,329
0
1,561
5,083
1,269
0
1,147
3,936
0
31,835
W
Serqet
Skynado
Serqet
2,717
653
0
1,185
6,605
2,398
0
1,340
5,129
0
45,216
L
Mercury
Slayer x LG
Mercury
1,021
334
0
1,407
6,936
2,338
0
737
6,159
0
39,042
W
Charybdis
TMAN109
Charybdis
6,687
2,849
0
2,246
5,541
1,888
781
2,311
3,212
0
43,011
W
3,451
439
0
3,117
8,680
5,991
0
1,451
7,166
23,355
0
L
Kuzenbo
WavveyTV
Kuzenbo
3,158
926
0
2,332
8,881
7,297
0
2,499
6,382
15,408
0
W
The Morrigan
ijmoody14
The Morrigan
3,326
375
0
2,376
4,064
1,227
0
1,003
2,913
59,915
1,844
L
3,190
140
96
1,401
5,662
1,688
0
2,738
2,808
36,165
311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,354
Gold Earned
26,328
397
Minions Killed
296
0
Camps Cleared
0
1,092,239
Distance Traveled
1,023,957
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,671
567
60
6
0
180,712
0
W
Cthulhu
6,772
677
96
10
0
215,376
5
L
Chernobog
4,891
489
68
7
0
210,744
1
W
Serqet
5,980
598
79
8
0
270,172
0
L
Mercury
5,218
522
81
8
0
234,364
0
W
Charybdis
6,560
656
77
8
0
172,923
4
W
Geb
6,770
677
23
2
0
220,692
1
L
Kuzenbo
5,021
502
16
2
0
183,348
0
W
The Morrigan
7,272
727
122
12
0
213,076
1
L
Ra
5,527
553
71
7
0
214,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role