Player Matchup

Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Flufluh
Ravana
Level 116
God Stats
1W - 1L
1,246 SR
Queue Stats
350W - 333L
1,567 Elo+
Solo
Janus
Janus
KILLFREE33
Janus
Level 124
God Stats
55W - 48L
1,582 SR
Queue Stats
186W - 178L
1,579 Elo+
Solo
Ymir
Ymir
alucardJr1
Ymir
Level 158
God Stats
9W - 13L
1,383 SR
Queue Stats
480W - 473L
1,525 Elo+
Party 1
Team Averages
Level 144
1,442 SR
1,534 Elo+

VS

Team Averages
Level 140
1,478 SR
1,537 Elo+
Shiva
Shiva
 
Shiva
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SkiderGamer13
Fenrir
Level 126
God Stats
4W - 5L
1,392 SR
Queue Stats
224W - 211L
1,585 Elo+
Solo
Kukulkan
Kukulkan
TECNØW
Kukulkan
Level 192
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 31L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 0 / 0
5,175
647
2,159
2,000
601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
 
Arachne
8
0 / 5 / 1
4,773
597
2,244
8,072
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Flufluh
Ravana
9
2 / 0 / 1
5,115
639
1,872
2,474
864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
10
2 / 2 / 3
5,495
687
3,801
4,563
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 2
5,029
629
841
4,174
1,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
4 / 1 / 1
6,375
797
5,650
6,836
5,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Apollo
 
Apollo
10
0 / 0 / 0
4,700
588
1,740
4,734
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ne Zha
 
Ne Zha
8
2 / 4 / 0
4,637
580
4,194
7,662
2,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,036
380
0
0
0
Kukulkan
TECNØW
Kukulkan
5
0 / 1 / 0
3,728
466
921
1,303
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
6
7
Deaths
6
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
0
1
W
Arachne
 
Arachne
0
5
1
0.1
L
Shiva
 
Shiva
4
1
1
4.5
L
Apollo
 
Apollo
0
0
0
0
L
Ne Zha
 
Ne Zha
2
4
0
0.5
W
Ravana
Flufluh
Ravana
2
0
1
2.5
W
Janus
2
2
3
1.75
L
0
0
0
0
L
Kukulkan
TECNØW
Kukulkan
0
1
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,917
Damage
12,505
21,283
Taken
20,535
6,560
Mitigated
8,783
6,662
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,159
1,431
0
748
2,000
601
528
0
2,000
0
36,225
W
Arachne
 
Arachne
2,244
1,822
0
2,334
8,072
2,107
0
57
8,015
0
21,398
L
Shiva
 
Shiva
5,650
1,437
0
1,354
6,836
5,190
0
581
6,215
265
45,080
L
Apollo
 
Apollo
1,740
843
0
2,511
4,734
1,106
0
345
4,389
0
30,775
L
Ne Zha
 
Ne Zha
4,194
1,500
0
1,197
7,662
2,163
0
3,014
4,412
0
22,178
W
Ravana
Flufluh
Ravana
1,872
278
0
850
2,474
864
191
235
2,187
0
28,365
W
Janus
3,801
664
0
500
4,563
1,259
0
518
3,929
35,368
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
TECNØW
Kukulkan
921
223
0
380
1,303
324
0
343
942
7,881
0
W
841
132
1,166
1,064
4,174
1,729
0
0
4,174
11,326
1,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,587
Gold Earned
22,476
263
Minions Killed
203
0
Camps Cleared
0
878,992
Distance Traveled
545,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,175
647
75
9
0
150,098
0
W
Arachne
4,773
597
45
6
0
162,455
0
L
Shiva
6,375
797
81
10
0
139,271
0
L
Apollo
4,700
588
66
8
0
155,069
0
L
Ne Zha
4,637
580
34
4
0
174,047
0
W
Ravana
5,115
639
43
5
0
212,716
0
W
Janus
5,495
687
81
10
0
172,837
0
L
Fenrir
3,036
380
0
0
0
0
0
L
Kukulkan
3,728
466
22
3
0
76,840
0
W
Ymir
5,029
629
19
2
0
180,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role