Player Matchup

Chaac
Chaac
Darkore
Chaac
Level 118
God Stats
1W - 3L
1,291 SR
Queue Stats
119W - 95L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
IHuGiN
Sylvanus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,407 Elo+
Solo
Chiron
Chiron
Nemo_StROGO
Chiron
Level 67
God Stats
41W - 37L
1,411 SR
Queue Stats
311W - 347L
1,373 Elo+
Solo
Loki
Loki
TotalPrice
Loki
Level 95
God Stats
3W - 5L
1,444 SR
Queue Stats
100W - 79L
1,528 Elo+
Party 1
Zeus
Zeus
Vylie
Zeus
Level 144
God Stats
6W - 1L
1,736 SR
Queue Stats
163W - 144L
1,498 Elo+
Solo
Team Averages
Level 116
1,476 SR
1,463 Elo+

VS

Team Averages
Level 129
1,518 SR
1,474 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FortyBrat
Neith
Level 137
God Stats
2W - 2L
1,624 SR
Queue Stats
128W - 123L
1,491 Elo+
Solo
Arachne
Arachne
TelegaTopDodep
Arachne
Level 158
God Stats
485W - 498L
1,522 SR
Queue Stats
533W - 550L
1,478 Elo+
Solo
Ah Puch
Ah Puch
chetrall
Ah Puch
Level 138
God Stats
1W - 2L
1,299 SR
Queue Stats
47W - 65L
1,402 Elo+
Solo
Charon
Charon
iDanger502_-
Charon
Level 105
God Stats
8W - 5L
1,645 SR
Queue Stats
77W - 67L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Darkore
Chaac
11
6 / 1 / 1
6,634
663
4,364
6,811
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
IHuGiN
Sylvanus
9
2 / 1 / 3
5,459
546
2,087
9,517
5,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chiron
9
1 / 1 / 1
5,162
516
3,252
5,402
1,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 0 / 4
5,431
543
3,681
6,693
1,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
Vylie
Zeus
12
3 / 1 / 0
6,286
629
3,155
3,240
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
3
0 / 1 / 0
3,803
380
2,361
1,624
341
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
FortyBrat
Neith
10
1 / 3 / 0
5,911
591
5,575
6,785
1,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
2 / 6 / 1
5,218
522
4,545
10,046
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
chetrall
Ah Puch
11
1 / 3 / 0
5,725
573
4,921
5,836
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
9
0 / 0 / 2
5,458
546
3,009
4,662
2,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
4
4
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
W
Chaac
Darkore
Chaac
6
1
1
6.5
L
Neith
FortyBrat
Neith
1
3
0
0.33
W
Sylvanus
IHuGiN
Sylvanus
2
1
3
3.5
W
Chiron
1
1
1
1.5
L
2
6
1
0.42
W
1
0
4
3
W
Zeus
Vylie
Zeus
3
1
0
3
L
Ah Puch
chetrall
Ah Puch
1
3
0
0.33
L
Charon
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,539
Damage
20,411
31,663
Taken
28,953
13,757
Mitigated
9,287
12,605
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
2,361
1,238
0
626
1,624
341
0
581
1,043
0
9,969
W
Chaac
Darkore
Chaac
4,364
1,030
0
2,683
6,811
3,868
0
0
6,811
0
39,335
L
Neith
FortyBrat
Neith
5,575
2,698
0
3,020
6,785
1,880
0
606
6,179
0
41,535
W
Sylvanus
IHuGiN
Sylvanus
2,087
535
1,692
3,295
9,517
5,328
0
1,987
7,530
14,321
1,438
W
Chiron
3,252
842
85
1,213
5,402
1,568
0
1,964
3,438
0
28,224
L
4,545
3,969
0
3,936
10,046
2,705
0
560
9,486
0
28,718
W
3,681
776
0
2,962
6,693
1,994
0
1,912
4,781
0
35,247
W
Zeus
Vylie
Zeus
3,155
231
30
645
3,240
999
0
2,067
1,173
35,355
2,500
L
Ah Puch
chetrall
Ah Puch
4,921
46
0
774
5,836
1,595
0
2,867
2,698
38,575
0
L
Charon
3,009
466
49
1,199
4,662
2,766
0
243
4,419
16,704
183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,972
Gold Earned
26,115
310
Minions Killed
259
0
Camps Cleared
0
954,186
Distance Traveled
780,138
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,803
380
16
2
0
56,271
0
W
Chaac
6,634
663
75
8
0
208,087
3
L
Neith
5,911
591
84
8
0
158,631
0
W
Sylvanus
5,459
546
20
2
0
173,065
0
W
Chiron
5,162
516
57
6
0
163,518
0
L
Arachne
5,218
522
45
5
0
194,670
0
W
Loki
5,431
543
65
7
0
227,906
0
W
Zeus
6,286
629
93
9
0
181,610
0
L
Ah Puch
5,725
573
83
8
0
172,018
0
L
Charon
5,458
546
31
3
0
198,548
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role