Player Matchup

Agni
Agni
Platinum III
 
Agni
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Gold III
CrowFirm
Neith
Gold III
Level 150
God Stats
2W - 3L
1,572 SR
Queue Stats
39W - 40L
1,576 MMR
Party 2
Sylvanus
Sylvanus
Gold V
Pikabosss292
Sylvanus
Gold V
Level 158
God Stats
0W - 2L
1,616 SR
Queue Stats
42W - 47L
1,325 MMR
Party 1
Thor
Thor
Gold V
Skorpizon
Thor
Gold V
Level 113
God Stats
18W - 29L
1,538 SR
Queue Stats
33W - 52L
1,550 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
TheMotjvator
Sun Wukong
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 124L
1,422 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,545 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,525 SR
1,494 MMR
Eset
Eset
Gold III
Adacit
Eset
Gold III
Level 127
God Stats
11W - 7L
1,545 SR
Queue Stats
90W - 85L
1,436 MMR
Party 3
Izanami
Izanami
Gold V
Caleb2Predator
Izanami
Gold V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,490 MMR
Solo
Nemesis
Nemesis
Gold V
CleveR aMd
Nemesis
Gold V
Level 92
God Stats
14W - 10L
1,581 SR
Queue Stats
92W - 94L
1,448 MMR
Party 3
Sobek
Sobek
Bronze III
V1beSDV
Sobek
Bronze III
Level 122
God Stats
1W - 0L
1,440 SR
Queue Stats
2W - 1L
1,546 MMR
Solo
Hercules
Hercules
Platinum V
stws_matt
Hercules
Platinum V
Level 128
God Stats
21W - 29L
1,560 SR
Queue Stats
219W - 215L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 3 / 1
7,569
582
6,847
8,594
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Neith
CrowFirm
Neith
10
2 / 2 / 1
6,328
487
6,962
8,395
2,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Pikabosss292
Sylvanus
10
0 / 3 / 4
5,988
461
5,793
11,410
6,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
11
1 / 6 / 0
6,009
462
3,478
12,903
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sun Wukong
TheMotjvator
Sun Wukong
9
0 / 4 / 0
5,436
418
4,467
10,018
5,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
TerraCharybdisPersephoneLoki

VS

Bans
Ao KuangKing ArthurCu ChulainnLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Adacit
Eset
14
4 / 2 / 4
8,305
639
10,637
6,580
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 3
7,340
565
7,909
8,821
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
CleveR aMd
Nemesis
15
5 / 1 / 1
8,697
669
4,377
8,364
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
V1beSDV
Sobek
12
2 / 0 / 5
7,156
550
4,505
8,443
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hercules
stws_matt
Hercules
14
6 / 0 / 2
8,988
691
9,263
12,409
8,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
18
18
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
3
1
1.17
W
Eset
Adacit
Eset
4
2
4
3
W
1
3
3
0.83
W
Nemesis
CleveR aMd
Nemesis
5
1
1
5.5
L
Neith
CrowFirm
Neith
2
2
1
1.25
L
Sylvanus
Pikabosss292
Sylvanus
0
3
4
0.67
L
Thor
1
6
0
0.17
L
Sun Wukong
TheMotjvator
Sun Wukong
0
4
0
0
W
Sobek
V1beSDV
Sobek
2
0
5
4.5
W
Hercules
stws_matt
Hercules
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,547
Damage
36,691
51,320
Taken
44,617
20,214
Mitigated
24,081
17,817
Healing
19,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,847
1,092
0
1,865
8,594
2,074
0
4,984
3,610
54,680
0
W
Eset
Adacit
Eset
10,637
691
0
990
6,580
2,300
33
2,852
3,728
62,402
1,100
W
7,909
5,883
0
4,041
8,821
2,670
2,005
1,987
6,834
0
57,879
W
Nemesis
CleveR aMd
Nemesis
4,377
1,171
0
2,178
8,364
3,339
393
2,607
5,757
0
67,171
L
Neith
CrowFirm
Neith
6,962
3,403
0
3,817
8,395
2,527
0
883
7,512
0
43,136
L
Sylvanus
Pikabosss292
Sylvanus
5,793
1,930
2,600
3,576
11,410
6,766
0
4,025
7,385
19,728
1,767
L
Thor
3,478
526
0
3,581
12,903
3,328
0
3,953
8,950
0
44,332
L
Sun Wukong
TheMotjvator
Sun Wukong
4,467
1,052
0
2,378
10,018
5,519
0
1,286
8,732
0
31,813
W
Sobek
V1beSDV
Sobek
4,505
387
0
4,832
8,443
7,220
236
3,539
4,904
19,931
596
W
Hercules
stws_matt
Hercules
9,263
4,800
0
7,812
12,409
8,552
613
1,539
10,870
0
65,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
40,486
347
Minions Killed
493
0
Camps Cleared
0
1,140,241
Distance Traveled
1,325,447
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,569
582
106
8
0
268,748
2
W
Eset
8,305
639
118
9
0
264,665
2
W
Izanami
7,340
565
107
8
0
226,926
0
W
Nemesis
8,697
669
111
9
0
301,985
0
L
Neith
6,328
487
86
7
0
206,517
0
L
Sylvanus
5,988
461
33
3
0
229,043
0
L
Thor
6,009
462
70
5
0
242,455
0
L
Sun Wukong
5,436
418
52
4
0
193,478
2
W
Sobek
7,156
550
20
2
0
264,772
1
W
Hercules
8,988
691
137
11
0
267,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role