Player Matchup

Cu Chulainn
Cu Chulainn
Cclaker
Cu Chulainn
Level 54
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 62L
1,567 Elo+
Solo
Cthulhu
Cthulhu
GRM SHAD0
Cthulhu
Level 84
God Stats
10W - 7L
1,720 SR
Queue Stats
408W - 450L
1,517 Elo+
Party 1
Kukulkan
Kukulkan
Krauloth
Kukulkan
Level 67
God Stats
0W - 2L
1,260 SR
Queue Stats
320W - 317L
1,499 Elo+
Solo
Mercury
Mercury
TheJmadrian
Mercury
Level 30
God Stats
0W - 3L
1,287 SR
Queue Stats
14W - 17L
1,448 Elo+
Solo
Chaac
Chaac
r3ckxd
Chaac
Level 38
God Stats
4W - 3L
1,591 SR
Queue Stats
89W - 113L
1,446 Elo+
Party 1
Team Averages
Level 55
1,472 SR
1,496 Elo+

VS

Team Averages
Level 139
1,616 SR
1,490 Elo+
Surtr
Surtr
HammeredElmo420
Surtr
Level 127
God Stats
42W - 19L
1,760 SR
Queue Stats
263W - 247L
1,550 Elo+
Party 2
Arachne
Arachne
R2D2Xx99
Arachne
Level 82
God Stats
90W - 61L
1,619 SR
Queue Stats
152W - 153L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
SpartanMist1991
Danzaburou
Level 147
God Stats
267W - 216L
1,608 SR
Queue Stats
885W - 847L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dTeam_159
Morgan Le Fay
Level 121
God Stats
56W - 53L
1,583 SR
Queue Stats
869W - 871L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
fisher408
Baron Samedi
Level 217
God Stats
10W - 7L
1,508 SR
Queue Stats
795W - 732L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cclaker
Cu Chulainn
12
2 / 5 / 1
7,167
512
6,353
14,156
9,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
GRM SHAD0
Cthulhu
10
2 / 6 / 3
7,038
503
7,506
13,695
10,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Krauloth
Kukulkan
13
0 / 3 / 3
7,197
514
5,196
6,988
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
TheJmadrian
Mercury
13
4 / 5 / 1
7,947
568
8,575
11,446
3,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Chaac
r3ckxd
Chaac
10
1 / 6 / 3
6,488
463
8,519
13,213
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
8,749
625
14,167
12,190
5,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Arachne
R2D2Xx99
Arachne
15
12 / 2 / 3
9,326
666
10,781
11,900
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Danzaburou
SpartanMist1991
Danzaburou
12
4 / 3 / 5
7,789
556
7,605
10,322
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
dTeam_159
Morgan Le Fay
16
2 / 0 / 2
9,347
668
3,224
6,263
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
fisher408
Baron Samedi
12
2 / 1 / 13
8,384
599
6,972
12,894
12,453
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
9
Kills
25
25
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cclaker
Cu Chulainn
2
5
1
0.5
L
Cthulhu
GRM SHAD0
Cthulhu
2
6
3
0.58
W
5
3
4
2.33
L
Kukulkan
Krauloth
Kukulkan
0
3
3
0.5
W
Arachne
R2D2Xx99
Arachne
12
2
3
6.75
W
Danzaburou
SpartanMist1991
Danzaburou
4
3
5
2.17
L
Mercury
TheJmadrian
Mercury
4
5
1
0.9
W
Morgan Le Fay
dTeam_159
Morgan Le Fay
2
0
2
3
W
Baron Samedi
fisher408
Baron Samedi
2
1
13
8.5
L
Chaac
r3ckxd
Chaac
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,149
Damage
42,749
59,498
Taken
53,569
32,121
Mitigated
29,887
8,549
Healing
25,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cclaker
Cu Chulainn
6,353
604
0
1,234
14,156
9,782
0
1,147
13,009
0
41,323
L
Cthulhu
GRM SHAD0
Cthulhu
7,506
445
561
1,397
13,695
10,171
0
2,943
10,752
28,690
0
W
14,167
6,813
0
6,627
12,190
5,926
1,215
525
11,665
2,076
59,243
L
Kukulkan
Krauloth
Kukulkan
5,196
349
0
701
6,988
2,185
0
1,718
5,270
48,702
0
W
Arachne
R2D2Xx99
Arachne
10,781
8,352
0
6,347
11,900
4,773
0
3,826
8,074
0
55,029
W
Danzaburou
SpartanMist1991
Danzaburou
7,605
2,938
487
4,256
10,322
4,342
483
3,565
6,757
0
40,271
L
Mercury
TheJmadrian
Mercury
8,575
3,394
0
1,685
11,446
3,988
0
2,384
9,062
0
57,572
W
Morgan Le Fay
dTeam_159
Morgan Le Fay
3,224
227
0
2,520
6,263
2,393
0
2,159
4,104
74,938
2,697
W
Baron Samedi
fisher408
Baron Samedi
6,972
1,158
856
4,807
12,894
12,453
26
3,083
9,811
27,924
1,308
L
Chaac
r3ckxd
Chaac
8,519
1,356
0
2,971
13,213
5,995
0
2,722
10,491
0
47,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
43,595
392
Minions Killed
410
0
Camps Cleared
0
1,436,249
Distance Traveled
1,444,755
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,167
512
72
5
0
242,637
0
L
Cthulhu
7,038
503
39
3
0
290,497
4
W
Surtr
8,749
625
86
6
0
302,147
0
L
Kukulkan
7,197
514
93
7
0
286,265
0
W
Arachne
9,326
666
86
6
0
361,374
0
W
Danzaburou
7,789
556
60
4
0
244,743
2
L
Mercury
7,947
568
105
8
0
322,036
0
W
Morgan Le Fay
9,347
668
136
10
0
285,255
1
W
Baron Samedi
8,384
599
42
3
0
251,236
4
L
Chaac
6,488
463
83
6
0
294,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role