Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
SeaofShadow1589
Serqet
Level 225
God Stats
7W - 5L
1,546 SR
Queue Stats
48W - 60L
1,414 Elo+
Party 1
Xbalanque
Xbalanque
SlxmThug
Xbalanque
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 34L
1,616 Elo+
Party 1
Aphrodite
Aphrodite
gambling_panda
Aphrodite
Level 140
God Stats
13W - 7L
1,783 SR
Queue Stats
314W - 310L
1,399 Elo+
Solo
Team Averages
Level 156
1,566 SR
1,486 Elo+

VS

Team Averages
Level 101
1,464 SR
1,482 Elo+
Mercury
Mercury
Fеnix
Mercury
Level 53
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 20L
1,677 Elo+
Party 2
Surtr
Surtr
IAdAstra
Surtr
Level 27
God Stats
0W - 1L
1,730 SR
Queue Stats
31W - 31L
1,677 Elo+
Party 2
Chernobog
Chernobog
ITSRONALDIOSYT
Chernobog
Level 165
God Stats
4W - 5L
1,521 SR
Queue Stats
151W - 141L
1,457 Elo+
Solo
Geb
Geb
MeatwadHero
Geb
Level 133
God Stats
0W - 2L
1,071 SR
Queue Stats
0W - 6L
1,088 Elo+
Solo
Nox
Nox
takassassin
Nox
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
4 / 0 / 1
7,515
752
4,988
5,483
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
 
Janus
12
2 / 0 / 0
6,883
688
3,827
3,212
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 0 / 2
6,236
624
5,659
4,410
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
SlxmThug
Xbalanque
11
2 / 0 / 2
6,191
619
4,167
5,544
1,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
gambling_panda
Aphrodite
9
0 / 1 / 5
5,929
593
715
4,126
2,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fеnix
Mercury
9
1 / 2 / 0
4,682
468
979
6,225
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
IAdAstra
Surtr
9
0 / 1 / 0
4,866
487
1,134
5,656
2,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
ITSRONALDIOSYT
Chernobog
9
0 / 5 / 1
4,811
481
3,382
8,702
2,163
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 7 / 0
4,130
413
589
6,890
3,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 1 / 0
5,522
552
1,193
5,135
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
1
1
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
1
4.5
W
Janus
 
Janus
2
0
0
2
L
Mercury
Fеnix
Mercury
1
2
0
0.5
L
Surtr
IAdAstra
Surtr
0
1
0
0
L
Chernobog
ITSRONALDIOSYT
Chernobog
0
5
1
0.1
L
0
7
0
0
W
6
0
2
7
W
Xbalanque
SlxmThug
Xbalanque
2
0
2
3
W
Aphrodite
gambling_panda
Aphrodite
0
1
5
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,356
Damage
7,277
22,775
Taken
32,608
10,293
Mitigated
11,855
10,352
Healing
4,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,988
1,270
0
2,044
5,483
3,869
0
521
4,770
0
48,558
W
Janus
 
Janus
3,827
178
0
500
3,212
1,044
504
953
2,259
52,500
626
L
Mercury
Fеnix
Mercury
979
289
0
750
6,225
2,085
0
150
5,980
0
20,431
L
Surtr
IAdAstra
Surtr
1,134
349
0
1,058
5,656
2,723
0
322
5,082
282
22,623
L
Chernobog
ITSRONALDIOSYT
Chernobog
3,382
1,750
0
2,119
8,702
2,163
0
565
7,989
0
26,681
L
589
91
0
198
6,890
3,264
0
1,006
5,577
4,181
0
W
5,659
645
0
1,327
4,410
1,615
0
318
4,092
0
29,425
W
Xbalanque
SlxmThug
Xbalanque
4,167
629
0
1,973
5,544
1,698
687
0
5,544
0
48,308
W
Aphrodite
gambling_panda
Aphrodite
715
285
2,032
2,476
4,126
2,067
221
47
4,079
13,079
0
L
1,193
225
0
716
5,135
1,620
0
2,048
2,785
39,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
24,011
342
Minions Killed
221
0
Camps Cleared
0
1,037,858
Distance Traveled
1,029,757
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,515
752
86
9
0
205,606
1
W
Janus
6,883
688
96
10
0
204,563
0
L
Mercury
4,682
468
30
3
0
215,274
0
L
Surtr
4,866
487
50
5
0
221,215
0
L
Chernobog
4,811
481
44
4
0
198,198
0
L
Geb
4,130
413
9
1
0
190,925
0
W
Serqet
6,236
624
52
5
0
233,552
0
W
Xbalanque
6,191
619
74
7
0
188,033
0
W
Aphrodite
5,929
593
34
3
0
206,104
4
L
Nox
5,522
552
88
9
0
204,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role