Player Matchup

Nemesis
Nemesis
BushiG
Nemesis
Level 25
God Stats
0W - 1L
1,206 SR
Queue Stats
16W - 26L
1,346 Elo+
Party 2
Surtr
Surtr
Fuzzyswipesnipe
Surtr
Level 123
God Stats
2W - 3L
1,532 SR
Queue Stats
7W - 7L
1,476 Elo+
Solo
Sylvanus
Sylvanus
Team1Vatiki
Sylvanus
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 10L
1,464 Elo+
Party 3
Hel
Hel
Waspouney
Hel
Level 69
God Stats
0W - 4L
1,412 SR
Queue Stats
185W - 185L
1,465 Elo+
Party 2
Anhur
Anhur
nikitago
Anhur
Level 44
God Stats
7W - 10L
1,512 SR
Queue Stats
19W - 25L
1,447 Elo+
Party 3
Team Averages
Level 77
1,432 SR
1,440 Elo+

VS

Team Averages
Level 132
1,456 SR
1,411 Elo+
Loki
Loki
AngelCakeKoumori
Loki
Level 156
God Stats
3W - 3L
1,316 SR
Queue Stats
33W - 56L
1,395 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BenchAllDay
Ah Muzen Cab
Level 106
God Stats
40W - 40L
1,396 SR
Queue Stats
40W - 47L
1,380 Elo+
Party 4
Surtr
Surtr
SustenanceBeast
Surtr
Level 151
God Stats
2W - 2L
1,453 SR
Queue Stats
33W - 52L
1,400 Elo+
Party 1
Poseidon
Poseidon
Tamaariel
Poseidon
Level 169
God Stats
6W - 4L
1,666 SR
Queue Stats
332W - 340L
1,492 Elo+
Solo
Sobek
Sobek
routersmoker
Sobek
Level 78
God Stats
16W - 14L
1,449 SR
Queue Stats
20W - 22L
1,389 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BushiG
Nemesis
8
0 / 3 / 0
4,284
428
2,444
8,213
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
5,348
535
5,688
9,288
8,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sylvanus
Team1Vatiki
Sylvanus
9
1 / 4 / 0
5,066
507
3,139
10,141
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 7 / 0
4,475
448
2,962
8,750
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Anhur
nikitago
Anhur
10
1 / 1 / 0
5,707
571
3,119
3,804
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,016
602
3,964
6,195
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
BenchAllDay
Ah Muzen Cab
10
2 / 2 / 1
5,654
565
3,326
5,775
1,248
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 3
6,622
662
5,241
8,752
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Tamaariel
Poseidon
13
10 / 0 / 2
8,009
801
10,440
5,168
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 4
5,813
581
2,706
3,387
2,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
3
Kills
17
17
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Ah Muzen Cab
BenchAllDay
Ah Muzen Cab
2
2
1
1.25
L
Nemesis
BushiG
Nemesis
0
3
0
0
L
1
2
0
0.5
W
2
1
3
3.5
W
Poseidon
Tamaariel
Poseidon
10
0
2
11
L
Sylvanus
Team1Vatiki
Sylvanus
1
4
0
0.25
L
0
7
0
0
L
Anhur
nikitago
Anhur
1
1
0
1
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,352
Damage
25,677
40,196
Taken
29,277
19,387
Mitigated
10,104
10,633
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,964
988
0
3,269
6,195
1,638
0
1,591
4,576
0
34,883
W
Ah Muzen Cab
BenchAllDay
Ah Muzen Cab
3,326
1,268
0
297
5,775
1,248
0
1,048
4,727
0
33,767
L
Nemesis
BushiG
Nemesis
2,444
683
0
963
8,213
2,493
0
3,398
4,815
0
20,088
L
5,688
1,978
0
3,067
9,288
8,635
0
250
9,038
527
30,453
W
5,241
2,772
0
5,224
8,752
3,304
632
494
7,692
1,316
39,814
W
Poseidon
Tamaariel
Poseidon
10,440
2,587
0
1,870
5,168
1,561
37
2,407
2,761
56,625
1,276
L
Sylvanus
Team1Vatiki
Sylvanus
3,139
982
249
2,448
10,141
4,728
0
2,935
7,206
19,688
9,410
L
2,962
41
760
1,703
8,750
2,349
0
6,020
2,730
20,794
0
L
Anhur
nikitago
Anhur
3,119
1,028
0
1,443
3,804
1,182
0
674
3,130
0
38,411
W
2,706
397
0
1,682
3,387
2,353
0
654
2,733
11,064
38

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,880
Gold Earned
32,114
262
Minions Killed
306
0
Camps Cleared
0
970,714
Distance Traveled
1,114,349
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,016
602
67
7
0
254,446
2
W
Ah Muzen Cab
5,654
565
73
7
0
223,787
0
L
Nemesis
4,284
428
34
3
0
217,699
0
L
Surtr
5,348
535
60
6
0
158,401
0
W
Surtr
6,622
662
68
7
0
215,502
0
W
Poseidon
8,009
801
85
9
0
220,835
5
L
Sylvanus
5,066
507
49
5
0
186,300
1
L
Hel
4,475
448
44
4
0
202,312
0
L
Anhur
5,707
571
75
8
0
206,002
0
W
Sobek
5,813
581
13
1
0
199,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role