Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AxXoHD
Jormungandr
Level 125
God Stats
1W - 3L
1,398 SR
Queue Stats
385W - 361L
1,575 Elo+
Solo
Anubis
Anubis
BoomySpy9229034
Anubis
Level 120
God Stats
2W - 3L
1,292 SR
Queue Stats
106W - 120L
1,362 Elo+
Solo
Nu Wa
Nu Wa
Hyleos
Nu Wa
Level 135
God Stats
51W - 46L
1,538 SR
Queue Stats
416W - 401L
1,523 Elo+
Solo
Cabrakan
Cabrakan
Shoo7nJuk3
Cabrakan
Level 126
God Stats
27W - 15L
1,564 SR
Queue Stats
66W - 55L
1,491 Elo+
Solo
Team Averages
Level 130
1,458 SR
1,490 Elo+

VS

Team Averages
Level 101
1,456 SR
1,428 Elo+
Heimdallr
Heimdallr
AntaviousWavious
Heimdallr
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,379 Elo+
Party 1
Geb
Geb
KingGiratina1958
Geb
Level 128
God Stats
0W - 3L
1,278 SR
Queue Stats
3W - 6L
1,486 Elo+
Party 1
Kukulkan
Kukulkan
PapiShmizz
Kukulkan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,379 Elo+
Party 1
Pele
Pele
TikiTorch77
Pele
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,430 Elo+
Solo
Surtr
Surtr
herbal-swap3
Surtr
Level 93
God Stats
7W - 9L
1,504 SR
Queue Stats
365W - 381L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 1 / 2
5,566
506
3,296
6,230
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
AxXoHD
Jormungandr
10
3 / 1 / 2
6,017
547
5,634
8,558
4,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 1
6,385
580
2,632
7,130
3,003
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Nu Wa
Hyleos
Nu Wa
12
3 / 1 / 1
6,316
574
6,162
3,879
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
Shoo7nJuk3
Cabrakan
13
5 / 0 / 1
7,760
705
5,328
6,405
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
9
1 / 3 / 2
5,260
478
2,214
6,209
1,480
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
0 / 1 / 3
5,296
481
1,927
8,303
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
PapiShmizz
Kukulkan
11
2 / 1 / 1
6,124
557
4,645
4,082
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 3 / 2
5,356
487
2,342
6,841
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 6 / 0
5,092
463
3,853
9,334
4,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
14
Kills
5
6
Deaths
14
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
2
2
L
Heimdallr
1
3
2
0.67
W
Jormungandr
AxXoHD
Jormungandr
3
1
2
4
W
2
3
1
0.83
W
Nu Wa
Hyleos
Nu Wa
3
1
1
3.5
L
0
1
3
1.5
L
Kukulkan
PapiShmizz
Kukulkan
2
1
1
2.5
W
Cabrakan
Shoo7nJuk3
Cabrakan
5
0
1
5.5
L
2
3
2
1
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,052
Damage
14,981
32,202
Taken
34,769
14,706
Mitigated
12,296
10,411
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,296
60
0
1,174
6,230
2,448
0
785
5,445
0
31,458
L
Heimdallr
2,214
936
0
2,052
6,209
1,480
151
3,676
1,827
0
32,737
W
Jormungandr
AxXoHD
Jormungandr
5,634
1,185
0
1,940
8,558
4,160
74
1,015
7,426
29,515
1,118
W
2,632
298
0
3,146
7,130
3,003
110
3,866
3,264
37,759
1,780
W
Nu Wa
Hyleos
Nu Wa
6,162
819
0
500
3,879
1,250
174
988
2,891
39,837
1,002
L
1,927
37
0
1,484
8,303
3,888
0
3,205
4,380
17,957
60
L
Kukulkan
PapiShmizz
Kukulkan
4,645
841
0
1,087
4,082
934
0
2,038
1,890
39,081
0
W
Cabrakan
Shoo7nJuk3
Cabrakan
5,328
525
0
3,651
6,405
3,845
118
61
5,951
49,847
0
L
2,342
475
328
2,505
6,841
1,686
0
2,316
4,303
0
29,308
L
3,853
1,382
0
1,667
9,334
4,308
0
5,670
3,022
811
32,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
27,128
362
Minions Killed
270
0
Camps Cleared
0
1,025,971
Distance Traveled
1,014,025
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,566
506
48
4
0
242,789
0
L
Heimdallr
5,260
478
61
6
0
194,936
0
W
Jormungandr
6,017
547
50
5
0
202,758
0
W
Anubis
6,385
580
76
7
0
186,506
0
W
Nu Wa
6,316
574
74
7
0
207,685
0
L
Geb
5,296
481
22
2
0
212,294
0
L
Kukulkan
6,124
557
78
7
0
196,335
0
W
Cabrakan
7,760
705
114
10
0
186,233
4
L
Pele
5,356
487
52
5
0
230,697
1
L
Surtr
5,092
463
57
5
0
179,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role