Player Matchup

Anubis
Anubis
CasuleAbuse
Anubis
Level 67
God Stats
9W - 8L
1,589 SR
Queue Stats
143W - 148L
1,491 Elo+
Solo
Ymir
Ymir
JDaines2002
Ymir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 244L
1,485 Elo+
Solo
Chiron
Chiron
Mohawkcian
Chiron
Level 104
God Stats
6W - 15L
1,320 SR
Queue Stats
42W - 53L
1,454 Elo+
Party 2
Atlas
Atlas
Pukelips
Atlas
Level 102
God Stats
8W - 16L
1,312 SR
Queue Stats
415W - 384L
1,429 Elo+
Solo
Mulan
Mulan
kingofthings2
Mulan
Level 121
God Stats
55W - 49L
1,512 SR
Queue Stats
221W - 210L
1,471 Elo+
Party 2
Team Averages
Level 95
1,447 SR
1,466 Elo+

VS

Team Averages
Level 123
1,473 SR
1,481 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Calichej5
Ao Kuang
Level 149
God Stats
1W - 3L
1,542 SR
Queue Stats
102W - 88L
1,580 Elo+
Solo
Osiris
Osiris
StablePanther
Osiris
Level 139
God Stats
4W - 10L
1,493 SR
Queue Stats
434W - 412L
1,495 Elo+
Solo
Atlas
Atlas
T1Kenpachi
Atlas
Level 127
God Stats
8W - 11L
1,342 SR
Queue Stats
52W - 52L
1,405 Elo+
Party 1
Cupid
Cupid
T1Yonko
Cupid
Level 82
God Stats
19W - 16L
1,488 SR
Queue Stats
31W - 27L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 3 / 3
5,965
542
3,808
7,040
2,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 2 / 1
6,366
579
5,060
7,543
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Mohawkcian
Chiron
11
4 / 0 / 3
6,817
620
6,410
4,316
1,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atlas
Pukelips
Atlas
9
2 / 1 / 7
5,799
527
4,638
8,795
7,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
1 / 3 / 2
6,312
574
4,461
7,330
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 3
6,530
594
6,713
4,316
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Calichej5
Ao Kuang
11
4 / 2 / 2
6,145
559
5,692
8,997
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
2 / 1 / 1
6,517
592
4,669
9,727
8,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
8
0 / 5 / 3
4,742
431
3,059
9,364
4,248
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cupid
T1Yonko
Cupid
8
0 / 4 / 0
5,157
469
1,353
7,260
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
12
Kills
9
9
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
0
3
4.5
L
Ao Kuang
Calichej5
Ao Kuang
4
2
2
2.5
W
Anubis
1
3
3
0.83
W
4
2
1
2.25
W
Chiron
Mohawkcian
Chiron
4
0
3
5.5
W
Atlas
Pukelips
Atlas
2
1
7
5.5
L
2
1
1
2.5
L
Atlas
0
5
3
0.3
L
Cupid
T1Yonko
Cupid
0
4
0
0
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,377
Damage
21,486
35,024
Taken
39,664
16,759
Mitigated
17,600
10,540
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,713
1,189
0
436
4,316
860
635
2,535
1,781
45,739
1,075
L
Ao Kuang
Calichej5
Ao Kuang
5,692
1,362
0
4,414
8,997
2,189
0
3,237
5,760
28,380
0
W
Anubis
3,808
125
0
2,636
7,040
2,598
0
4,551
2,179
49,552
2,601
W
5,060
1,718
0
2,703
7,543
2,821
0
2,867
4,524
40,593
6,100
W
Chiron
Mohawkcian
Chiron
6,410
3,293
350
1,805
4,316
1,327
748
1,851
2,427
0
40,981
W
Atlas
Pukelips
Atlas
4,638
1,588
157
1,805
8,795
7,139
192
4,695
3,896
22,939
731
L
4,669
1,498
0
3,110
9,727
8,623
7
2,513
7,214
0
37,099
L
Atlas
3,059
1,359
219
1,989
9,364
4,248
216
3,709
5,655
16,245
438
L
Cupid
T1Yonko
Cupid
1,353
537
196
2,888
7,260
1,680
0
1,284
5,976
0
22,302
W
4,461
838
0
1,084
7,330
2,874
0
545
6,372
0
36,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
29,091
364
Minions Killed
275
0
Camps Cleared
0
1,057,235
Distance Traveled
1,057,328
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,530
594
75
7
0
209,980
0
L
Ao Kuang
6,145
559
65
6
0
247,760
0
W
Anubis
5,965
542
100
9
0
196,536
0
W
Ymir
6,366
579
82
7
0
229,852
0
W
Chiron
6,817
620
76
7
0
193,989
0
W
Atlas
5,799
527
33
3
0
226,869
2
L
Osiris
6,517
592
72
7
0
195,528
0
L
Atlas
4,742
431
17
2
0
208,069
2
L
Cupid
5,157
469
46
4
0
195,991
2
W
Mulan
6,312
574
73
7
0
209,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role