Player Matchup

Fenrir
Fenrir
DonkeyKongSuh1
Fenrir
Level 90
God Stats
37W - 49L
1,372 SR
Queue Stats
352W - 389L
1,393 Elo+
Party 1
Olorun
Olorun
SOG_3EYE_SWN
Olorun
Level 73
God Stats
8W - 4L
1,603 SR
Queue Stats
194W - 204L
1,387 Elo+
Solo
Izanami
Izanami
STZY x Russ
Izanami
Level 29
God Stats
6W - 4L
1,466 SR
Queue Stats
150W - 199L
1,371 Elo+
Party 1
Team Averages
Level 64
1,480 SR
1,384 Elo+

VS

Team Averages
Level 85
1,516 SR
1,443 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Poison_Prodigy1
Gilgamesh
Level 68
God Stats
5W - 8L
1,346 SR
Queue Stats
60W - 75L
1,286 Elo+
Solo
Zeus
Zeus
xXMrVeNuSXx
Zeus
Level 99
God Stats
4W - 1L
1,701 SR
Queue Stats
24W - 13L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
10,625
885
7,881
10,690
4,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Olorun
16
3 / 0 / 3
10,385
865
4,170
9,335
4,190
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Breastplate

Breastplate

+20
Physical Protection

Izanami
STZY x Russ
Izanami
16
1 / 1 / 5
10,103
842
3,655
8,890
3,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 1 / 0
7,027
586
1,467
1,915
741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilgamesh
Poison_Prodigy1
Gilgamesh
14
1 / 4 / 2
8,935
745
5,563
11,485
4,849
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

16
2 / 4 / 1
9,363
780
13,540
7,593
2,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
9
Kills
3
3
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
0
0
W
5
2
2
3
L
Gilgamesh
Poison_Prodigy1
Gilgamesh
1
4
2
0.5
W
Olorun
3
0
3
4.5
W
Izanami
STZY x Russ
Izanami
1
1
5
3.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,706
Damage
20,570
28,915
Taken
20,993
12,406
Mitigated
7,867
13,230
Healing
2,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,467
1,091
0
388
1,915
741
0
246
1,669
0
4,480
W
7,881
1,658
93
1,955
10,690
4,827
1,139
4,503
6,187
0
40,842
L
Gilgamesh
Poison_Prodigy1
Gilgamesh
5,563
526
791
739
11,485
4,849
0
3,362
8,110
0
24,568
W
Olorun
4,170
1,885
1,893
6,396
9,335
4,190
2,422
4,273
5,062
34,852
2,908
W
Izanami
STZY x Russ
Izanami
3,655
2,025
182
2,711
8,890
3,389
734
5,184
3,706
0
32,684
L
13,540
506
0
359
7,593
2,277
0
437
7,143
35,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,113
Gold Earned
25,325
177
Minions Killed
85
0
Camps Cleared
0
645,508
Distance Traveled
506,026
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,027
586
4
0
0
69,212
0
W
Fenrir
10,625
885
52
4
0
241,624
0
L
Gilgamesh
8,935
745
27
2
0
230,238
10
W
Olorun
10,385
865
71
6
0
213,743
0
W
Izanami
10,103
842
54
5
0
190,141
0
L
Zeus
9,363
780
54
5
0
206,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role