Player Matchup

Raijin
Raijin
 
Raijin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BlondeManatee48
Baron Samedi
Level 142
God Stats
3W - 3L
1,409 SR
Queue Stats
241W - 242L
1,483 Elo+
Solo
Fenrir
Fenrir
Ruzmi
Fenrir
Level 155
God Stats
6W - 3L
1,499 SR
Queue Stats
158W - 142L
1,557 Elo+
Party 1
Bellona
Bellona
Stahnyyy
Bellona
Level 146
God Stats
2W - 2L
1,713 SR
Queue Stats
19W - 24L
1,368 Elo+
Party 1
Medusa
Medusa
girlbosspower
Medusa
Level 58
God Stats
4W - 6L
1,432 SR
Queue Stats
124W - 116L
1,473 Elo+
Solo
Team Averages
Level 131
1,510 SR
1,476 Elo+

VS

Team Averages
Level 95
1,432 SR
1,481 Elo+
Mulan
Mulan
DannyNova
Mulan
Level 41
God Stats
7W - 10L
1,166 SR
Queue Stats
106W - 164L
1,385 Elo+
Solo
Hel
Hel
LazyDracon
Hel
Level 106
God Stats
12W - 10L
1,546 SR
Queue Stats
239W - 237L
1,473 Elo+
Solo
Artio
Artio
Shekels7339
Artio
Level 87
God Stats
26W - 30L
1,445 SR
Queue Stats
375W - 383L
1,543 Elo+
Solo
Thor
Thor
cribs313
Thor
Level 141
God Stats
26W - 27L
1,464 SR
Queue Stats
210W - 209L
1,469 Elo+
Solo
Danzaburou
Danzaburou
poto-chlore
Danzaburou
Level 99
God Stats
3W - 6L
1,539 SR
Queue Stats
502W - 477L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
2 / 2 / 5
6,125
613
6,735
10,508
2,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
BlondeManatee48
Baron Samedi
12
5 / 0 / 3
7,136
714
5,868
5,211
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Ruzmi
Fenrir
12
6 / 0 / 2
6,619
662
5,531
7,258
2,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Stahnyyy
Bellona
10
0 / 0 / 1
6,252
625
2,795
6,705
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
8 / 1 / 3
6,992
699
11,192
7,293
2,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DannyNova
Mulan
8
0 / 4 / 1
4,899
490
5,435
10,440
3,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 5 / 0
5,058
506
2,818
6,764
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 5 / 2
4,829
483
3,773
12,361
6,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
9
0 / 2 / 1
4,905
491
3,540
6,878
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
poto-chlore
Danzaburou
9
2 / 5 / 1
5,329
533
4,670
9,177
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
21
Kills
3
3
Deaths
21
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
2
2
5
2.25
W
Baron Samedi
BlondeManatee48
Baron Samedi
5
0
3
6.5
L
Mulan
DannyNova
Mulan
0
4
1
0.13
L
0
5
0
0
W
Fenrir
Ruzmi
Fenrir
6
0
2
7
L
1
5
2
0.4
W
Bellona
Stahnyyy
Bellona
0
0
1
0.5
L
Thor
0
2
1
0.25
W
8
1
3
9.5
L
Danzaburou
poto-chlore
Danzaburou
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,121
Damage
20,236
36,975
Taken
45,620
14,673
Mitigated
15,781
17,951
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,735
670
1,185
4,896
10,508
2,725
316
1,745
8,763
21,749
756
W
Baron Samedi
BlondeManatee48
Baron Samedi
5,868
352
56
2,392
5,211
1,976
705
1,995
3,010
44,194
0
L
Mulan
DannyNova
Mulan
5,435
780
0
2,755
10,440
3,747
0
493
9,907
0
28,694
L
2,818
103
340
2,262
6,764
1,425
0
4,349
1,955
29,996
0
W
Fenrir
Ruzmi
Fenrir
5,531
1,583
0
4,968
7,258
2,481
0
773
6,423
0
50,021
L
3,773
523
414
3,511
12,361
6,299
0
3,049
9,304
8,844
0
W
Bellona
Stahnyyy
Bellona
2,795
465
0
2,916
6,705
5,129
247
0
6,705
0
33,666
L
Thor
3,540
927
0
2,786
6,878
1,893
0
1,127
5,689
0
31,457
W
11,192
5,526
0
1,538
7,293
2,362
545
1,930
5,363
0
42,259
L
Danzaburou
poto-chlore
Danzaburou
4,670
1,838
0
2,577
9,177
2,417
0
2,846
6,331
0
26,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,124
Gold Earned
25,020
307
Minions Killed
236
0
Camps Cleared
0
967,802
Distance Traveled
961,715
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,125
613
21
2
0
172,832
0
W
Baron Samedi
7,136
714
85
9
0
193,699
0
L
Mulan
4,899
490
43
4
0
160,979
0
L
Hel
5,058
506
75
8
0
188,459
1
W
Fenrir
6,619
662
82
8
0
235,957
0
L
Artio
4,829
483
8
1
0
211,076
0
W
Bellona
6,252
625
56
6
0
167,502
0
L
Thor
4,905
491
69
7
0
219,722
0
W
Medusa
6,992
699
63
6
0
197,812
0
L
Danzaburou
5,329
533
41
4
0
181,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role