Player Matchup

Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold IV
IOnlyTyr
Tyr
Gold IV
Level 147
God Stats
182W - 174L
1,531 SR
Queue Stats
214W - 215L
1,463 MMR
Solo
Hou Yi
Hou Yi
Silver I
Mikefoun
Hou Yi
Silver I
Level 126
God Stats
5W - 5L
1,619 SR
Queue Stats
25W - 37L
1,419 MMR
Solo
Athena
Athena
Gold IV
ShadowDownKill
Athena
Gold IV
Level 205
God Stats
1W - 2L
1,693 SR
Queue Stats
113W - 113L
1,437 MMR
Solo
Lancelot
Lancelot
Gold IV
TheP0r3nstar
Lancelot
Gold IV
Level 187
God Stats
2W - 5L
1,416 SR
Queue Stats
853W - 877L
1,410 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,552 SR
1,446 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,567 SR
1,437 MMR
Hercules
Hercules
Gold II
Luisnaider
Hercules
Gold II
Level 207
God Stats
1W - 1L
1,381 SR
Queue Stats
221W - 224L
1,459 MMR
Solo
Sylvanus
Sylvanus
Gold III
MadsMester
Sylvanus
Gold III
Level 146
God Stats
10W - 8L
1,578 SR
Queue Stats
169W - 169L
1,474 MMR
Solo
Discordia
Discordia
Silver IV
cvquil
Discordia
Silver IV
Level 141
God Stats
1W - 0L
1,602 SR
Queue Stats
3W - 6L
1,440 MMR
Solo
Danzaburou
Danzaburou
Gold IV
hattaka23
Danzaburou
Gold IV
Level 102
God Stats
31W - 21L
1,639 SR
Queue Stats
540W - 563L
1,405 MMR
Solo
Nu Wa
Nu Wa
Gold IV
noh0
Nu Wa
Gold IV
Level 86
God Stats
17W - 12L
1,635 SR
Queue Stats
196W - 201L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 0 / 1
5,178
647
3,623
2,901
782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 4
4,619
577
3,496
6,045
2,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Mikefoun
Hou Yi
7
2 / 3 / 0
4,339
542
2,805
4,342
1,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 2
4,035
504
1,120
6,613
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
TheP0r3nstar
Lancelot
10
1 / 1 / 2
5,394
674
4,002
6,228
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
JormungandrThothKuzenboChang'e

VS

Bans
AchillesZhong KuiMedusaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Luisnaider
Hercules
8
0 / 3 / 2
4,632
579
2,905
7,331
3,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
MadsMester
Sylvanus
8
4 / 0 / 4
5,048
631
2,492
4,034
2,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Discordia
cvquil
Discordia
8
0 / 2 / 4
4,371
546
2,611
3,189
744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
hattaka23
Danzaburou
10
4 / 2 / 2
6,225
778
4,522
6,415
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
noh0
Nu Wa
9
2 / 1 / 3
5,178
647
2,960
3,241
901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
8
Kills
10
10
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
0
1
2.5
L
2
2
4
2
W
Hercules
Luisnaider
Hercules
0
3
2
0.33
W
Sylvanus
MadsMester
Sylvanus
4
0
4
6
L
Hou Yi
Mikefoun
Hou Yi
2
3
0
0.67
L
1
4
2
0.5
L
Lancelot
TheP0r3nstar
Lancelot
1
1
2
2
W
Discordia
cvquil
Discordia
0
2
4
1
W
Danzaburou
hattaka23
Danzaburou
4
2
2
2.5
W
Nu Wa
noh0
Nu Wa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,046
Damage
15,490
26,129
Taken
24,210
9,561
Mitigated
9,511
7,520
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,623
581
0
978
2,901
782
0
2,068
833
32,460
1,369
L
3,496
569
0
1,414
6,045
2,514
0
1,494
4,551
0
23,733
W
Hercules
Luisnaider
Hercules
2,905
1,104
0
2,786
7,331
3,453
0
107
7,224
0
23,309
W
Sylvanus
MadsMester
Sylvanus
2,492
868
662
1,644
4,034
2,494
33
1,073
2,877
11,677
3,505
L
Hou Yi
Mikefoun
Hou Yi
2,805
2,029
0
1,125
4,342
1,018
0
1,108
3,234
0
14,426
L
1,120
314
0
1,076
6,613
3,271
0
2,528
4,014
9,775
235
L
Lancelot
TheP0r3nstar
Lancelot
4,002
1,134
0
2,927
6,228
1,976
13
743
5,268
0
34,081
W
Discordia
cvquil
Discordia
2,611
137
0
910
3,189
744
0
1,702
1,235
20,255
0
W
Danzaburou
hattaka23
Danzaburou
4,522
2,263
0
2,388
6,415
1,919
2,807
391
6,024
0
34,566
W
Nu Wa
noh0
Nu Wa
2,960
617
0
0
3,241
901
0
809
2,356
31,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,565
Gold Earned
25,454
215
Minions Killed
224
0
Camps Cleared
0
840,403
Distance Traveled
818,263
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,178
647
68
9
0
183,931
1
L
Tyr
4,619
577
36
5
0
186,796
1
W
Hercules
4,632
579
49
6
0
157,602
0
W
Sylvanus
5,048
631
27
3
0
178,888
4
L
Hou Yi
4,339
542
26
3
0
113,350
0
L
Athena
4,035
504
22
3
0
167,319
2
L
Lancelot
5,394
674
63
8
0
189,007
0
W
Discordia
4,371
546
34
4
0
167,198
1
W
Danzaburou
6,225
778
62
8
0
148,410
0
W
Nu Wa
5,178
647
52
7
0
166,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role