Player Matchup

Ra
Ra
Lexuristraz
Ra
Level 127
God Stats
3W - 7L
1,358 SR
Queue Stats
420W - 434L
1,485 Elo+
Solo
Ravana
Ravana
Vesspur
Ravana
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,475 Elo+
Solo
Hades
Hades
iPro SnakeBite
Hades
Level 125
God Stats
5W - 2L
1,814 SR
Queue Stats
206W - 201L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
rodna420
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 39L
1,390 Elo+
Solo
Cerberus
Cerberus
sgvmike
Cerberus
Level 32
God Stats
2W - 2L
1,541 SR
Queue Stats
118W - 143L
1,432 Elo+
Party 2
Team Averages
Level 85
1,543 SR
1,452 Elo+

VS

Team Averages
Level 112
1,479 SR
1,459 Elo+
Zeus
Zeus
Dony_31
Zeus
Level 69
God Stats
1W - 4L
1,044 SR
Queue Stats
54W - 57L
1,477 Elo+
Party 1
Fafnir
Fafnir
Fantomcaxarok
Fafnir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 46L
1,513 Elo+
Party 1
Ne Zha
Ne Zha
Oh Sigh Riss
Ne Zha
Level 216
God Stats
1W - 2L
1,396 SR
Queue Stats
254W - 248L
1,428 Elo+
Solo
Agni
Agni
angelghoul123
Agni
Level 102
God Stats
1W - 0L
1,822 SR
Queue Stats
48W - 58L
1,431 Elo+
Solo
Sylvanus
Sylvanus
snc freeman
Sylvanus
Level 149
God Stats
14W - 7L
1,633 SR
Queue Stats
400W - 392L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 6
7,938
662
7,596
12,669
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ravana
Vesspur
Ravana
16
3 / 4 / 9
8,467
706
4,395
13,187
7,168
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
5 / 7 / 4
9,251
771
14,404
13,982
10,389
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
rodna420
Heimdallr
15
2 / 9 / 7
8,591
716
6,528
13,653
4,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
sgvmike
Cerberus
13
0 / 7 / 9
8,051
671
6,345
18,102
13,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dony_31
Zeus
19
15 / 1 / 15
11,809
984
15,486
8,167
3,945
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
6 / 5 / 16
9,822
819
7,298
18,203
24,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ne Zha
16
4 / 2 / 20
9,639
803
12,382
8,576
3,608
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
6 / 2 / 21
10,460
872
23,979
8,828
3,723
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
snc freeman
Sylvanus
15
2 / 3 / 21
9,229
769
8,338
12,928
13,110
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
126
12
Kills
33
33
Deaths
13
35
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Zeus
Dony_31
Zeus
15
1
15
22.5
W
6
5
16
2.8
L
2
6
6
0.83
W
Ne Zha
4
2
20
7
L
Ravana
Vesspur
Ravana
3
4
9
1.88
W
6
2
21
8.25
L
5
7
4
1
L
Heimdallr
rodna420
Heimdallr
2
9
7
0.61
L
Cerberus
sgvmike
Cerberus
0
7
9
0.64
W
Sylvanus
snc freeman
Sylvanus
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,268
Damage
67,483
71,593
Taken
56,702
41,192
Mitigated
49,327
18,543
Healing
21,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Dony_31
Zeus
15,486
2,549
500
1,779
8,167
3,945
380
5,077
2,939
34,490
0
W
7,298
2,448
414
842
18,203
24,941
361
6,500
11,461
13,454
592
L
7,596
590
4,566
3,162
12,669
5,545
0
10,206
2,463
11,425
0
W
Ne Zha
12,382
1,649
260
1,392
8,576
3,608
462
5,960
2,555
0
22,609
L
Ravana
Vesspur
Ravana
4,395
674
547
1,935
13,187
7,168
0
9,910
3,277
0
12,190
W
23,979
326
1,520
1,690
8,828
3,723
1,288
3,675
5,050
40,697
1,853
L
14,404
653
678
2,768
13,982
10,389
0
9,364
4,618
23,563
205
L
Heimdallr
rodna420
Heimdallr
6,528
1,213
506
466
13,653
4,145
0
9,788
3,865
0
20,697
L
Cerberus
sgvmike
Cerberus
6,345
294
787
3,128
18,102
13,945
0
15,044
3,058
12,668
153
W
Sylvanus
snc freeman
Sylvanus
8,338
711
7,890
4,847
12,928
13,110
95
6,293
6,523
14,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,298
Gold Earned
50,959
108
Minions Killed
130
0
Camps Cleared
0
904,437
Distance Traveled
1,211,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,809
984
43
4
0
234,202
0
W
Fafnir
9,822
819
10
1
0
237,294
0
L
Ra
7,938
662
14
1
0
118,892
0
W
Ne Zha
9,639
803
21
2
0
242,963
0
L
Ravana
8,467
706
14
1
0
228,496
0
W
Agni
10,460
872
44
4
0
208,180
0
L
Hades
9,251
771
21
2
0
184,080
0
L
Heimdallr
8,591
716
38
3
0
178,991
0
L
Cerberus
8,051
671
21
2
0
193,978
0
W
Sylvanus
9,229
769
12
1
0
288,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role