Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Farmer Adam5483
Izanami
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 76L
1,442 Elo+
Solo
Atlas
Atlas
Josue2210
Atlas
Level 62
God Stats
1W - 2L
1,271 SR
Queue Stats
65W - 65L
1,485 Elo+
Solo
Discordia
Discordia
ggot9
Discordia
Level 159
God Stats
15W - 10L
1,839 SR
Queue Stats
392W - 466L
1,527 Elo+
Solo
Team Averages
Level 114
1,522 SR
1,491 Elo+

VS

Team Averages
Level 124
1,495 SR
1,434 Elo+
Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Ms__RavenClaw
Charon
Level 125
God Stats
6W - 2L
1,793 SR
Queue Stats
19W - 29L
1,157 Elo+
Party 1
Rama
Rama
YodaMinch
Rama
Level 82
God Stats
1W - 2L
1,184 SR
Queue Stats
161W - 183L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 1 / 4
6,708
1,342
4,246
4,628
4,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
 
Hun Batz
9
0 / 0 / 0
5,218
1,044
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 3 / 3
7,067
1,413
9,098
5,741
1,892
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 30% damage as Physical Ability damage. This damage can trigger ability item effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Josue2210
Atlas
9
0 / 0 / 1
3,820
764
0
0
0
Discordia
ggot9
Discordia
9
0 / 0 / 1
5,438
1,088
2,987
172
48
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

273

VS

Team 2 Tickets

452

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 0 / 2
6,877
1,375
3,597
4,932
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
 
Persephone
11
0 / 1 / 1
5,996
1,199
1,747
2,466
727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
 
Zeus
11
0 / 3 / 3
5,664
1,133
0
5,171
1,897
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Absolution

Absolution

+60
Magical Protection
+300
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 0 / 3
6,275
1,255
2,419
3,975
2,977
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
11
1 / 3 / 2
6,224
1,245
2,206
4,246
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
4
4
Deaths
7
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
1
4
5
L
Hun Batz
 
Hun Batz
0
0
0
0
W
Arachne
 
Arachne
2
0
2
3
W
Persephone
 
Persephone
0
1
1
0.5
W
Zeus
 
Zeus
0
3
3
0.5
L
4
3
3
1.83
L
Atlas
Josue2210
Atlas
0
0
1
0.5
W
1
0
3
2.5
W
Rama
1
3
2
0.67
L
Discordia
ggot9
Discordia
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,331
Damage
9,969
10,541
Taken
20,790
6,498
Mitigated
9,067
252
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,246
376
0
252
4,628
4,558
0
1,365
3,263
0
4,312
L
Hun Batz
 
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
 
Arachne
3,597
1,826
0
1,586
4,932
2,056
0
1,620
3,312
0
16,007
W
Persephone
 
Persephone
1,747
0
0
82
2,466
727
0
164
2,300
19,119
0
W
Zeus
 
Zeus
0
0
0
0
5,171
1,897
0
205
4,792
748
0
L
9,098
6,154
0
0
5,741
1,892
0
2,424
3,237
0
14,094
L
Atlas
Josue2210
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
2,419
431
0
546
3,975
2,977
0
814
3,087
9,486
297
W
Rama
2,206
1,898
0
677
4,246
1,410
0
184
3,889
0
10,235
L
Discordia
ggot9
Discordia
2,987
0
0
0
172
48
0
0
172
5,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,251
Gold Earned
31,036
19
Minions Killed
117
0
Camps Cleared
6
231,939
Distance Traveled
497,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,708
1,342
2
0
0
113,482
0
L
Hun Batz
5,218
1,044
0
0
0
10,649
0
W
Arachne
6,877
1,375
30
6
5
122,030
0
W
Persephone
5,996
1,199
46
9
0
94,023
0
W
Zeus
5,664
1,133
1
0
1
96,425
0
L
Izanami
7,067
1,413
11
2
0
81,930
0
L
Atlas
3,820
764
0
0
0
0
0
W
Charon
6,275
1,255
11
2
0
101,653
0
W
Rama
6,224
1,245
29
6
0
83,462
0
L
Discordia
5,438
1,088
6
1
0
25,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role