Player Matchup

Odin
Odin
BigLiver
Odin
Level 154
God Stats
13W - 13L
1,603 SR
Queue Stats
232W - 233L
1,573 Elo+
Solo
Poseidon
Poseidon
Grosminetmonki
Poseidon
Level 69
God Stats
1W - 1L
1,706 SR
Queue Stats
58W - 40L
1,583 Elo+
Solo
Xbalanque
Xbalanque
PinkPickle3
Xbalanque
Level 93
God Stats
3W - 2L
1,765 SR
Queue Stats
88W - 73L
1,580 Elo+
Party 1
Geb
Geb
deadcase1
Geb
Level 91
God Stats
0W - 1L
1,736 SR
Queue Stats
54W - 38L
1,578 Elo+
Party 1
Loki
Loki
myonions247
Loki
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 150L
1,515 Elo+
Solo
Team Averages
Level 113
1,662 SR
1,566 Elo+

VS

Team Averages
Level 159
1,482 SR
1,525 Elo+
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Hypnhos
Horus
Level 141
God Stats
1W - 4L
1,149 SR
Queue Stats
288W - 237L
1,509 Elo+
Solo
Ganesha
Ganesha
LordJet
Ganesha
Level 190
God Stats
4W - 2L
1,574 SR
Queue Stats
244W - 231L
1,544 Elo+
Solo
Nu Wa
Nu Wa
PatuLLacci
Nu Wa
Level 133
God Stats
14W - 7L
1,688 SR
Queue Stats
26W - 19L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 3 / 0
5,324
484
3,553
9,394
7,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
12
1 / 2 / 0
6,523
593
3,167
6,369
1,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
PinkPickle3
Xbalanque
9
0 / 3 / 0
5,299
482
8,001
9,595
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 1
5,096
463
3,440
8,367
3,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 3 / 1
5,084
462
1,961
8,864
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
5 / 0 / 0
6,777
616
5,727
8,366
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
 
Bastet
12
4 / 1 / 3
6,337
576
8,406
8,311
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Horus
Hypnhos
Horus
13
1 / 0 / 1
7,087
644
7,326
9,910
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
LordJet
Ganesha
11
0 / 0 / 9
6,549
595
3,823
8,251
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
11
4 / 0 / 3
6,619
602
5,698
3,616
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
14
14
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
0
0
5
W
Bastet
 
Bastet
4
1
3
5.5
L
Odin
0
3
0
0
L
Poseidon
1
2
0
0.5
W
Horus
Hypnhos
Horus
1
0
1
1.5
W
Ganesha
LordJet
Ganesha
0
0
9
4.5
W
Nu Wa
4
0
3
5.5
L
Xbalanque
PinkPickle3
Xbalanque
0
3
0
0
L
0
3
1
0.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,122
Damage
30,980
42,589
Taken
38,454
18,112
Mitigated
17,407
13,431
Healing
12,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,727
2,001
0
2,007
8,366
2,697
357
1,195
7,171
0
45,338
W
Bastet
 
Bastet
8,406
1,578
0
4,313
8,311
2,493
0
2,012
6,299
0
41,524
L
Odin
3,553
408
0
3,426
9,394
7,576
0
876
8,429
0
34,528
L
Poseidon
3,167
828
0
2,262
6,369
1,292
0
2,210
3,876
61,450
0
W
Horus
Hypnhos
Horus
7,326
2,810
0
3,173
9,910
4,768
33
152
9,758
1,704
51,567
W
Ganesha
LordJet
Ganesha
3,823
735
0
2,480
8,251
6,404
0
1,280
6,971
17,428
1,779
W
Nu Wa
5,698
721
0
1,014
3,616
1,045
56
1,968
1,648
34,846
0
L
Xbalanque
PinkPickle3
Xbalanque
8,001
2,981
0
2,964
9,595
2,996
16
1,629
7,858
0
41,480
L
3,440
568
1,474
2,496
8,367
3,611
0
3,332
4,758
12,417
0
L
1,961
559
0
809
8,864
2,637
0
1,087
7,665
0
36,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,326
Gold Earned
33,369
324
Minions Killed
359
0
Camps Cleared
0
1,184,595
Distance Traveled
1,190,431
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,777
616
99
9
0
243,048
3
W
Bastet
6,337
576
79
7
0
273,498
0
L
Odin
5,324
484
52
5
0
204,326
0
L
Poseidon
6,523
593
118
11
0
232,805
3
W
Horus
7,087
644
102
9
0
220,327
2
W
Ganesha
6,549
595
1
0
0
224,062
4
W
Nu Wa
6,619
602
78
7
0
229,496
2
L
Xbalanque
5,299
482
68
6
0
227,830
1
L
Geb
5,096
463
12
1
0
260,884
0
L
Loki
5,084
462
74
7
0
258,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role