Player Matchup

Sobek
Sobek
DavoSupremo7667
Sobek
Level 129
God Stats
35W - 25L
1,622 SR
Queue Stats
296W - 315L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
Rozunaito
Baron Samedi
Level 159
God Stats
11W - 14L
1,517 SR
Queue Stats
641W - 668L
1,474 Elo+
Party 1
Hercules
Hercules
iulian15
Hercules
Level 124
God Stats
6W - 10L
1,546 SR
Queue Stats
49W - 50L
1,569 Elo+
Solo
Team Averages
Level 137
1,562 SR
1,517 Elo+

VS

Team Averages
Level 102
1,428 SR
1,482 Elo+
Surtr
Surtr
IB 1 G B u D a
Surtr
Level 89
God Stats
14W - 11L
1,271 SR
Queue Stats
23W - 21L
1,441 Elo+
Party 2
Cerberus
Cerberus
IKazugaI
Cerberus
Level 99
God Stats
4W - 1L
1,395 SR
Queue Stats
17W - 13L
1,505 Elo+
Party 2
Anubis
Anubis
pXaRenegade
Anubis
Level 119
God Stats
1W - 1L
1,619 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,316
665
5,793
12,610
11,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Rozunaito
Baron Samedi
13
1 / 4 / 3
7,897
718
6,249
8,132
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
iulian15
Hercules
13
3 / 3 / 1
8,337
758
7,783
13,712
10,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 4
9,954
905
11,950
8,238
7,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
IKazugaI
Cerberus
14
2 / 2 / 6
8,708
792
6,911
14,783
11,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
15
3 / 2 / 6
9,052
823
9,744
5,692
2,868
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
11
11
Deaths
4
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
6
0
4
8
W
Cerberus
IKazugaI
Cerberus
2
2
6
2.5
L
Baron Samedi
Rozunaito
Baron Samedi
1
4
3
0.63
L
Hercules
iulian15
Hercules
3
3
1
1.17
W
Anubis
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,825
Damage
28,605
34,454
Taken
28,713
26,041
Mitigated
22,217
8,939
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,793
431
0
1,485
12,610
11,411
0
6,689
5,861
12,204
0
W
11,950
4,409
0
1,692
8,238
7,449
985
3,947
4,117
1,551
30,452
W
Cerberus
IKazugaI
Cerberus
6,911
336
241
7,216
14,783
11,900
60
5,117
9,200
18,358
2,562
L
Baron Samedi
Rozunaito
Baron Samedi
6,249
441
1,547
2,346
8,132
3,647
0
2,925
5,197
29,625
0
L
Hercules
iulian15
Hercules
7,783
1,753
0
3,561
13,712
10,983
0
6,168
7,384
473
17,280
W
Anubis
9,744
361
0
2,033
5,692
2,868
244
2,402
3,145
40,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,550
Gold Earned
27,714
103
Minions Killed
155
0
Camps Cleared
0
594,624
Distance Traveled
607,766
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,316
665
13
1
0
199,856
1
W
Surtr
9,954
905
46
4
0
209,476
0
W
Cerberus
8,708
792
47
4
0
203,915
4
L
Baron Samedi
7,897
718
65
6
0
175,950
0
L
Hercules
8,337
758
25
2
0
218,818
7
W
Anubis
9,052
823
62
6
0
194,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role