Player Matchup

Amaterasu
Amaterasu
Masters
 
Amaterasu
Masters
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond III
Chote
Eset
Diamond III
Level 216
God Stats
2W - 0L
1,719 SR
Queue Stats
250W - 231L
2,207 MMR
Solo
Xbalanque
Xbalanque
Diamond IV
Snusmakaren
Xbalanque
Diamond IV
Level 222
God Stats
24W - 20L
1,655 SR
Queue Stats
427W - 404L
2,012 MMR
Solo
Athena
Athena
Diamond II
Valmy
Athena
Diamond II
Level 180
God Stats
16W - 26L
1,463 SR
Queue Stats
288W - 266L
2,363 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 194
1,568 SR
1,916 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 124
1,587 SR
1,930 MMR
Cupid
Cupid
Grandmaster
 
Cupid
Grandmaster
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond V
 
Susano
Diamond V
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Diamond III
Judje
Chaac
Diamond III
Level 157
God Stats
4W - 6L
1,531 SR
Queue Stats
283W - 251L
2,290 MMR
Solo
Xing Tian
Xing Tian
Diamond V
NilfHeimCris
Xing Tian
Diamond V
Level 134
God Stats
7W - 3L
1,844 SR
Queue Stats
376W - 361L
1,998 MMR
Solo
Bacchus
Bacchus
Masters
V压脉带V
Bacchus
Masters
Level 157
God Stats
4W - 6L
1,558 SR
Queue Stats
279W - 264L
2,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 1 / 1
6,717
672
2,962
6,855
3,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
 
Anhur
11
3 / 4 / 5
6,413
641
5,497
9,132
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
Chote
Eset
13
8 / 2 / 0
7,388
739
7,423
6,074
1,766
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Xbalanque
Snusmakaren
Xbalanque
11
1 / 2 / 0
6,387
639
4,047
5,453
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Valmy
Athena
10
1 / 1 / 5
6,135
614
2,443
7,853
6,422
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AphroditeSerqetThothKuzenboPele

VS

Bans
Ao KuangCthulhuLokiAwilixKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 0 / 1
6,711
671
4,079
5,071
1,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Susano
 
Susano
2
0 / 2 / 1
3,738
374
815
1,637
215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
Judje
Chaac
11
3 / 3 / 0
5,964
596
4,525
10,208
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
NilfHeimCris
Xing Tian
10
2 / 6 / 1
5,886
589
6,148
11,338
4,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
V压脉带V
Bacchus
8
1 / 3 / 0
4,922
492
2,292
6,758
3,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
9
10
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
1
1.5
W
Anhur
 
Anhur
3
4
5
1.38
L
Cupid
 
Cupid
3
0
1
3.5
L
Susano
 
Susano
0
2
1
0.25
W
Eset
Chote
Eset
8
2
0
4
L
Chaac
Judje
Chaac
3
3
0
1
L
Xing Tian
NilfHeimCris
Xing Tian
2
6
1
0.42
W
Xbalanque
Snusmakaren
Xbalanque
1
2
0
0.5
W
Athena
Valmy
Athena
1
1
5
3.5
L
Bacchus
V压脉带V
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,372
Damage
17,859
35,367
Taken
35,012
16,480
Mitigated
14,409
12,573
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,962
810
0
2,550
6,855
3,595
475
1,319
5,489
349
40,593
W
Anhur
 
Anhur
5,497
2,644
0
3,793
9,132
2,622
0
1,583
7,395
0
49,988
L
Cupid
 
Cupid
4,079
2,291
0
3,118
5,071
1,473
0
249
4,822
0
50,237
L
Susano
 
Susano
815
131
0
246
1,637
215
0
331
1,306
0
2,223
W
Eset
Chote
Eset
7,423
1,613
220
2,341
6,074
1,766
52
2,887
2,913
50,396
879
L
Chaac
Judje
Chaac
4,525
243
0
2,063
10,208
4,826
0
953
9,036
1,591
36,885
L
Xing Tian
NilfHeimCris
Xing Tian
6,148
313
0
690
11,338
4,236
0
7,050
4,249
30,975
0
W
Xbalanque
Snusmakaren
Xbalanque
4,047
2,025
0
1,949
5,453
2,075
576
172
5,281
0
48,185
W
Athena
Valmy
Athena
2,443
896
0
1,720
7,853
6,422
0
2,721
5,032
14,612
0
L
Bacchus
V压脉带V
Bacchus
2,292
251
0
2,030
6,758
3,659
0
1,541
5,181
20,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,040
Gold Earned
27,221
369
Minions Killed
270
0
Camps Cleared
0
1,039,060
Distance Traveled
881,362
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,717
672
78
8
0
208,104
0
W
Anhur
6,413
641
78
8
0
211,908
0
L
Cupid
6,711
671
92
9
0
207,705
3
L
Susano
3,738
374
2
0
0
49,385
0
W
Eset
7,388
739
97
10
0
204,748
0
L
Chaac
5,964
596
64
6
0
227,330
0
L
Xing Tian
5,886
589
69
7
0
211,456
0
W
Xbalanque
6,387
639
91
9
0
187,657
2
W
Athena
6,135
614
25
3
0
226,643
3
L
Bacchus
4,922
492
43
4
0
185,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role