Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
ElyStrawberry94
Skadi
Level 68
God Stats
27W - 29L
1,523 SR
Queue Stats
166W - 172L
1,457 Elo+
Party 1
Erlang Shen
Erlang Shen
zxxk1mary
Erlang Shen
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 197L
1,444 Elo+
Party 1
Team Averages
Level 85
1,508 SR
1,467 Elo+

VS

Team Averages
Level 155
1,500 SR
1,478 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
tymilefou
Ymir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 160L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
8 / 1 / 0
9,596
1,066
10,302
8,180
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 4 / 7
7,606
845
2,234
6,664
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
zxxk1mary
Erlang Shen
12
0 / 3 / 6
7,020
780
1,440
6,850
4,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 5 / 2
7,926
881
7,555
8,827
4,231
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
 
Danzaburou
4
0 / 0 / 0
3,821
425
0
0
0
Ymir
14
3 / 3 / 5
7,916
880
5,579
11,329
8,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
8
Kills
8
8
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
1
0
8
L
Baron Samedi
 
Baron Samedi
5
5
2
1.2
L
Danzaburou
 
Danzaburou
0
0
0
0
W
0
4
7
0.88
L
Ymir
3
3
5
1.83
W
Erlang Shen
zxxk1mary
Erlang Shen
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,976
Damage
13,134
21,694
Taken
20,156
9,337
Mitigated
12,719
5,353
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,302
3,301
0
4,279
8,180
2,918
2,128
4,002
4,022
33,823
4,057
L
Baron Samedi
 
Baron Samedi
7,555
915
764
1,552
8,827
4,231
452
4,996
3,825
23,976
0
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
2,234
780
0
496
6,664
1,570
1,255
4,751
1,825
0
30,299
L
Ymir
5,579
964
228
860
11,329
8,488
553
4,551
6,758
20,631
0
W
Erlang Shen
zxxk1mary
Erlang Shen
1,440
550
0
578
6,850
4,849
605
3,912
2,674
0
5,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,222
Gold Earned
19,663
125
Minions Killed
69
0
Camps Cleared
0
485,233
Distance Traveled
263,355
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,596
1,066
55
6
0
172,227
1
L
Baron Samedi
7,926
881
31
3
0
124,313
3
L
Danzaburou
3,821
425
0
0
0
0
0
W
Skadi
7,606
845
64
7
0
149,801
0
L
Ymir
7,916
880
38
4
0
139,042
0
W
Erlang Shen
7,020
780
6
1
0
163,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role