Player Matchup

Ymir
Ymir
Gold I
FranSole
Ymir
Gold I
Level 148
God Stats
2W - 0L
1,875 SR
Queue Stats
54W - 47L
1,567 MMR
Party 1
Heimdallr
Heimdallr
Gold IV
HorseShoeGr
Heimdallr
Gold IV
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,673 MMR
Party 1
Apollo
Apollo
Platinum IV
JsnB
Apollo
Platinum IV
Level 119
God Stats
16W - 6L
1,888 SR
Queue Stats
229W - 223L
1,623 MMR
Solo
Lancelot
Lancelot
Gold I
lRxbinl
Lancelot
Gold I
Level 131
God Stats
20W - 13L
1,584 SR
Queue Stats
274W - 268L
1,653 MMR
Solo
Chronos
Chronos
Gold I
yeeneƒer
Chronos
Gold I
Level 65
God Stats
17W - 10L
1,689 SR
Queue Stats
144W - 139L
1,662 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 114
1,707 SR
1,636 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 151
1,550 SR
1,635 MMR
Xbalanque
Xbalanque
Gold II
Ismahdezz
Xbalanque
Gold II
Level 141
God Stats
50W - 45L
1,527 SR
Queue Stats
229W - 238L
1,657 MMR
Party 2
Mulan
Mulan
Gold III
ReVers_RipZee
Mulan
Gold III
Level 145
God Stats
41W - 28L
1,639 SR
Queue Stats
169W - 183L
1,605 MMR
Party 2
Thanatos
Thanatos
Gold II
akokos
Thanatos
Gold II
Level 139
God Stats
4W - 5L
1,553 SR
Queue Stats
110W - 117L
1,645 MMR
Solo
Agni
Agni
Gold II
myrdstom
Agni
Gold II
Level 189
God Stats
4W - 12L
1,620 SR
Queue Stats
81W - 74L
1,649 MMR
Solo
Sobek
Sobek
Gold III
贼有意思
Sobek
Gold III
Level 141
God Stats
3W - 5L
1,414 SR
Queue Stats
213W - 213L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
2 / 2 / 3
7,038
541
4,178
10,792
6,961
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
HorseShoeGr
Heimdallr
14
5 / 1 / 2
7,927
610
9,475
8,972
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
JsnB
Apollo
14
1 / 1 / 4
8,026
617
6,663
8,756
3,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Lancelot
lRxbinl
Lancelot
12
5 / 3 / 7
7,528
579
8,373
10,968
4,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chronos
yeeneƒer
Chronos
14
4 / 1 / 2
8,376
644
5,672
9,262
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
BacchusAo KuangSusanoChang'e

VS

Bans
CerberusHerculesSkadiKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ismahdezz
Xbalanque
11
1 / 5 / 1
6,561
505
7,812
8,981
2,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 3 / 0
7,499
577
6,794
12,813
6,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
akokos
Thanatos
11
2 / 5 / 2
6,475
498
4,815
9,837
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
1 / 2 / 2
6,941
534
7,181
6,492
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 1
5,938
457
4,265
10,400
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
8
8
Deaths
17
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
3
1.75
W
Heimdallr
HorseShoeGr
Heimdallr
5
1
2
6
L
Xbalanque
Ismahdezz
Xbalanque
1
5
1
0.3
W
Apollo
JsnB
Apollo
1
1
4
3
L
3
3
0
1
L
Thanatos
akokos
Thanatos
2
5
2
0.6
W
Lancelot
lRxbinl
Lancelot
5
3
7
2.83
L
Agni
1
2
2
1
W
Chronos
yeeneƒer
Chronos
4
1
2
5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,361
Damage
30,867
48,750
Taken
48,523
21,135
Mitigated
23,130
17,707
Healing
18,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,178
1,647
0
1,961
10,792
6,961
0
2,210
8,582
18,134
0
W
Heimdallr
HorseShoeGr
Heimdallr
9,475
6,217
0
4,483
8,972
3,655
0
1,801
7,171
0
60,508
L
Xbalanque
Ismahdezz
Xbalanque
7,812
3,418
0
2,202
8,981
2,882
30
872
8,109
0
49,673
W
Apollo
JsnB
Apollo
6,663
3,133
0
4,053
8,756
3,117
0
950
7,806
0
60,109
L
6,794
394
0
4,457
12,813
6,544
0
786
11,947
0
45,663
L
Thanatos
akokos
Thanatos
4,815
1,147
0
5,375
9,837
3,589
0
1,175
8,570
0
39,188
W
Lancelot
lRxbinl
Lancelot
8,373
1,623
0
4,772
10,968
4,441
0
1,439
9,529
0
47,615
L
Agni
7,181
196
0
2,246
6,492
1,848
0
3,053
3,161
47,317
498
W
Chronos
yeeneƒer
Chronos
5,672
684
0
2,438
9,262
2,961
355
4,644
4,618
62,867
0
L
4,265
266
0
4,008
10,400
8,267
0
3,418
6,886
14,598
690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,895
Gold Earned
33,414
448
Minions Killed
334
0
Camps Cleared
0
1,435,594
Distance Traveled
1,382,302
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,038
541
14
1
0
275,241
3
W
Heimdallr
7,927
610
101
8
0
276,677
1
L
Xbalanque
6,561
505
92
7
0
282,688
1
W
Apollo
8,026
617
125
10
0
273,510
6
L
Mulan
7,499
577
78
6
0
242,840
3
L
Thanatos
6,475
498
61
5
0
288,449
0
W
Lancelot
7,528
579
70
5
0
317,921
3
L
Agni
6,941
534
87
7
0
276,052
3
W
Chronos
8,376
644
138
11
0
292,245
4
L
Sobek
5,938
457
16
1
0
292,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role