Player Matchup

Gilgamesh
Gilgamesh
Nootxinxher
Gilgamesh
Level 95
God Stats
6W - 6L
1,520 SR
Queue Stats
337W - 391L
1,431 Elo+
Solo
Chaac
Chaac
colombianfury5
Chaac
Level 190
God Stats
4W - 1L
1,624 SR
Queue Stats
166W - 154L
1,485 Elo+
Solo
Baron Samedi
Baron Samedi
qpxxxqp
Baron Samedi
Level 62
God Stats
6W - 2L
1,607 SR
Queue Stats
287W - 295L
1,507 Elo+
Solo
Nu Wa
Nu Wa
sydnmixx
Nu Wa
Level 128
God Stats
3W - 6L
1,351 SR
Queue Stats
117W - 133L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
unfairtiger1684
Sun Wukong
Level 109
God Stats
5W - 4L
1,541 SR
Queue Stats
245W - 263L
1,412 Elo+
Solo
Team Averages
Level 117
1,529 SR
1,460 Elo+

VS

Team Averages
Level 132
1,507 SR
1,457 Elo+
Scylla
Scylla
 
Scylla
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
UncleShooga
Kukulkan
Level 136
God Stats
5W - 7L
1,939 SR
Queue Stats
405W - 399L
1,469 Elo+
Party 1
Chernobog
Chernobog
Warlord8828
Chernobog
Level 104
God Stats
0W - 2L
1,292 SR
Queue Stats
62W - 65L
1,467 Elo+
Party 1
King Arthur
King Arthur
frostedtrash
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,405 Elo+
Solo
Artio
Artio
newgeladeira
Artio
Level 155
God Stats
2W - 9L
1,304 SR
Queue Stats
146W - 129L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Nootxinxher
Gilgamesh
15
5 / 5 / 17
9,730
811
9,489
20,432
21,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 2 / 16
9,807
817
11,524
18,823
15,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Baron Samedi
qpxxxqp
Baron Samedi
17
9 / 1 / 12
10,689
891
11,273
8,935
5,418
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
sydnmixx
Nu Wa
18
6 / 1 / 17
11,147
929
17,164
4,373
1,527
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
unfairtiger1684
Sun Wukong
15
5 / 4 / 14
9,856
821
7,232
14,825
15,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
2 / 6 / 7
8,507
709
11,358
7,998
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
UncleShooga
Kukulkan
17
4 / 5 / 5
9,390
783
11,377
11,905
4,419
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Warlord8828
Chernobog
15
1 / 6 / 6
7,975
665
3,980
13,633
9,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
frostedtrash
King Arthur
10
0 / 6 / 2
6,821
568
3,186
10,122
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 6 / 6
8,796
733
3,664
15,218
10,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
29
Kills
10
13
Deaths
29
76
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
6
7
0.92
W
Gilgamesh
Nootxinxher
Gilgamesh
5
5
17
2.7
L
Kukulkan
UncleShooga
Kukulkan
4
5
5
1.3
L
Chernobog
Warlord8828
Chernobog
1
6
6
0.67
W
4
2
16
6
L
King Arthur
frostedtrash
King Arthur
0
6
2
0.17
L
3
6
6
1
W
Baron Samedi
qpxxxqp
Baron Samedi
9
1
12
15
W
Nu Wa
sydnmixx
Nu Wa
6
1
17
14.5
W
Sun Wukong
unfairtiger1684
Sun Wukong
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,682
Damage
33,565
67,388
Taken
58,876
58,999
Mitigated
33,217
27,690
Healing
12,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
11,358
755
778
650
7,998
2,403
0
3,033
4,887
27,059
615
W
Gilgamesh
Nootxinxher
Gilgamesh
9,489
1,153
365
3,273
20,432
21,251
1,222
8,757
11,675
0
15,184
L
Kukulkan
UncleShooga
Kukulkan
11,377
558
976
2,223
11,905
4,419
0
5,270
6,593
35,649
655
L
Chernobog
Warlord8828
Chernobog
3,980
1,542
917
1,368
13,633
9,431
0
7,569
5,902
0
16,200
W
11,524
433
1,457
8,021
18,823
15,623
500
7,126
11,013
0
25,212
L
King Arthur
frostedtrash
King Arthur
3,186
328
280
282
10,122
5,971
0
5,058
4,806
0
6,676
L
3,664
0
1,515
3,367
15,218
10,993
0
7,507
7,473
16,018
0
W
Baron Samedi
qpxxxqp
Baron Samedi
11,273
843
5,738
4,270
8,935
5,418
1,061
4,238
4,697
26,144
0
W
Nu Wa
sydnmixx
Nu Wa
17,164
5,444
777
1,067
4,373
1,527
3,588
894
3,479
38,912
0
W
Sun Wukong
unfairtiger1684
Sun Wukong
7,232
535
862
1,860
14,825
15,180
527
4,763
10,062
0
19,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,229
Gold Earned
41,489
134
Minions Killed
132
0
Camps Cleared
0
1,090,611
Distance Traveled
893,961
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,507
709
46
4
0
177,215
0
W
Gilgamesh
9,730
811
11
1
0
220,857
0
L
Kukulkan
9,390
783
47
4
0
201,472
2
L
Chernobog
7,975
665
20
2
0
199,807
0
W
Chaac
9,807
817
18
2
0
227,744
0
L
King Arthur
6,821
568
8
1
0
113,014
0
L
Artio
8,796
733
11
1
0
202,453
0
W
Baron Samedi
10,689
891
41
3
0
210,677
0
W
Nu Wa
11,147
929
51
4
0
205,675
0
W
Sun Wukong
9,856
821
13
1
0
225,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role