Player Matchup

Artemis
Artemis
Bullricsin
Artemis
Level 149
God Stats
2W - 1L
1,861 SR
Queue Stats
9W - 14L
1,315 Elo+
Solo
Terra
Terra
DeutschHogsy
Terra
Level 127
God Stats
1W - 0L
1,482 SR
Queue Stats
100W - 107L
1,552 Elo+
Solo
Shiva
Shiva
Ignitusdragon464
Shiva
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 34L
1,596 Elo+
Solo
Merlin
Merlin
Texmexadex
Merlin
Level 127
God Stats
36W - 45L
1,473 SR
Queue Stats
461W - 605L
1,429 Elo+
Solo
Ra
Ra
aesteralis
Ra
Level 43
God Stats
4W - 7L
1,487 SR
Queue Stats
12W - 17L
1,392 Elo+
Solo
Team Averages
Level 99
1,561 SR
1,457 Elo+

VS

Team Averages
Level 129
1,522 SR
1,482 Elo+
Serqet
Serqet
 
Serqet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
JointMASTER420
Khepri
Level 71
God Stats
7W - 10L
1,606 SR
Queue Stats
82W - 96L
1,451 Elo+
Solo
Neith
Neith
qurann__
Neith
Level 139
God Stats
3W - 2L
1,504 SR
Queue Stats
127W - 140L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bullricsin
Artemis
10
0 / 1 / 5
5,484
1,097
3,028
3,722
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 3
5,791
1,158
4,219
3,308
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 2 / 3
5,999
1,200
6,661
6,420
4,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Texmexadex
Merlin
10
2 / 0 / 1
5,504
1,101
3,765
1,446
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 1
6,017
1,203
1,422
960
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 4 / 2
5,350
1,070
2,008
5,489
2,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
 
Gilgamesh
10
0 / 0 / 1
5,105
1,021
2,400
5,685
3,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ra
 
Ra
8
0 / 2 / 0
4,763
953
678
1,514
401
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 3 / 0
5,535
1,107
1,510
5,942
3,498
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
qurann__
Neith
10
0 / 1 / 1
5,210
1,042
2,713
4,171
1,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
10
Kills
3
3
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
2
0.5
L
Gilgamesh
 
Gilgamesh
0
0
1
0.5
L
Ra
 
Ra
0
2
0
0
W
Artemis
Bullricsin
Artemis
0
1
5
2.5
W
2
0
3
3.5
W
4
2
3
2.75
L
2
3
0
0.67
W
Merlin
Texmexadex
Merlin
2
0
1
2.5
W
2
0
1
2.5
L
Neith
qurann__
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,095
Damage
9,309
15,856
Taken
22,801
8,126
Mitigated
10,935
3,918
Healing
1,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,008
362
0
496
5,489
2,345
0
2,037
3,033
0
8,022
L
Gilgamesh
 
Gilgamesh
2,400
632
0
380
5,685
3,477
0
1,394
3,945
60
11,015
L
Ra
 
Ra
678
0
0
8
1,514
401
0
527
894
3,057
68
W
Artemis
Bullricsin
Artemis
3,028
989
0
723
3,722
1,128
664
856
2,793
0
10,596
W
4,219
242
169
940
3,308
1,262
0
516
2,552
6,231
0
W
6,661
1,590
0
1,245
6,420
4,894
0
763
5,520
0
13,312
L
1,510
15
0
0
5,942
3,498
0
1,636
3,876
6,522
0
W
Merlin
Texmexadex
Merlin
3,765
373
0
0
1,446
457
0
93
1,353
5,782
636
W
1,422
250
411
430
960
385
0
0
960
22,300
332
L
Neith
qurann__
Neith
2,713
349
0
412
4,171
1,214
341
1,658
2,033
0
14,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,795
Gold Earned
25,963
109
Minions Killed
71
0
Camps Cleared
0
601,312
Distance Traveled
498,087
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,350
1,070
18
4
0
133,463
0
L
Gilgamesh
5,105
1,021
16
3
0
111,006
0
L
Ra
4,763
953
5
1
0
28,753
0
W
Artemis
5,484
1,097
17
3
0
100,805
0
W
Terra
5,791
1,158
7
1
0
142,394
0
W
Shiva
5,999
1,200
16
3
0
119,565
0
L
Khepri
5,535
1,107
9
2
0
111,826
0
W
Merlin
5,504
1,101
8
2
0
94,034
0
W
Ra
6,017
1,203
61
12
0
144,514
4
L
Neith
5,210
1,042
23
5
0
113,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role