Player Matchup

Bastet
Bastet
BTM S3X1BOY
Bastet
Level 122
God Stats
26W - 24L
1,573 SR
Queue Stats
257W - 257L
1,466 Elo+
Solo
Cerberus
Cerberus
ZarNeyX
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,477 Elo+
Party 1
Medusa
Medusa
alternativinho
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 71L
1,474 Elo+
Solo
Sun Wukong
Sun Wukong
cacaman012
Sun Wukong
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,432 Elo+
Party 1
Zeus
Zeus
flydunchman
Zeus
Level 136
God Stats
0W - 3L
1,197 SR
Queue Stats
42W - 46L
1,455 Elo+
Solo
Team Averages
Level 72
1,454 SR
1,461 Elo+

VS

Team Averages
Level 123
1,582 SR
1,488 Elo+
Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
JOTA001
Poseidon
Level 108
God Stats
33W - 24L
1,616 SR
Queue Stats
601W - 585L
1,522 Elo+
Solo
Neith
Neith
KINGPIM
Neith
Level 156
God Stats
30W - 33L
1,494 SR
Queue Stats
42W - 51L
1,431 Elo+
Solo
Bellona
Bellona
MA5TE9R
Bellona
Level 102
God Stats
5W - 2L
1,686 SR
Queue Stats
224W - 205L
1,506 Elo+
Solo
Mercury
Mercury
MegaliPente
Mercury
Level 123
God Stats
12W - 9L
1,615 SR
Queue Stats
187W - 182L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
5 / 2 / 1
5,826
530
4,011
7,657
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
ZarNeyX
Cerberus
6
0 / 7 / 0
4,376
398
1,337
9,206
5,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 4 / 1
5,007
455
2,206
6,042
1,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
cacaman012
Sun Wukong
10
0 / 3 / 2
5,582
507
4,152
8,016
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 4 / 1
5,498
500
1,787
4,602
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 2 / 3
6,762
615
2,398
3,488
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
JOTA001
Poseidon
12
5 / 1 / 5
7,099
645
5,804
4,481
1,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
KINGPIM
Neith
12
3 / 0 / 6
6,634
603
3,007
3,094
871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
MA5TE9R
Bellona
10
1 / 3 / 1
6,335
576
5,280
8,673
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
MegaliPente
Mercury
14
9 / 0 / 2
7,792
708
7,027
6,746
2,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
20
20
Deaths
6
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
2
3
1.75
L
Bastet
5
2
1
2.75
W
Poseidon
JOTA001
Poseidon
5
1
5
7.5
W
Neith
KINGPIM
Neith
3
0
6
6
W
Bellona
MA5TE9R
Bellona
1
3
1
0.5
W
Mercury
MegaliPente
Mercury
9
0
2
10
L
Cerberus
ZarNeyX
Cerberus
0
7
0
0
L
0
4
1
0.13
L
Sun Wukong
cacaman012
Sun Wukong
0
3
2
0.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,493
Damage
23,516
35,523
Taken
26,482
15,619
Mitigated
10,057
8,379
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,398
552
0
1,150
3,488
806
44
440
3,048
42,939
400
L
Bastet
4,011
1,165
0
2,014
7,657
2,087
0
709
6,948
0
31,745
W
Poseidon
JOTA001
Poseidon
5,804
1,353
48
2,591
4,481
1,110
952
733
3,748
53,567
1,303
W
Neith
KINGPIM
Neith
3,007
831
0
1,002
3,094
871
1,165
403
2,691
0
31,927
W
Bellona
MA5TE9R
Bellona
5,280
1,616
0
3,793
8,673
4,833
0
614
7,489
0
34,342
W
Mercury
MegaliPente
Mercury
7,027
3,790
0
1,537
6,746
2,437
0
934
5,772
0
57,627
L
Cerberus
ZarNeyX
Cerberus
1,337
210
0
1,705
9,206
5,377
0
3,197
6,009
12,962
0
L
2,206
647
0
1,413
6,042
1,957
0
1,969
4,073
0
31,274
L
Sun Wukong
cacaman012
Sun Wukong
4,152
482
0
2,997
8,016
4,991
0
0
8,016
0
30,934
L
1,787
130
0
250
4,602
1,207
0
2,126
2,476
25,582
120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,289
Gold Earned
34,622
262
Minions Killed
403
0
Camps Cleared
0
1,043,890
Distance Traveled
1,137,211
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,762
615
78
7
0
208,128
4
L
Bastet
5,826
530
48
4
0
235,645
0
W
Poseidon
7,099
645
100
9
0
228,526
0
W
Neith
6,634
603
60
5
0
196,262
0
W
Bellona
6,335
576
70
6
0
221,166
0
W
Mercury
7,792
708
95
9
0
283,129
0
L
Cerberus
4,376
398
30
3
0
204,545
0
L
Medusa
5,007
455
63
6
0
193,662
0
L
Sun Wukong
5,582
507
64
6
0
228,510
0
L
Zeus
5,498
500
57
5
0
181,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role