Player Matchup

Neith
Neith
Eyeluh
Neith
Level 66
God Stats
44W - 28L
1,494 SR
Queue Stats
353W - 350L
1,440 Elo+
Solo
Amaterasu
Amaterasu
PoundedChipmunk
Amaterasu
Level 80
God Stats
21W - 14L
1,433 SR
Queue Stats
439W - 444L
1,469 Elo+
Solo
Sylvanus
Sylvanus
Shamyko
Sylvanus
Level 109
God Stats
58W - 59L
1,520 SR
Queue Stats
240W - 229L
1,415 Elo+
Solo
Nu Wa
Nu Wa
StrawHatShlick
Nu Wa
Level 125
God Stats
16W - 16L
1,540 SR
Queue Stats
31W - 36L
1,397 Elo+
Solo
Arachne
Arachne
arusch05
Arachne
Level 103
God Stats
39W - 22L
1,631 SR
Queue Stats
57W - 47L
1,551 Elo+
Solo
Team Averages
Level 97
1,523 SR
1,454 Elo+

VS

Team Averages
Level 96
1,455 SR
1,377 Elo+
Sol
Sol
Dakonis
Sol
Level 156
God Stats
2W - 2L
1,780 SR
Queue Stats
75W - 74L
1,460 Elo+
Party 1
Ratatoskr
Ratatoskr
DivineTruthAllah
Ratatoskr
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
217W - 214L
1,469 Elo+
Solo
Ymir
Ymir
NoxRider
Ymir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 1
Anubis
Anubis
SleepyHookworm78
Anubis
Level 66
God Stats
8W - 15L
1,155 SR
Queue Stats
259W - 244L
1,402 Elo+
Solo
Hachiman
Hachiman
Toflama503
Hachiman
Level 46
God Stats
1W - 4L
1,340 SR
Queue Stats
157W - 167L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Eyeluh
Neith
13
2 / 1 / 2
7,567
504
7,562
8,277
2,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
PoundedChipmunk
Amaterasu
15
3 / 3 / 1
8,965
598
4,859
13,455
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Shamyko
Sylvanus
11
0 / 4 / 5
7,025
468
4,690
10,386
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
1 / 1 / 6
8,643
576
10,869
8,540
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
arusch05
Arachne
16
8 / 1 / 1
8,842
589
9,555
13,153
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
4 / 3 / 0
9,296
620
10,818
10,029
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
14
6 / 4 / 1
7,861
524
8,647
12,213
4,718
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
0 / 1 / 2
6,803
454
3,531
10,626
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 4 / 3
7,182
479
5,046
10,803
4,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
Toflama503
Hachiman
11
0 / 2 / 1
6,389
426
4,389
10,787
2,824
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
14
Kills
10
10
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
4
3
0
1.33
L
Ratatoskr
6
4
1
1.63
W
Neith
Eyeluh
Neith
2
1
2
3
L
Ymir
0
1
2
1
W
Amaterasu
PoundedChipmunk
Amaterasu
3
3
1
1.17
W
Sylvanus
Shamyko
Sylvanus
0
4
5
0.63
L
0
4
3
0.38
W
1
1
6
4
L
Hachiman
Toflama503
Hachiman
0
2
1
0.25
W
Arachne
arusch05
Arachne
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,535
Damage
32,431
53,811
Taken
54,458
24,111
Mitigated
21,389
19,814
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
10,818
3,444
0
2,862
10,029
2,647
0
1,924
7,531
61,811
7,816
L
Ratatoskr
8,647
3,353
0
1,239
12,213
4,718
753
2,748
9,223
0
68,942
W
Neith
Eyeluh
Neith
7,562
647
0
3,246
8,277
2,749
708
1,279
6,998
0
56,080
L
Ymir
3,531
151
242
2,753
10,626
7,199
0
3,154
7,350
21,024
1,628
W
Amaterasu
PoundedChipmunk
Amaterasu
4,859
946
0
3,244
13,455
6,273
0
7,368
6,087
0
53,363
W
Sylvanus
Shamyko
Sylvanus
4,690
1,618
977
3,531
10,386
8,625
456
3,316
7,070
19,039
0
L
5,046
0
0
2,050
10,803
4,001
0
4,085
6,308
50,773
857
W
10,869
1,375
144
1,851
8,540
2,135
1,434
2,595
5,945
57,573
1,573
L
Hachiman
Toflama503
Hachiman
4,389
2,534
0
4,459
10,787
2,824
96
2,506
8,119
0
37,533
W
Arachne
arusch05
Arachne
9,555
7,195
0
6,821
13,153
4,329
0
3,992
9,161
0
76,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,042
Gold Earned
37,531
439
Minions Killed
429
0
Camps Cleared
0
1,430,933
Distance Traveled
1,438,196
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,296
620
124
8
0
269,906
4
L
Ratatoskr
7,861
524
105
7
0
322,654
0
W
Neith
7,567
504
80
5
0
309,168
0
L
Ymir
6,803
454
38
3
0
274,429
2
W
Amaterasu
8,965
598
117
8
0
288,335
0
W
Sylvanus
7,025
468
25
2
0
220,501
0
L
Anubis
7,182
479
89
6
0
284,129
3
W
Nu Wa
8,643
576
101
7
0
282,548
0
L
Hachiman
6,389
426
73
5
0
287,078
0
W
Arachne
8,842
589
116
8
0
330,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role