Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Dunkie10
Geb
Level 119
God Stats
3W - 0L
1,323 SR
Queue Stats
95W - 93L
1,593 Elo+
Solo
Sylvanus
Sylvanus
ORIONMOSNTER
Sylvanus
Level 83
God Stats
1W - 1L
1,294 SR
Queue Stats
242W - 224L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
Prelich
Gilgamesh
Level 101
God Stats
2W - 0L
1,716 SR
Queue Stats
641W - 640L
1,456 Elo+
Party 1
Team Averages
Level 114
1,467 SR
1,504 Elo+

VS

Team Averages
Level 111
1,526 SR
1,470 Elo+
Kumbhakarna
Kumbhakarna
DillbroBaggins
Kumbhakarna
Level 146
God Stats
7W - 6L
1,632 SR
Queue Stats
963W - 996L
1,449 Elo+
Solo
Ix Chel
Ix Chel
FayArk
Ix Chel
Level 134
God Stats
1W - 3L
1,518 SR
Queue Stats
65W - 73L
1,469 Elo+
Party 2
Cernunnos
Cernunnos
PhixEclipse
Cernunnos
Level 106
God Stats
0W - 2L
1,296 SR
Queue Stats
10W - 8L
1,496 Elo+
Solo
Heimdallr
Heimdallr
khalidalkhatib
Heimdallr
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 73L
1,448 Elo+
Solo
Ymir
Ymir
zip169
Ymir
Level 47
God Stats
2W - 1L
1,684 SR
Queue Stats
120W - 132L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
6 / 0 / 15
10,948
782
14,874
11,343
5,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sol
 
Sol
18
8 / 2 / 9
10,538
753
24,105
8,037
3,923
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 3 / 17
11,044
789
15,301
19,609
21,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sylvanus
ORIONMOSNTER
Sylvanus
16
4 / 2 / 17
9,695
693
9,475
15,093
12,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gilgamesh
Prelich
Gilgamesh
15
2 / 4 / 17
9,275
663
12,484
22,334
18,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DillbroBaggins
Kumbhakarna
16
3 / 5 / 8
9,076
648
12,658
21,729
25,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ix Chel
FayArk
Ix Chel
17
3 / 3 / 8
9,431
674
15,957
13,989
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
PhixEclipse
Cernunnos
18
5 / 1 / 6
9,979
713
18,704
13,519
5,468
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heimdallr
khalidalkhatib
Heimdallr
14
0 / 7 / 8
8,369
598
7,315
13,972
5,341
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
zip169
Ymir
13
0 / 7 / 7
8,414
601
8,824
18,450
19,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
48
23
Kills
11
11
Deaths
23
75
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
6
0
15
13.5
W
Sol
 
Sol
8
2
9
6.25
L
Kumbhakarna
DillbroBaggins
Kumbhakarna
3
5
8
1.4
W
3
3
17
3.83
L
Ix Chel
FayArk
Ix Chel
3
3
8
2.33
W
Sylvanus
ORIONMOSNTER
Sylvanus
4
2
17
6.25
L
Cernunnos
PhixEclipse
Cernunnos
5
1
6
8
W
Gilgamesh
Prelich
Gilgamesh
2
4
17
2.63
L
Heimdallr
khalidalkhatib
Heimdallr
0
7
8
0.57
L
Ymir
zip169
Ymir
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,239
Damage
63,458
76,416
Taken
81,659
61,637
Mitigated
61,934
35,109
Healing
33,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
14,874
301
729
4,025
11,343
5,687
525
5,864
5,479
0
31,457
W
Sol
 
Sol
24,105
4,977
1,470
1,413
8,037
3,923
2,144
4,075
3,962
45,102
671
L
Kumbhakarna
DillbroBaggins
Kumbhakarna
12,658
604
0
1,578
21,729
25,405
0
12,329
9,400
18,655
0
W
15,301
466
4,010
5,017
19,609
21,057
150
9,031
10,578
26,383
2,003
L
Ix Chel
FayArk
Ix Chel
15,957
2,565
10,532
5,798
13,989
5,764
0
8,263
5,726
43,437
466
W
Sylvanus
ORIONMOSNTER
Sylvanus
9,475
3,035
7,743
5,601
15,093
12,800
162
8,480
6,613
17,355
1,711
L
Cernunnos
PhixEclipse
Cernunnos
18,704
6,993
2,861
4,106
13,519
5,468
0
8,983
4,536
0
32,955
W
Gilgamesh
Prelich
Gilgamesh
12,484
1,151
540
4,561
22,334
18,170
170
9,795
12,539
0
19,939
L
Heimdallr
khalidalkhatib
Heimdallr
7,315
2,226
2,050
1,880
13,972
5,341
0
8,630
5,342
0
18,378
L
Ymir
zip169
Ymir
8,824
483
2,261
2,381
18,450
19,956
0
9,527
8,923
15,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,500
Gold Earned
45,269
147
Minions Killed
162
0
Camps Cleared
0
1,379,400
Distance Traveled
1,108,413
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
10,948
782
36
3
0
286,338
0
W
Sol
10,538
753
52
4
0
253,033
0
L
Kumbhakarna
9,076
648
21
2
0
234,788
0
W
Geb
11,044
789
22
2
0
331,396
0
L
Ix Chel
9,431
674
50
4
0
241,771
0
W
Sylvanus
9,695
693
22
2
0
231,163
0
L
Cernunnos
9,979
713
48
3
0
250,015
0
W
Gilgamesh
9,275
663
15
1
0
277,470
0
L
Heimdallr
8,369
598
29
2
0
187,279
0
L
Ymir
8,414
601
14
1
0
194,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role