Player Matchup

Tiamat
Tiamat
Bigggor
Tiamat
Level 68
God Stats
18W - 12L
1,542 SR
Queue Stats
109W - 88L
1,541 Elo+
Solo
Nike
Nike
SeraphimArc
Nike
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 37L
1,586 Elo+
Party 2
Loki
Loki
Spardа
Loki
Level 128
God Stats
1W - 2L
1,278 SR
Queue Stats
52W - 44L
1,586 Elo+
Party 2
Jormungandr
Jormungandr
Yungxsick
Jormungandr
Level 69
God Stats
7W - 3L
1,653 SR
Queue Stats
154W - 154L
1,370 Elo+
Party 1
Izanami
Izanami
eduthecherry
Izanami
Level 28
God Stats
8W - 6L
1,564 SR
Queue Stats
21W - 33L
1,318 Elo+
Party 1
Team Averages
Level 80
1,507 SR
1,480 Elo+

VS

Team Averages
Level 91
1,566 SR
1,401 Elo+
Pele
Pele
Adamastor170
Pele
Level 124
God Stats
15W - 13L
1,510 SR
Queue Stats
128W - 126L
1,496 Elo+
Solo
Discordia
Discordia
LIQUIDzz7173
Discordia
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 67L
1,385 Elo+
Solo
Ymir
Ymir
SteamedPiano196
Ymir
Level 69
God Stats
0W - 2L
1,741 SR
Queue Stats
7W - 12L
1,360 Elo+
Solo
Cernunnos
Cernunnos
ZeoKerR
Cernunnos
Level 118
God Stats
0W - 1L
1,671 SR
Queue Stats
5W - 12L
1,352 Elo+
Party 3
Raijin
Raijin
jmerlo10
Raijin
Level 88
God Stats
2W - 5L
1,410 SR
Queue Stats
38W - 58L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bigggor
Tiamat
16
8 / 3 / 1
10,210
681
10,517
8,125
3,833
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
7 / 0 / 1
10,020
668
9,757
7,221
4,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
Spardа
Loki
16
4 / 1 / 4
8,980
599
8,233
11,532
3,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Yungxsick
Jormungandr
12
3 / 4 / 3
7,711
514
4,872
10,077
4,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Izanami
eduthecherry
Izanami
11
1 / 4 / 2
6,714
448
2,663
7,417
2,412
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
8,320
555
6,895
13,393
4,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Discordia
LIQUIDzz7173
Discordia
11
0 / 9 / 0
6,469
431
1,629
8,959
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 3 / 1
8,024
535
3,622
10,857
9,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
ZeoKerR
Cernunnos
14
3 / 2 / 5
7,999
533
10,004
7,433
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Raijin
jmerlo10
Raijin
13
1 / 7 / 2
7,944
530
3,156
9,784
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
23
Kills
12
12
Deaths
24
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Tiamat
Bigggor
Tiamat
8
3
1
2.83
L
Discordia
LIQUIDzz7173
Discordia
0
9
0
0
W
7
0
1
7.5
W
Loki
Spardа
Loki
4
1
4
6
L
5
3
1
1.83
W
Jormungandr
Yungxsick
Jormungandr
3
4
3
1.13
L
Cernunnos
ZeoKerR
Cernunnos
3
2
5
2.75
W
Izanami
eduthecherry
Izanami
1
4
2
0.5
L
Raijin
jmerlo10
Raijin
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,042
Damage
25,306
44,372
Taken
50,426
18,404
Mitigated
19,809
10,320
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,895
2,037
0
2,272
13,393
4,511
0
1,855
11,538
0
65,275
W
Tiamat
Bigggor
Tiamat
10,517
476
0
2,866
8,125
3,833
1,679
2,489
5,636
77,424
1,012
L
Discordia
LIQUIDzz7173
Discordia
1,629
0
258
930
8,959
1,606
0
0
8,959
33,536
758
W
9,757
282
0
970
7,221
4,160
217
2,015
5,206
0
65,508
W
Loki
Spardа
Loki
8,233
1,730
0
4,997
11,532
3,894
0
387
11,145
0
75,905
L
3,622
844
0
1,560
10,857
9,882
180
2,856
8,001
23,008
0
W
Jormungandr
Yungxsick
Jormungandr
4,872
1,282
112
916
10,077
4,105
0
1,180
8,897
35,006
0
L
Cernunnos
ZeoKerR
Cernunnos
10,004
6,015
0
4,068
7,433
2,171
611
3,462
3,971
0
55,962
W
Izanami
eduthecherry
Izanami
2,663
1,868
0
459
7,417
2,412
212
2,260
5,157
0
24,241
L
Raijin
jmerlo10
Raijin
3,156
412
0
505
9,784
1,639
126
6,977
2,807
55,426
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,635
Gold Earned
38,756
497
Minions Killed
421
0
Camps Cleared
0
1,391,906
Distance Traveled
1,346,435
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,320
555
106
7
0
310,093
0
W
Tiamat
10,210
681
149
10
0
278,009
0
L
Discordia
6,469
431
68
5
0
251,328
0
W
Nike
10,020
668
130
9
0
269,546
3
W
Loki
8,980
599
113
8
0
335,853
4
L
Ymir
8,024
535
30
2
0
264,613
0
W
Jormungandr
7,711
514
66
4
0
265,045
0
L
Cernunnos
7,999
533
98
7
0
267,076
0
W
Izanami
6,714
448
39
3
0
243,453
0
L
Raijin
7,944
530
119
8
0
253,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role