Player Matchup

Pele
Pele
Gold IV
FluffyFluff8843
Pele
Gold IV
Level 142
God Stats
2W - 3L
1,434 SR
Queue Stats
207W - 214L
1,288 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
Sh0ttA_21
Cu Chulainn
Silver II
Level 145
God Stats
1W - 1L
1,743 SR
Queue Stats
21W - 42L
1,453 MMR
Solo
Bacchus
Bacchus
Silver II
XxBlameEricxX
Bacchus
Silver II
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,437 MMR
Party 1
Vulcan
Vulcan
Bronze III
lugiapower
Vulcan
Bronze III
Level 122
God Stats
0W - 1L
1,777 SR
Queue Stats
3W - 9L
1,279 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
thekingmerlin
Ah Muzen Cab
Gold III
Level 160
God Stats
1W - 1L
1,441 SR
Queue Stats
55W - 49L
1,452 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,579 SR
1,382 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,556 SR
1,458 MMR
Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze IV
 
Cerberus
Bronze IV
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold III
Bobs Barricade
Guan Yu
Gold III
Level 184
God Stats
14W - 6L
1,655 SR
Queue Stats
236W - 233L
1,416 MMR
Solo
Ah Puch
Ah Puch
Gold II
raymond355
Ah Puch
Gold II
Level 157
God Stats
19W - 15L
1,589 SR
Queue Stats
229W - 235L
1,454 MMR
Solo
Nut
Nut
Gold II
temp-94217776170
Nut
Gold II
Level 155
God Stats
16W - 21L
1,536 SR
Queue Stats
254W - 271L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,348
870
1,713
4,520
1,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Sh0ttA_21
Cu Chulainn
4
1 / 2 / 1
3,473
695
1,881
3,134
1,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
6
1 / 0 / 1
3,948
790
1,760
3,965
2,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
lugiapower
Vulcan
5
0 / 1 / 0
3,290
658
887
2,107
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
thekingmerlin
Ah Muzen Cab
6
1 / 1 / 1
3,486
697
1,703
3,032
714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaThorBaba YagaCthulhu

VS

Bans
AnhurCharybdisKumbhakarnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 1 / 1
3,842
768
1,026
4,449
1,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
 
Cerberus
5
0 / 2 / 0
3,379
676
1,688
3,615
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
3 / 1 / 0
4,518
904
3,778
4,610
2,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
raymond355
Ah Puch
8
1 / 1 / 0
4,069
814
2,713
2,804
603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
0 / 0 / 0
3,563
713
1,645
2,060
450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
5
5
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
1
1.5
W
Cerberus
 
Cerberus
0
2
0
0
W
3
1
0
3
L
2
1
0
2
L
Cu Chulainn
Sh0ttA_21
Cu Chulainn
1
2
1
0.75
L
Bacchus
1
0
1
1.5
L
Vulcan
lugiapower
Vulcan
0
1
0
0
W
Ah Puch
raymond355
Ah Puch
1
1
0
1
W
0
0
0
0
L
Ah Muzen Cab
thekingmerlin
Ah Muzen Cab
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,944
Damage
10,850
16,758
Taken
17,538
5,742
Mitigated
6,472
3,534
Healing
5,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,026
243
0
656
4,449
1,470
0
186
4,245
0
23,486
W
Cerberus
 
Cerberus
1,688
72
0
1,283
3,615
1,822
0
851
2,764
6,202
1,212
W
3,778
708
24
1,891
4,610
2,127
0
950
3,620
2,072
19,894
L
1,713
453
0
654
4,520
1,373
0
1,614
2,754
0
23,788
L
Cu Chulainn
Sh0ttA_21
Cu Chulainn
1,881
789
0
698
3,134
1,132
0
12
3,122
763
8,654
L
Bacchus
1,760
359
0
1,323
3,965
2,046
0
702
3,263
8,427
0
L
Vulcan
lugiapower
Vulcan
887
44
0
237
2,107
477
0
904
1,061
13,028
0
W
Ah Puch
raymond355
Ah Puch
2,713
48
0
842
2,804
603
0
385
2,305
24,754
733
W
1,645
551
0
745
2,060
450
0
229
1,831
0
20,821
L
Ah Muzen Cab
thekingmerlin
Ah Muzen Cab
1,703
1,140
0
622
3,032
714
0
916
2,116
0
22,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,545
Gold Earned
19,371
139
Minions Killed
195
0
Camps Cleared
0
526,515
Distance Traveled
603,367
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,842
768
42
8
0
140,731
0
W
Cerberus
3,379
676
25
5
0
114,066
1
W
Guan Yu
4,518
904
40
8
0
131,282
0
L
Pele
4,348
870
54
11
0
148,329
0
L
Cu Chulainn
3,473
695
18
4
0
64,380
0
L
Bacchus
3,948
790
10
2
0
118,709
0
L
Vulcan
3,290
658
27
5
0
93,628
0
W
Ah Puch
4,069
814
50
10
0
121,090
0
W
Nut
3,563
713
38
8
0
96,198
0
L
Ah Muzen Cab
3,486
697
30
6
0
101,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role