Player Matchup

Skadi
Skadi
Silver I
Pops1000
Skadi
Silver I
Level 98
God Stats
28W - 25L
1,521 SR
Queue Stats
226W - 234L
1,170 MMR
Solo
Cthulhu
Cthulhu
Gold III
Thayssone
Cthulhu
Gold III
Level 144
God Stats
2W - 4L
1,150 SR
Queue Stats
67W - 67L
1,353 MMR
Solo
Hera
Hera
Silver III
WennieMagic
Hera
Silver III
Level 109
God Stats
2W - 0L
1,657 SR
Queue Stats
45W - 46L
1,346 MMR
Solo
Bacchus
Bacchus
Silver IV
gofetch13
Bacchus
Silver IV
Level 151
God Stats
5W - 4L
1,492 SR
Queue Stats
333W - 366L
799 MMR
Solo
Bastet
Bastet
Gold IV
jay_B2raw
Bastet
Gold IV
Level 148
God Stats
5W - 1L
1,547 SR
Queue Stats
411W - 417L
1,327 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,474 SR
1,199 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,467 SR
1,229 MMR
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
CPT BIG ZICC
Kuzenbo
Gold V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,215 MMR
Solo
Xbalanque
Xbalanque
Gold IV
JusChap
Xbalanque
Gold IV
Level 149
God Stats
2W - 3L
1,484 SR
Queue Stats
124W - 133L
1,405 MMR
Solo
Fenrir
Fenrir
Silver I
Punksoab
Fenrir
Silver I
Level 179
God Stats
1W - 5L
1,371 SR
Queue Stats
505W - 532L
1,182 MMR
Solo
Arachne
Arachne
Silver III
TacoGodzilla420
Arachne
Silver III
Level 105
God Stats
34W - 34L
1,480 SR
Queue Stats
421W - 471L
843 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Pops1000
Skadi
7
0 / 0 / 1
3,713
743
1,087
652
144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Thayssone
Cthulhu
7
3 / 0 / 0
4,275
855
2,552
3,375
2,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
0 / 0 / 0
3,400
680
822
895
185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
gofetch13
Bacchus
5
1 / 0 / 0
3,483
697
511
1,744
1,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
jay_B2raw
Bastet
7
1 / 0 / 0
3,464
693
1,443
2,948
665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AthenaMedusaJormungandrAnubis

VS

Bans
ThanatosKing ArthurKumbhakarnaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 1 / 0
3,233
647
700
1,638
393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
CPT BIG ZICC
Kuzenbo
2
0 / 0 / 0
2,666
533
42
986
642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
JusChap
Xbalanque
5
0 / 1 / 0
2,910
582
405
2,044
463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
Punksoab
Fenrir
5
0 / 3 / 0
3,051
610
1,162
4,303
1,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 0
2,997
599
327
2,879
816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
5
Kills
0
0
Deaths
5
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Kuzenbo
CPT BIG ZICC
Kuzenbo
0
0
0
0
L
Xbalanque
JusChap
Xbalanque
0
1
0
0
W
Skadi
Pops1000
Skadi
0
0
1
0.5
L
Fenrir
Punksoab
Fenrir
0
3
0
0
L
0
0
0
0
W
Cthulhu
Thayssone
Cthulhu
3
0
0
3
W
0
0
0
0
W
Bacchus
gofetch13
Bacchus
1
0
0
1
W
Bastet
jay_B2raw
Bastet
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,415
Damage
2,636
9,614
Taken
11,850
4,231
Mitigated
3,808
5,431
Healing
4,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
700
43
0
499
1,638
393
0
122
1,516
16,494
0
L
Kuzenbo
CPT BIG ZICC
Kuzenbo
42
42
0
344
986
642
0
93
893
1,920
0
L
Xbalanque
JusChap
Xbalanque
405
220
0
819
2,044
463
0
406
1,638
0
12,836
W
Skadi
Pops1000
Skadi
1,087
193
0
244
652
144
0
0
652
0
24,492
L
Fenrir
Punksoab
Fenrir
1,162
291
0
1,656
4,303
1,494
0
2,268
1,751
0
10,866
L
327
226
0
798
2,879
816
0
700
2,179
0
10,579
W
Cthulhu
Thayssone
Cthulhu
2,552
501
0
1,725
3,375
2,148
0
0
3,263
16,871
0
W
822
249
0
533
895
185
0
244
651
15,758
0
W
Bacchus
gofetch13
Bacchus
511
0
0
605
1,744
1,089
0
42
1,702
7,039
1,214
W
Bastet
jay_B2raw
Bastet
1,443
455
0
2,324
2,948
665
0
456
2,492
0
17,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,335
Gold Earned
14,857
177
Minions Killed
96
0
Camps Cleared
0
513,255
Distance Traveled
410,438
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,233
647
27
5
0
90,514
0
L
Kuzenbo
2,666
533
4
1
0
25,118
0
L
Xbalanque
2,910
582
15
3
0
94,888
0
W
Skadi
3,713
743
50
10
0
92,154
0
L
Fenrir
3,051
610
23
5
0
98,949
0
L
Arachne
2,997
599
27
5
0
100,969
0
W
Cthulhu
4,275
855
35
7
0
96,073
0
W
Hera
3,400
680
41
8
0
109,454
2
W
Bacchus
3,483
697
10
2
0
97,016
1
W
Bastet
3,464
693
41
8
0
118,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role