Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Erebospinyin
King Arthur
Level 158
God Stats
4W - 7L
1,312 SR
Queue Stats
408W - 411L
1,467 Elo+
Solo
Skadi
Skadi
bigpapa_K
Skadi
Level 212
God Stats
30W - 28L
1,544 SR
Queue Stats
215W - 212L
1,521 Elo+
Solo
Chang'e
Chang'e
edgar920111
Chang'e
Level 161
God Stats
1W - 3L
1,166 SR
Queue Stats
87W - 100L
1,515 Elo+
Solo
Team Averages
Level 172
1,404 SR
1,501 Elo+

VS

Team Averages
Level 128
1,644 SR
1,542 Elo+
Osiris
Osiris
HurtByWomen-
Osiris
Level 139
God Stats
1W - 3L
1,430 SR
Queue Stats
85W - 77L
1,585 Elo+
Party 1
Artemis
Artemis
Rest1ess_Le024
Artemis
Level 143
God Stats
6W - 4L
1,883 SR
Queue Stats
239W - 215L
1,595 Elo+
Party 1
Nu Wa
Nu Wa
Sora_Simo
Nu Wa
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,521 Elo+
Party 1
Chaac
Chaac
jorandi1998
Chaac
Level 128
God Stats
3W - 1L
1,874 SR
Queue Stats
38W - 33L
1,526 Elo+
Solo
Ares
Ares
x601 Kingheze
Ares
Level 108
God Stats
6W - 7L
1,533 SR
Queue Stats
416W - 384L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 1 / 1
4,872
609
4,279
6,085
1,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
 
Sobek
6
0 / 3 / 1
4,350
544
3,561
6,978
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Erebospinyin
King Arthur
11
2 / 0 / 1
6,520
815
1,778
3,918
2,635
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
bigpapa_K
Skadi
9
1 / 2 / 0
4,830
604
3,950
5,575
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
edgar920111
Chang'e
10
2 / 0 / 2
5,569
696
3,477
4,174
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
3 / 0 / 0
5,067
633
4,327
6,487
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 2 / 1
4,675
584
4,986
5,437
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
Sora_Simo
Nu Wa
9
0 / 2 / 0
4,498
562
2,918
4,063
1,154
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

2
0 / 1 / 0
3,413
427
464
1,565
346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
1 / 1 / 3
5,171
646
3,335
7,863
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
6
6
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
1
1
1.5
W
Sobek
 
Sobek
0
3
1
0.17
W
King Arthur
Erebospinyin
King Arthur
2
0
1
2.5
L
Osiris
3
0
0
3
L
2
2
1
1.25
L
Nu Wa
Sora_Simo
Nu Wa
0
2
0
0
W
Skadi
bigpapa_K
Skadi
1
2
0
0.5
W
Chang'e
edgar920111
Chang'e
2
0
2
3
L
0
1
0
0
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,045
Damage
16,030
26,730
Taken
25,415
11,785
Mitigated
12,428
8,917
Healing
5,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,279
1,836
0
1,448
6,085
1,690
0
2,270
3,815
0
31,336
W
Sobek
 
Sobek
3,561
308
0
2,310
6,978
4,808
0
1,055
5,923
12,725
0
W
King Arthur
Erebospinyin
King Arthur
1,778
508
0
980
3,918
2,635
0
518
3,400
0
38,217
L
Osiris
4,327
941
0
750
6,487
3,527
0
1,497
4,990
0
36,834
L
4,986
1,601
0
1,064
5,437
1,782
0
2,196
3,241
0
30,660
L
Nu Wa
Sora_Simo
Nu Wa
2,918
519
103
500
4,063
1,154
0
1,923
2,140
24,792
0
W
Skadi
bigpapa_K
Skadi
3,950
2,022
0
1,990
5,575
1,492
0
964
4,611
0
32,289
W
Chang'e
edgar920111
Chang'e
3,477
337
515
1,674
4,174
1,160
0
1,446
2,728
32,810
765
L
464
143
0
372
1,565
346
0
0
1,565
0
5,274
L
3,335
482
0
2,774
7,863
5,619
0
1,294
6,569
14,942
1,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,141
Gold Earned
22,824
279
Minions Killed
198
0
Camps Cleared
0
881,455
Distance Traveled
738,946
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
4,872
609
56
7
0
177,852
0
W
Sobek
4,350
544
18
2
0
163,264
0
W
King Arthur
6,520
815
76
10
0
171,707
1
L
Osiris
5,067
633
70
9
0
208,797
0
L
Artemis
4,675
584
47
6
0
163,450
2
L
Nu Wa
4,498
562
42
5
0
163,315
0
W
Skadi
4,830
604
52
7
0
182,005
0
W
Chang'e
5,569
696
77
10
0
186,627
0
L
Chaac
3,413
427
11
1
0
28,776
0
L
Ares
5,171
646
28
4
0
174,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role