Player Matchup

Atlas
Atlas
Chatytani
Atlas
Level 39
God Stats
3W - 2L
1,416 SR
Queue Stats
4W - 5L
1,439 Elo+
Party 2
Medusa
Medusa
ItxchiHR
Medusa
Level 45
God Stats
2W - 0L
1,530 SR
Queue Stats
5W - 5L
1,486 Elo+
Party 2
He Bo
He Bo
Zyrex803
He Bo
Level 82
God Stats
1W - 0L
1,700 SR
Queue Stats
16W - 17L
1,476 Elo+
Party 2
Team Averages
Level 55
1,549 SR
1,467 Elo+

VS

Team Averages
Level 79
1,412 SR
1,371 Elo+
Nemesis
Nemesis
Lewis_Dyball
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 103L
1,305 Elo+
Party 1
Nu Wa
Nu Wa
goldfred
Nu Wa
Level 157
God Stats
82W - 88L
1,543 SR
Queue Stats
481W - 501L
1,516 Elo+
Solo
Set
Set
sturmanator4000
Set
Level 37
God Stats
2W - 5L
1,193 SR
Queue Stats
59W - 95L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chatytani
Atlas
16
2 / 0 / 3
9,351
719
2,678
5,542
5,321
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
ItxchiHR
Medusa
16
0 / 3 / 5
9,644
742
12,828
10,511
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

He Bo
Zyrex803
He Bo
17
5 / 2 / 2
11,310
870
12,965
10,942
3,411
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lewis_Dyball
Nemesis
15
0 / 1 / 4
8,703
669
4,884
12,209
11,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
goldfred
Nu Wa
16
3 / 3 / 2
9,950
765
12,243
10,285
3,872
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 2
9,513
732
5,262
9,610
7,262
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
7
Kills
5
5
Deaths
7
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Atlas
Chatytani
Atlas
2
0
3
3.5
W
Medusa
ItxchiHR
Medusa
0
3
5
0.83
L
Nemesis
Lewis_Dyball
Nemesis
0
1
4
2
W
He Bo
Zyrex803
He Bo
5
2
2
3
L
Nu Wa
goldfred
Nu Wa
3
3
2
1.33
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,471
Damage
22,389
26,995
Taken
32,104
12,147
Mitigated
23,116
9,186
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Chatytani
Atlas
2,678
1,176
0
760
5,542
5,321
142
2,219
3,011
23,048
0
W
Medusa
ItxchiHR
Medusa
12,828
6,357
0
3,657
10,511
3,415
997
4,660
5,639
0
49,780
L
Nemesis
Lewis_Dyball
Nemesis
4,884
1,392
0
666
12,209
11,982
61
4,926
7,243
0
12,955
W
He Bo
Zyrex803
He Bo
12,965
865
462
4,307
10,942
3,411
0
4,527
6,054
52,751
1,199
L
Nu Wa
goldfred
Nu Wa
12,243
2,365
0
1,482
10,285
3,872
499
6,408
3,864
40,592
644
L
5,262
1,331
0
2,124
9,610
7,262
0
4,289
5,238
0
21,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,305
Gold Earned
28,166
189
Minions Killed
126
0
Camps Cleared
0
675,675
Distance Traveled
692,730
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,351
719
32
2
0
235,156
2
W
Medusa
9,644
742
72
6
0
210,761
0
L
Nemesis
8,703
669
20
2
0
255,914
0
W
He Bo
11,310
870
85
7
0
229,758
4
L
Nu Wa
9,950
765
69
5
0
201,427
0
L
Set
9,513
732
37
3
0
235,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role