Player Matchup

Ganesha
Ganesha
Blast Title v4
Ganesha
Level 180
God Stats
11W - 10L
1,479 SR
Queue Stats
311W - 344L
1,493 Elo+
Solo
Cupid
Cupid
JohnRivers
Cupid
Level 76
God Stats
73W - 75L
1,484 SR
Queue Stats
464W - 472L
1,481 Elo+
Solo
Scylla
Scylla
MisterConceited
Scylla
Level 156
God Stats
2W - 1L
1,533 SR
Queue Stats
21W - 24L
1,475 Elo+
Solo
Chaac
Chaac
MrWildBoar21
Chaac
Level 33
God Stats
28W - 46L
1,348 SR
Queue Stats
31W - 59L
1,315 Elo+
Solo
Ne Zha
Ne Zha
Xhaosavage
Ne Zha
Level 147
God Stats
11W - 10L
1,495 SR
Queue Stats
39W - 39L
1,480 Elo+
Solo
Team Averages
Level 118
1,468 SR
1,449 Elo+

VS

Team Averages
Level 86
1,580 SR
1,468 Elo+
Morgan Le Fay
Morgan Le Fay
Danyboii
Morgan Le Fay
Level 105
God Stats
2W - 4L
1,712 SR
Queue Stats
31W - 53L
1,354 Elo+
Solo
Ratatoskr
Ratatoskr
Noeria
Ratatoskr
Level 106
God Stats
3W - 6L
1,736 SR
Queue Stats
232W - 266L
1,500 Elo+
Party 1
Skadi
Skadi
RasGreenNFT
Skadi
Level 56
God Stats
2W - 4L
1,428 SR
Queue Stats
152W - 174L
1,455 Elo+
Solo
Bacchus
Bacchus
bystalin
Bacchus
Level 141
God Stats
4W - 6L
1,558 SR
Queue Stats
256W - 274L
1,544 Elo+
Solo
Zeus
Zeus
sharly7
Zeus
Level 23
God Stats
16W - 18L
1,464 SR
Queue Stats
78W - 89L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
7,280
1,040
7,956
8,014
9,308
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
12
1 / 0 / 4
8,088
1,155
2,243
2,850
1,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
2 / 0 / 5
7,500
1,071
6,189
1,604
462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 0 / 2
7,073
1,010
3,835
4,986
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Xhaosavage
Ne Zha
13
3 / 0 / 4
8,044
1,149
5,655
5,990
2,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Team 1 Tickets

357

VS

Team 2 Tickets

326

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Danyboii
Morgan Le Fay
12
1 / 0 / 0
6,794
971
2,329
3,659
1,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Noeria
Ratatoskr
12
0 / 3 / 1
6,825
975
2,281
7,402
5,926
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
0 / 2 / 0
6,493
928
6,166
8,301
2,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
bystalin
Bacchus
12
0 / 1 / 1
7,315
1,045
3,131
7,036
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
sharly7
Zeus
12
0 / 1 / 1
7,180
1,026
4,887
2,895
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
7
Kills
1
1
Deaths
7
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
Morgan Le Fay
Danyboii
Morgan Le Fay
1
0
0
1
W
Cupid
1
0
4
3
W
2
0
5
4.5
W
1
0
2
2
L
Ratatoskr
Noeria
Ratatoskr
0
3
1
0.17
L
0
2
0
0
W
Ne Zha
Xhaosavage
Ne Zha
3
0
4
5
L
Bacchus
bystalin
Bacchus
0
1
1
0.5
L
Zeus
sharly7
Zeus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,878
Damage
18,794
23,444
Taken
29,293
17,530
Mitigated
16,701
8,720
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,956
962
308
1,489
8,014
9,308
0
3,218
4,796
14,489
2,344
L
Morgan Le Fay
Danyboii
Morgan Le Fay
2,329
335
0
217
3,659
1,129
0
2,167
1,492
6,708
0
W
Cupid
2,243
672
3,964
1,571
2,850
1,652
0
1,644
1,206
0
18,241
W
6,189
286
0
0
1,604
462
0
760
844
14,692
0
W
3,835
435
0
596
4,986
3,689
0
2,610
2,376
0
13,889
L
Ratatoskr
Noeria
Ratatoskr
2,281
233
0
804
7,402
5,926
0
3,656
3,746
0
13,457
L
6,166
1,554
0
671
8,301
2,472
0
4,502
3,799
0
11,368
W
Ne Zha
Xhaosavage
Ne Zha
5,655
794
0
792
5,990
2,419
0
2,115
3,875
0
17,922
L
Bacchus
bystalin
Bacchus
3,131
285
0
539
7,036
6,418
0
2,587
4,449
12,494
0
L
Zeus
sharly7
Zeus
4,887
159
0
320
2,895
756
0
582
2,313
25,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,985
Gold Earned
34,607
133
Minions Killed
127
8
Camps Cleared
2
718,115
Distance Traveled
616,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,280
1,040
0
0
0
132,897
0
L
Morgan Le Fay
6,794
971
6
1
1
85,239
0
W
Cupid
8,088
1,155
54
8
0
148,471
0
W
Scylla
7,500
1,071
37
5
3
142,095
0
W
Chaac
7,073
1,010
25
4
0
152,638
0
L
Ratatoskr
6,825
975
25
4
0
146,523
0
L
Skadi
6,493
928
5
1
0
126,019
0
W
Ne Zha
8,044
1,149
17
2
5
142,014
0
L
Bacchus
7,315
1,045
20
3
0
122,677
0
L
Zeus
7,180
1,026
71
10
1
135,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role