Player Matchup

Sylvanus
Sylvanus
Silver I
FREYZZERSXXX
Sylvanus
Silver I
Level 133
God Stats
15W - 13L
1,561 SR
Queue Stats
317W - 333L
1,147 MMR
Solo
Bakasura
Bakasura
Gold I
IllumDecimator
Bakasura
Gold I
Level 108
God Stats
0W - 2L
1,740 SR
Queue Stats
25W - 19L
1,786 MMR
Party 1
Charybdis
Charybdis
Silver II
OsviiiPR
Charybdis
Silver II
Level 141
God Stats
8W - 6L
1,399 SR
Queue Stats
183W - 207L
1,055 MMR
Solo
Poseidon
Poseidon
Silver I
TyKilla5star
Poseidon
Silver I
Level 68
God Stats
0W - 2L
1,551 SR
Queue Stats
52W - 63L
1,326 MMR
Party 1
Mulan
Mulan
Silver III
jigalingswinger2
Mulan
Silver III
Level 157
God Stats
102W - 105L
1,479 SR
Queue Stats
490W - 516L
904 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,546 SR
1,244 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,532 SR
1,238 MMR
Fenrir
Fenrir
Gold II
BilllClinton
Fenrir
Gold II
Level 60
God Stats
12W - 11L
1,518 SR
Queue Stats
87W - 86L
1,549 MMR
Solo
Cthulhu
Cthulhu
Silver II
Steve-3207
Cthulhu
Silver II
Level 66
God Stats
33W - 29L
1,552 SR
Queue Stats
184W - 203L
1,212 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
ToMuchFaYaH
Baron Samedi
Silver V
Level 122
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 150L
649 MMR
Solo
Medusa
Medusa
Gold IV
YungExtendos
Medusa
Gold IV
Level 159
God Stats
10W - 12L
1,548 SR
Queue Stats
469W - 474L
1,290 MMR
Solo
Hades
Hades
Silver II
nickshell92
Hades
Silver II
Level 99
God Stats
6W - 6L
1,544 SR
Queue Stats
20W - 30L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FREYZZERSXXX
Sylvanus
16
3 / 4 / 5
10,052
529
7,464
24,479
25,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bakasura
15
3 / 6 / 2
8,666
456
9,801
19,690
7,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charybdis
OsviiiPR
Charybdis
14
3 / 7 / 2
8,435
444
12,889
21,539
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
TyKilla5star
Poseidon
8
0 / 4 / 0
6,624
349
1,059
4,276
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 6 / 3
8,314
438
8,132
16,434
16,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThorBacchusAo KuangMercury

VS

Bans
TyrAwilixThanatosKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
10 / 1 / 6
11,419
601
15,121
18,659
9,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Steve-3207
Cthulhu
13
0 / 4 / 10
8,882
467
10,799
14,812
13,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ToMuchFaYaH
Baron Samedi
17
7 / 0 / 7
10,457
550
13,084
8,574
4,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
18
6 / 3 / 4
11,066
582
14,002
14,806
5,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
4 / 3 / 6
11,538
607
12,303
21,072
17,044
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
27
27
Deaths
11
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
1
6
13
L
Sylvanus
FREYZZERSXXX
Sylvanus
3
4
5
1.38
L
Bakasura
3
6
2
0.67
L
Charybdis
OsviiiPR
Charybdis
3
7
2
0.57
W
Cthulhu
Steve-3207
Cthulhu
0
4
10
1.25
W
Baron Samedi
ToMuchFaYaH
Baron Samedi
7
0
7
10.5
L
Poseidon
TyKilla5star
Poseidon
0
4
0
0
W
Medusa
6
3
4
2.67
L
1
6
3
0.42
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,345
Damage
65,309
86,418
Taken
77,923
57,525
Mitigated
49,984
28,125
Healing
28,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
15,121
4,856
0
4,652
18,659
9,938
0
2,485
15,256
0
104,804
L
Sylvanus
FREYZZERSXXX
Sylvanus
7,464
2,230
4,096
5,749
24,479
25,692
0
10,336
13,845
23,377
0
L
Bakasura
9,801
5,164
0
8,416
19,690
7,574
0
6,391
12,915
0
52,543
L
Charybdis
OsviiiPR
Charybdis
12,889
5,949
0
4,972
21,539
6,467
0
7,792
13,573
0
71,707
W
Cthulhu
Steve-3207
Cthulhu
10,799
632
1,078
3,166
14,812
13,120
740
2,535
12,016
36,367
40
W
Baron Samedi
ToMuchFaYaH
Baron Samedi
13,084
758
773
3,839
8,574
4,114
1,418
801
7,149
63,175
0
L
Poseidon
TyKilla5star
Poseidon
1,059
195
0
673
4,276
894
0
1,049
3,103
16,759
34
W
Medusa
14,002
5,749
0
2,411
14,806
5,768
2,148
1,844
12,814
0
104,297
L
8,132
801
0
4,219
16,434
16,898
0
9,436
6,836
0
44,796
W
12,303
574
292
12,589
21,072
17,044
340
730
18,688
87,841
1,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,091
Gold Earned
53,362
362
Minions Killed
612
0
Camps Cleared
0
1,494,307
Distance Traveled
1,912,526
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,419
601
141
7
0
460,298
5
L
Sylvanus
10,052
529
26
1
0
341,987
1
L
Bakasura
8,666
456
120
6
0
399,982
2
L
Charybdis
8,435
444
121
6
0
332,772
4
W
Cthulhu
8,882
467
51
3
0
392,631
11
W
Baron Samedi
10,457
550
118
6
0
375,793
0
L
Poseidon
6,624
349
33
2
0
124,171
0
W
Medusa
11,066
582
141
7
0
370,703
1
L
Mulan
8,314
438
62
3
0
295,395
2
W
Hades
11,538
607
161
8
0
313,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role