Player Matchup

Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dilapidated5665
Nu Wa
Level 159
God Stats
27W - 21L
1,601 SR
Queue Stats
212W - 210L
1,550 Elo+
Party 1
Cerberus
Cerberus
MCRA1495
Cerberus
Level 85
God Stats
1W - 1L
1,723 SR
Queue Stats
43W - 56L
1,404 Elo+
Solo
Ix Chel
Ix Chel
Shakazenn
Ix Chel
Level 129
God Stats
1W - 2L
1,392 SR
Queue Stats
195W - 205L
1,515 Elo+
Solo
Loki
Loki
TheChimeraKing
Loki
Level 106
God Stats
0W - 1L
1,670 SR
Queue Stats
89W - 59L
1,563 Elo+
Party 1
Team Averages
Level 126
1,577 SR
1,507 Elo+

VS

Team Averages
Level 136
1,605 SR
1,494 Elo+
Olorun
Olorun
DoubSix972
Olorun
Level 151
God Stats
21W - 28L
1,446 SR
Queue Stats
255W - 260L
1,462 Elo+
Solo
Scylla
Scylla
KillerFashow
Scylla
Level 159
God Stats
4W - 4L
1,587 SR
Queue Stats
644W - 646L
1,465 Elo+
Solo
Loki
Loki
Nadzbadz123
Loki
Level 148
God Stats
171W - 138L
1,713 SR
Queue Stats
175W - 144L
1,677 Elo+
Solo
Anubis
Anubis
SHD ODiN
Anubis
Level 124
God Stats
20W - 16L
1,522 SR
Queue Stats
383W - 374L
1,420 Elo+
Solo
Vamana
Vamana
dahboij
Vamana
Level 96
God Stats
7W - 7L
1,756 SR
Queue Stats
83W - 94L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 0 / 0
5,134
1,027
2,934
3,353
1,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

9
0 / 2 / 2
4,751
950
3,626
2,899
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MCRA1495
Cerberus
7
0 / 0 / 0
4,467
893
212
1,949
493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ix Chel
Shakazenn
Ix Chel
10
0 / 3 / 2
4,999
1,000
2,933
3,593
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,016
1,003
1,471
2,363
600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DoubSix972
Olorun
10
0 / 1 / 3
5,149
1,030
1,582
2,771
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
10
0 / 1 / 4
5,193
1,039
1,284
2,808
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 1
5,871
1,174
4,601
3,564
1,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
SHD ODiN
Anubis
9
1 / 0 / 0
4,894
979
2,370
2,726
1,022
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
dahboij
Vamana
9
1 / 0 / 1
5,008
1,002
2,028
3,471
2,590
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
6
6
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
0
0
2
L
0
2
2
0.5
W
Olorun
DoubSix972
Olorun
0
1
3
1.5
W
Scylla
0
1
4
2
L
Cerberus
MCRA1495
Cerberus
0
0
0
0
W
4
0
1
4.5
W
Anubis
SHD ODiN
Anubis
1
0
0
1
L
Ix Chel
Shakazenn
Ix Chel
0
3
2
0.33
L
0
1
0
0
W
Vamana
dahboij
Vamana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,176
Damage
11,865
14,157
Taken
15,340
4,346
Mitigated
6,310
2,300
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,934
670
0
399
3,353
1,542
0
1,533
1,780
0
11,399
L
3,626
1,299
0
240
2,899
743
14
592
2,273
7,218
637
W
Olorun
DoubSix972
Olorun
1,582
325
460
915
2,771
906
1,244
1,237
1,400
14,385
0
W
Scylla
1,284
51
0
250
2,808
713
0
1,063
1,671
9,577
248
L
Cerberus
MCRA1495
Cerberus
212
29
237
750
1,949
493
0
1,059
850
1,216
0
W
4,601
1,256
0
300
3,564
1,079
0
1,264
2,219
0
17,677
W
Anubis
SHD ODiN
Anubis
2,370
0
0
801
2,726
1,022
0
1,578
1,019
8,190
0
L
Ix Chel
Shakazenn
Ix Chel
2,933
195
85
427
3,593
968
0
687
2,832
10,766
316
L
1,471
104
0
162
2,363
600
0
1,079
1,246
0
12,374
W
Vamana
dahboij
Vamana
2,028
557
0
1,282
3,471
2,590
224
1,090
2,151
0
8,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,367
Gold Earned
26,115
96
Minions Killed
107
0
Camps Cleared
0
470,920
Distance Traveled
550,111
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,134
1,027
17
3
0
104,050
1
L
Nu Wa
4,751
950
18
4
0
107,517
0
W
Olorun
5,149
1,030
32
6
0
97,380
3
W
Scylla
5,193
1,039
26
5
0
106,592
1
L
Cerberus
4,467
893
1
0
0
39,250
0
W
Loki
5,871
1,174
22
4
0
129,252
0
W
Anubis
4,894
979
12
2
0
107,241
2
L
Ix Chel
4,999
1,000
31
6
0
101,143
0
L
Loki
5,016
1,003
29
6
0
118,960
2
W
Vamana
5,008
1,002
15
3
0
109,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role