Player Matchup

Izanami
Izanami
 
Izanami
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
KwendaMzuri
Freya
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 28L
1,542 Elo+
Party 2
Zhong Kui
Zhong Kui
TAGUT
Zhong Kui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,320 Elo+
Party 2
Cernunnos
Cernunnos
andreago
Cernunnos
Level 189
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,445 Elo+
Solo
Heimdallr
Heimdallr
nardofish23
Heimdallr
Level 128
God Stats
5W - 2L
1,920 SR
Queue Stats
187W - 237L
1,485 Elo+
Solo
Team Averages
Level 110
1,584 SR
1,458 Elo+

VS

Team Averages
Level 90
1,537 SR
1,522 Elo+
Morgan Le Fay
Morgan Le Fay
CloseThisGamePls
Morgan Le Fay
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 90L
1,711 Elo+
Solo
Kuzenbo
Kuzenbo
Kachopovich
Kuzenbo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,351 Elo+
Party 1
Medusa
Medusa
ThaAanAtos
Medusa
Level 147
God Stats
1W - 1L
1,687 SR
Queue Stats
70W - 67L
1,512 Elo+
Solo
Ares
Ares
Xx_antekerano_xX
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 100L
1,454 Elo+
Party 1
Thoth
Thoth
ZakZaky
Thoth
Level 142
God Stats
2W - 3L
1,497 SR
Queue Stats
256W - 240L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 1 / 3
6,550
655
3,922
4,836
1,727
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
2 / 6 / 1
7,336
734
6,353
8,397
2,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
TAGUT
Zhong Kui
13
1 / 2 / 1
6,592
659
3,584
4,622
3,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
andreago
Cernunnos
14
0 / 4 / 2
6,564
656
7,676
8,759
3,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
nardofish23
Heimdallr
10
0 / 4 / 3
6,057
606
6,168
6,606
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CloseThisGamePls
Morgan Le Fay
15
4 / 0 / 10
8,730
873
9,081
6,568
3,500
Mystical Earring

Mystical Earring

+15
Mp 5

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
Kachopovich
Kuzenbo
14
3 / 0 / 9
8,916
892
4,148
9,209
10,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
ThaAanAtos
Medusa
15
5 / 1 / 10
8,862
886
8,037
7,802
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 9
9,096
910
4,768
12,574
14,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
ZakZaky
Thoth
15
2 / 0 / 9
8,746
875
5,760
5,019
2,600
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
64
3
Kills
17
17
Deaths
3
10
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
3
1.5
W
Morgan Le Fay
CloseThisGamePls
Morgan Le Fay
4
0
10
9
W
Kuzenbo
Kachopovich
Kuzenbo
3
0
9
7.5
L
2
6
1
0.42
L
Zhong Kui
TAGUT
Zhong Kui
1
2
1
0.75
W
Medusa
ThaAanAtos
Medusa
5
1
10
10
W
3
2
9
3.75
W
Thoth
ZakZaky
Thoth
2
0
9
6.5
L
Cernunnos
andreago
Cernunnos
0
4
2
0.25
L
Heimdallr
nardofish23
Heimdallr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,703
Damage
31,794
33,220
Taken
41,172
13,367
Mitigated
35,183
6,932
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,922
1,403
0
492
4,836
1,727
0
3,704
1,132
0
15,135
W
Morgan Le Fay
CloseThisGamePls
Morgan Le Fay
9,081
888
720
1,334
6,568
3,500
231
493
6,075
17,638
0
W
Kuzenbo
Kachopovich
Kuzenbo
4,148
1,709
3,202
2,742
9,209
10,223
87
2,256
6,953
5,486
526
L
6,353
2,084
0
810
8,397
2,804
0
6,527
1,870
14,599
0
L
Zhong Kui
TAGUT
Zhong Kui
3,584
842
0
569
4,622
3,461
0
3,569
1,053
8,624
0
W
Medusa
ThaAanAtos
Medusa
8,037
1,637
1,317
1,084
7,802
4,371
545
1,512
6,290
0
25,531
W
4,768
300
22
2,871
12,574
14,489
284
4,318
8,256
8,985
0
W
Thoth
ZakZaky
Thoth
5,760
159
817
350
5,019
2,600
1,751
1,358
3,661
25,859
0
L
Cernunnos
andreago
Cernunnos
7,676
1,877
1,372
2,439
8,759
3,129
0
5,581
3,178
0
22,269
L
Heimdallr
nardofish23
Heimdallr
6,168
701
473
777
6,606
2,246
0
4,240
2,366
0
11,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,099
Gold Earned
44,350
99
Minions Killed
124
0
Camps Cleared
0
789,822
Distance Traveled
1,026,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,550
655
20
2
0
146,931
0
W
Morgan Le Fay
8,730
873
24
2
0
190,656
0
W
Kuzenbo
8,916
892
2
0
0
226,397
0
L
Freya
7,336
734
29
3
0
159,449
0
L
Zhong Kui
6,592
659
20
2
0
180,227
0
W
Medusa
8,862
886
46
5
0
208,750
0
W
Ares
9,096
910
13
1
0
200,271
0
W
Thoth
8,746
875
39
4
0
200,137
0
L
Cernunnos
6,564
656
17
2
0
173,053
0
L
Heimdallr
6,057
606
13
1
0
130,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role