Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
MXCHXL35
Surtr
Level 87
God Stats
36W - 36L
1,565 SR
Queue Stats
403W - 404L
1,561 Elo+
Solo
Persephone
Persephone
XD_LiamAN
Persephone
Level 83
God Stats
1W - 0L
1,254 SR
Queue Stats
38W - 27L
1,510 Elo+
Party 1
Jormungandr
Jormungandr
francoisstoki
Jormungandr
Level 126
God Stats
6W - 3L
1,801 SR
Queue Stats
276W - 284L
1,477 Elo+
Party 1
Hercules
Hercules
jayclar
Hercules
Level 140
God Stats
4W - 3L
1,389 SR
Queue Stats
273W - 263L
1,467 Elo+
Solo
Team Averages
Level 107
1,502 SR
1,503 Elo+

VS

Team Averages
Level 109
1,453 SR
1,481 Elo+
Ao Kuang
Ao Kuang
ANGELHERRE2005
Ao Kuang
Level 88
God Stats
2W - 1L
1,346 SR
Queue Stats
30W - 22L
1,510 Elo+
Party 2
Achilles
Achilles
Aarongamaplay
Achilles
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 22L
1,538 Elo+
Party 2
Sun Wukong
Sun Wukong
All_Eyez_On_MeFr
Sun Wukong
Level 132
God Stats
13W - 15L
1,513 SR
Queue Stats
62W - 81L
1,405 Elo+
Solo
Cliodhna
Cliodhna
NoTeP9229
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,428 Elo+
Solo
Janus
Janus
guiriiii
Janus
Level 147
God Stats
8W - 10L
1,407 SR
Queue Stats
423W - 451L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 1 / 9
11,952
569
12,363
11,040
3,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
MXCHXL35
Surtr
18
2 / 1 / 5
12,197
581
10,116
16,639
15,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
XD_LiamAN
Persephone
17
4 / 3 / 8
12,030
573
10,112
10,157
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
francoisstoki
Jormungandr
20
6 / 0 / 7
11,993
571
9,985
14,921
7,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
jayclar
Hercules
17
8 / 2 / 5
11,039
526
11,952
17,340
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
2 / 8 / 1
9,197
438
7,730
18,246
6,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Aarongamaplay
Achilles
14
3 / 6 / 2
9,168
437
12,200
29,445
26,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
All_Eyez_On_MeFr
Sun Wukong
5
0 / 0 / 0
6,132
292
490
2,063
832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cliodhna
NoTeP9229
Cliodhna
13
0 / 4 / 2
7,988
380
4,155
12,878
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
guiriiii
Janus
14
2 / 5 / 1
8,763
417
8,650
8,768
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
23
Kills
7
7
Deaths
23
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
9
7.5
L
Ao Kuang
2
8
1
0.31
L
Achilles
Aarongamaplay
Achilles
3
6
2
0.67
L
Sun Wukong
All_Eyez_On_MeFr
Sun Wukong
0
0
0
0
W
Surtr
MXCHXL35
Surtr
2
1
5
4.5
L
Cliodhna
NoTeP9229
Cliodhna
0
4
2
0.25
W
Persephone
XD_LiamAN
Persephone
4
3
8
2.67
W
Jormungandr
francoisstoki
Jormungandr
6
0
7
9.5
L
Janus
guiriiii
Janus
2
5
1
0.5
W
Hercules
jayclar
Hercules
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,528
Damage
33,225
70,097
Taken
71,400
41,963
Mitigated
41,801
25,340
Healing
15,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,363
6,596
0
5,002
11,040
3,997
3,937
3,994
6,873
0
79,452
L
Ao Kuang
7,730
1,989
0
4,059
18,246
6,592
1,768
3,577
14,316
50,031
7,214
L
Achilles
Aarongamaplay
Achilles
12,200
2,319
0
5,802
29,445
26,976
111
9,198
19,722
3,240
36,088
L
Sun Wukong
All_Eyez_On_MeFr
Sun Wukong
490
0
0
1,086
2,063
832
0
113
1,950
0
6,537
W
Surtr
MXCHXL35
Surtr
10,116
3,248
0
3,928
16,639
15,195
4,670
3,744
12,557
3,646
84,461
L
Cliodhna
NoTeP9229
Cliodhna
4,155
283
0
3,672
12,878
4,400
0
4,343
8,459
0
44,471
W
Persephone
XD_LiamAN
Persephone
10,112
1,899
0
3,095
10,157
3,505
1,276
1,944
7,706
67,747
2,216
W
Jormungandr
francoisstoki
Jormungandr
9,985
2,462
0
6,015
14,921
7,800
1,290
2,397
12,157
106,939
0
L
Janus
guiriiii
Janus
8,650
102
0
742
8,768
3,001
0
3,574
5,143
60,684
1,196
W
Hercules
jayclar
Hercules
11,952
2,511
0
7,300
17,340
11,466
2,278
4,236
12,504
0
44,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,211
Gold Earned
41,248
632
Minions Killed
365
0
Camps Cleared
0
1,988,344
Distance Traveled
1,580,719
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,952
569
123
6
0
332,172
0
L
Ao Kuang
9,197
438
84
4
0
377,534
0
L
Achilles
9,168
437
57
3
0
420,019
0
L
Sun Wukong
6,132
292
11
1
0
67,520
0
W
Surtr
12,197
581
153
7
0
386,190
1
L
Cliodhna
7,988
380
77
4
0
350,808
0
W
Persephone
12,030
573
120
6
0
371,190
0
W
Jormungandr
11,993
571
165
8
0
479,718
3
L
Janus
8,763
417
136
6
0
364,838
0
W
Hercules
11,039
526
71
3
0
419,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role