Player Matchup

Chaac
Chaac
Dragovala
Chaac
Level 157
God Stats
2W - 4L
1,516 SR
Queue Stats
321W - 302L
1,456 Elo+
Solo
Hercules
Hercules
Jaistto
Hercules
Level 144
God Stats
17W - 23L
1,345 SR
Queue Stats
322W - 297L
1,536 Elo+
Party 1
Hun Batz
Hun Batz
SkunkyMonky88
Hun Batz
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
42W - 48L
1,477 Elo+
Solo
Sol
Sol
Yolimiau
Sol
Level 50
God Stats
5W - 7L
1,456 SR
Queue Stats
47W - 59L
1,308 Elo+
Solo
Poseidon
Poseidon
phil94550
Poseidon
Level 128
God Stats
8W - 3L
1,692 SR
Queue Stats
161W - 150L
1,511 Elo+
Party 1
Team Averages
Level 109
1,502 SR
1,458 Elo+

VS

Team Averages
Level 108
1,544 SR
1,454 Elo+
Mulan
Mulan
FreeZiaK
Mulan
Level 117
God Stats
11W - 3L
1,634 SR
Queue Stats
108W - 109L
1,461 Elo+
Party 2
Medusa
Medusa
JuniorFab
Medusa
Level 118
God Stats
74W - 48L
1,609 SR
Queue Stats
107W - 91L
1,486 Elo+
Party 2
Chang'e
Chang'e
Matt_2_Ser
Chang'e
Level 74
God Stats
15W - 21L
1,483 SR
Queue Stats
272W - 286L
1,401 Elo+
Solo
Bastet
Bastet
Parelöup
Bastet
Level 111
God Stats
82W - 67L
1,516 SR
Queue Stats
126W - 140L
1,455 Elo+
Party 2
Ymir
Ymir
Stricks2
Ymir
Level 122
God Stats
19W - 23L
1,480 SR
Queue Stats
172W - 157L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dragovala
Chaac
11
1 / 3 / 1
6,734
518
3,420
11,780
9,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Jaistto
Hercules
14
3 / 3 / 1
8,016
617
6,759
11,117
10,205
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hun Batz
SkunkyMonky88
Hun Batz
12
1 / 3 / 3
6,511
501
2,490
9,427
2,808
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 5 / 0
5,915
455
5,790
7,711
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
phil94550
Poseidon
13
1 / 8 / 2
7,438
572
5,917
8,336
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FreeZiaK
Mulan
13
4 / 1 / 1
7,898
608
7,905
10,719
8,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
JuniorFab
Medusa
14
4 / 0 / 3
7,564
582
5,815
5,556
2,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Chang'e
Matt_2_Ser
Chang'e
14
7 / 3 / 6
8,585
660
9,271
9,964
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Parelöup
Bastet
12
6 / 1 / 5
7,323
563
4,050
6,547
2,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
12
1 / 1 / 8
7,451
573
4,401
11,519
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
22
22
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dragovala
Chaac
1
3
1
0.5
W
Mulan
FreeZiaK
Mulan
4
1
1
4.5
L
Hercules
Jaistto
Hercules
3
3
1
1.17
W
Medusa
JuniorFab
Medusa
4
0
3
5.5
W
Chang'e
Matt_2_Ser
Chang'e
7
3
6
3.33
W
Bastet
Parelöup
Bastet
6
1
5
8.5
L
Hun Batz
SkunkyMonky88
Hun Batz
1
3
3
0.83
W
Ymir
1
1
8
5
L
0
5
0
0
L
Poseidon
phil94550
Poseidon
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,376
Damage
31,442
48,371
Taken
44,305
26,419
Mitigated
25,396
13,357
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dragovala
Chaac
3,420
165
0
4,223
11,780
9,187
0
2,890
8,808
0
34,290
W
Mulan
FreeZiaK
Mulan
7,905
1,453
0
2,121
10,719
8,211
0
0
10,719
1,157
49,884
L
Hercules
Jaistto
Hercules
6,759
3,874
0
5,570
11,117
10,205
0
569
10,520
0
52,257
W
Medusa
JuniorFab
Medusa
5,815
1,499
320
1,977
5,556
2,164
785
1,925
3,631
0
57,700
W
Chang'e
Matt_2_Ser
Chang'e
9,271
1,204
309
4,065
9,964
3,286
679
4,690
5,274
48,741
1,557
W
Bastet
Parelöup
Bastet
4,050
514
0
1,356
6,547
2,428
0
846
5,701
0
45,777
L
Hun Batz
SkunkyMonky88
Hun Batz
2,490
414
0
1,680
9,427
2,808
0
2,360
6,899
0
39,852
W
Ymir
4,401
928
0
2,867
11,519
9,307
0
4,229
7,290
25,271
1,167
L
5,790
3,160
0
1,414
7,711
2,177
0
2,646
5,015
35,606
0
L
Poseidon
phil94550
Poseidon
5,917
1,198
0
470
8,336
2,042
0
4,565
3,391
51,471
888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,614
Gold Earned
38,821
420
Minions Killed
389
0
Camps Cleared
0
1,237,346
Distance Traveled
1,408,654
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,734
518
42
3
0
256,712
0
W
Mulan
7,898
608
87
7
0
273,115
2
L
Hercules
8,016
617
119
9
0
246,445
0
W
Medusa
7,564
582
83
6
0
272,492
0
W
Chang'e
8,585
660
92
7
0
258,000
0
W
Bastet
7,323
563
70
5
0
335,402
0
L
Hun Batz
6,511
501
70
5
0
287,249
0
W
Ymir
7,451
573
57
4
0
269,645
5
L
Sol
5,915
455
78
6
0
205,437
4
L
Poseidon
7,438
572
111
9
0
241,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role