Player Matchup

Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,500 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 81
1,500 SR
1,208 MMR
Nemesis
Nemesis
Silver V
PiPoleruM
Nemesis
Silver V
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 1 / 0
10,553
959
9,445
13,903
11,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
AnubisAh Muzen CabHadesAnhurFreya

VS

Bans
HerculesChronosIzanamiUllrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PiPoleruM
Nemesis
15
1 / 3 / 0
9,997
909
9,486
12,744
8,962
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
1
0
3
L
Nemesis
PiPoleruM
Nemesis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,445
Damage
9,486
13,903
Taken
12,744
11,447
Mitigated
8,962
5,045
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
9,445
6,817
0
5,045
13,903
11,447
0
295
13,608
0
44,160
L
Nemesis
PiPoleruM
Nemesis
9,486
3,911
0
5,204
12,744
8,962
0
747
11,997
0
52,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,553
Gold Earned
9,997
92
Minions Killed
119
5
Camps Cleared
4
229,077
Distance Traveled
210,553
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,553
959
92
8
5
229,077
3
L
Nemesis
9,997
909
119
11
4
210,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role