Player Matchup

Athena
Athena
 
Athena
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
MikaKyn
Ravana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,458 Elo+
Party 1
Hachiman
Hachiman
Xeiser
Hachiman
Level 150
God Stats
4W - 3L
1,500 SR
Queue Stats
394W - 375L
1,468 Elo+
Solo
Skadi
Skadi
мамаанархия
Skadi
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
210W - 246L
1,494 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,484 Elo+

VS

Team Averages
Level 128
1,454 SR
1,483 Elo+
Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Curtski12
Fenrir
Level 127
God Stats
1W - 1L
1,674 SR
Queue Stats
110W - 120L
1,494 Elo+
Solo
Cu Chulainn
Cu Chulainn
Grimwaldus
Cu Chulainn
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,467 Elo+
Solo
Anhur
Anhur
TouchItGood
Anhur
Level 105
God Stats
1W - 3L
1,385 SR
Queue Stats
71W - 73L
1,494 Elo+
Solo
Neith
Neith
ardiel15
Neith
Level 109
God Stats
0W - 2L
1,208 SR
Queue Stats
103W - 115L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 0 / 4
6,381
1,276
3,466
3,423
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
 
Cabrakan
10
0 / 0 / 6
5,784
1,157
1,941
4,651
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
MikaKyn
Ravana
9
1 / 1 / 4
5,287
1,057
2,184
3,793
3,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
Xeiser
Hachiman
11
3 / 1 / 4
6,042
1,208
5,734
3,972
1,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 2
5,147
1,029
2,743
3,739
1,671
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 3 / 3
5,267
1,053
2,326
4,211
1,660
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Curtski12
Fenrir
9
1 / 1 / 2
5,280
1,056
967
4,301
3,886
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
Grimwaldus
Cu Chulainn
1
0 / 0 / 0
1,236
247
0
0
0
11
1 / 2 / 2
5,449
1,090
2,784
4,148
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
ardiel15
Neith
11
1 / 2 / 1
5,504
1,101
6,788
4,784
1,941
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
8
Kills
4
4
Deaths
8
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
0
4
5
W
Cabrakan
 
Cabrakan
0
0
6
3
L
Apollo
 
Apollo
1
3
3
0.83
L
Fenrir
Curtski12
Fenrir
1
1
2
2
L
Cu Chulainn
Grimwaldus
Cu Chulainn
0
0
0
0
W
Ravana
MikaKyn
Ravana
1
1
4
3
L
1
2
2
1
W
Hachiman
Xeiser
Hachiman
3
1
4
5
L
Neith
ardiel15
Neith
1
2
1
0.75
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,068
Damage
12,865
19,578
Taken
17,444
18,006
Mitigated
9,051
5,266
Healing
4,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,466
776
523
854
3,423
4,812
13
0
3,423
6,207
0
W
Cabrakan
 
Cabrakan
1,941
278
252
732
4,651
6,269
0
0
4,651
2,687
682
L
Apollo
 
Apollo
2,326
977
0
472
4,211
1,660
0
1,553
2,658
0
5,800
L
Fenrir
Curtski12
Fenrir
967
87
556
1,300
4,301
3,886
0
1,375
2,926
0
1,222
L
Cu Chulainn
Grimwaldus
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
MikaKyn
Ravana
2,184
282
365
190
3,793
3,624
0
0
3,793
0
4,282
L
2,784
1,562
233
1,032
4,148
1,564
0
1,356
2,792
0
8,484
W
Hachiman
Xeiser
Hachiman
5,734
2,955
834
871
3,972
1,630
0
0
3,972
0
19,467
L
Neith
ardiel15
Neith
6,788
1,385
120
1,130
4,784
1,941
0
1,024
3,760
0
18,713
W
2,743
964
290
355
3,739
1,671
57
0
3,739
0
8,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,641
Gold Earned
22,736
63
Minions Killed
51
0
Camps Cleared
0
449,409
Distance Traveled
372,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,381
1,276
8
2
0
104,336
0
W
Cabrakan
5,784
1,157
9
2
0
91,468
0
L
Apollo
5,267
1,053
11
2
0
92,144
0
L
Fenrir
5,280
1,056
0
0
0
91,119
0
L
Cu Chulainn
1,236
247
0
0
0
0
0
W
Ravana
5,287
1,057
2
0
0
94,337
0
L
Anhur
5,449
1,090
16
3
0
77,638
0
W
Hachiman
6,042
1,208
30
6
0
90,208
0
L
Neith
5,504
1,101
24
5
0
111,993
0
W
Skadi
5,147
1,029
14
3
0
69,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role