Player Matchup

Xbalanque
Xbalanque
Midnight5
Xbalanque
Level 212
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Ymir
Ymir
TheFeel
Ymir
Level 200
God Stats
8W - 7L
1,540 SR
Queue Stats
55W - 59L
1,471 Elo+
Party 3
Tyr
Tyr
jackouillesnp20
Tyr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,370 Elo+
Party 1
Awilix
Awilix
sharkbearr
Awilix
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,432 Elo+
Party 1
Discordia
Discordia
ttv_fl0__
Discordia
Level 127
God Stats
2W - 1L
1,519 SR
Queue Stats
64W - 73L
1,485 Elo+
Solo
Team Averages
Level 134
1,512 SR
1,452 Elo+

VS

Team Averages
Level 94
1,523 SR
1,431 Elo+
Thor
Thor
 
Thor
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
KingPacoVexx
Hou Yi
Level 128
God Stats
6W - 16L
1,424 SR
Queue Stats
33W - 49L
1,427 Elo+
Party 2
Hera
Hera
ismastar12
Hera
Level 138
God Stats
11W - 11L
1,688 SR
Queue Stats
46W - 65L
1,448 Elo+
Party 2
Bellona
Bellona
migui1804
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Midnight5
Xbalanque
14
4 / 2 / 1
7,922
660
8,834
8,090
2,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
TheFeel
Ymir
10
2 / 2 / 4
6,519
543
2,470
9,193
5,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 4 / 0
6,855
571
5,746
12,657
11,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
sharkbearr
Awilix
11
6 / 3 / 1
6,581
548
3,938
8,667
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
ttv_fl0__
Discordia
12
0 / 4 / 3
6,539
545
4,305
7,175
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
4 / 1 / 6
7,852
654
5,343
6,294
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Mulan
 
Mulan
5
0 / 3 / 2
4,640
387
1,872
4,589
2,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hou Yi
10
1 / 4 / 1
5,818
485
3,205
8,018
2,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
7 / 3 / 2
8,112
676
7,177
7,201
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bellona
migui1804
Bellona
11
3 / 2 / 3
7,061
588
8,712
11,502
10,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
13
Kills
15
15
Deaths
13
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
1
6
7
L
Mulan
 
Mulan
0
3
2
0.33
L
Hou Yi
1
4
1
0.38
W
Xbalanque
Midnight5
Xbalanque
4
2
1
2.25
W
Ymir
TheFeel
Ymir
2
2
4
2
L
7
3
2
2.67
W
1
4
0
0.25
L
Bellona
migui1804
Bellona
3
2
3
2.25
W
Awilix
sharkbearr
Awilix
6
3
1
2.17
W
Discordia
ttv_fl0__
Discordia
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,293
Damage
26,309
45,782
Taken
37,604
24,209
Mitigated
19,619
11,245
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,343
1,267
0
419
6,294
2,491
0
819
5,475
30
47,276
L
Mulan
 
Mulan
1,872
141
0
954
4,589
2,053
0
368
4,221
0
10,634
L
Hou Yi
3,205
1,057
0
0
8,018
2,493
0
412
7,606
0
31,834
W
Xbalanque
Midnight5
Xbalanque
8,834
3,459
0
3,086
8,090
2,539
747
390
7,579
0
70,987
W
Ymir
TheFeel
Ymir
2,470
343
0
1,562
9,193
5,559
0
882
8,254
19,765
0
L
7,177
2,124
0
788
7,201
1,915
635
4,666
2,535
55,112
527
W
5,746
1,156
0
5,305
12,657
11,300
48
467
12,190
0
41,138
L
Bellona
migui1804
Bellona
8,712
3,777
0
3,904
11,502
10,667
0
510
10,992
0
40,635
W
Awilix
sharkbearr
Awilix
3,938
1,387
0
548
8,667
3,008
0
1,772
6,867
0
33,416
W
Discordia
ttv_fl0__
Discordia
4,305
168
0
744
7,175
1,803
0
3,626
3,549
46,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,416
Gold Earned
33,483
364
Minions Killed
341
0
Camps Cleared
0
1,277,374
Distance Traveled
1,103,741
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,852
654
74
6
0
279,192
0
L
Mulan
4,640
387
22
2
0
97,303
2
L
Hou Yi
5,818
485
51
4
0
214,430
0
W
Xbalanque
7,922
660
109
9
0
252,408
6
W
Ymir
6,519
543
22
2
0
255,174
0
L
Hera
8,112
676
113
9
0
260,375
3
W
Tyr
6,855
571
92
8
0
263,553
0
L
Bellona
7,061
588
81
7
0
252,441
3
W
Awilix
6,581
548
48
4
0
287,134
0
W
Discordia
6,539
545
93
8
0
219,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role